rise-and-swine/Assets/Prefab/Background_Cloud_01_SET_0.prefab

129 lines
3.4 KiB
Text
Raw Normal View History

2023-02-25 23:04:03 -05:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1695500772366230}
m_IsPrefabParent: 1
--- !u!1 &1695500772366230
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4488864323490630}
- component: {fileID: 33748433010778364}
- component: {fileID: 23363563354101288}
- component: {fileID: 114971444532281906}
- component: {fileID: 114845644307239231}
m_Layer: 0
m_Name: Background_Cloud_01_SET
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4488864323490630
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1695500772366230}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 26.97158, y: 21.42541, z: -295.7031}
m_LocalScale: {x: 3, y: 3, z: 2.07746}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33748433010778364
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1695500772366230}
m_Mesh: {fileID: 0}
--- !u!23 &23363563354101288
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1695500772366230}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a23f3f6341a5f79e40f86f0e415ba284, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114971444532281906
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1695500772366230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dcb0b1a41f7729b84eb4f00c7f23dd37, type: 3}
m_Name:
m_EditorClassIdentifier:
m_velocity: 10
m_limits: 1000
--- !u!114 &114845644307239231
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1695500772366230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 624
m_textureHeight: 32
m_scale: 1
m_spriteWidth: 624
m_spriteHeight: 32
m_UVx: 25
m_UVy: 18
m_width: 39
m_height: 2
m_atlasGridSubdivisions: 64
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3911133
y: 0.2817383
width: 0.6083984
height: 0.03027344