prismarine-web-client/lib/menus/components/breath_bar.js
Romain Beaumont fa67127bf5 fix syntax
2022-05-12 13:06:26 -04:00

94 lines
2.6 KiB
JavaScript

const { LitElement, css, html } = require('lit')
const { repeat } = require('../../util')
class BreathBar extends LitElement {
static get styles () {
return css`
.breathbar {
position: absolute;
display: flex;
flex-direction: row-reverse;
left: calc(50% + 91px);
transform: translate(-100%);
bottom: 40px;
--offset: calc(-1 * 16px);
--bg-x: calc(-1 * 16px);
--bg-y: calc(-1 * 18px);
}
.breath {
width: 9px;
height: 9px;
margin-left: -1px;
}
.breath.full {
background-image: url('textures/1.17.1/gui/icons.png');
background-size: 256px;
background-position: var(--offset) var(--bg-y);
}
.breath.half {
background-image: url('textures/1.17.1/gui/icons.png');
background-size: 256px;
background-position: calc(var(--offset) - 9px) var(--bg-y);
}
`
}
static get properties () {
return {
playerInCreative: { type: Boolean },
breathBubbles: { type: Number },
showBreathBubbles: { type: Boolean }
}
}
constructor() {
super()
this.showBreathBubbles = false
this.breathBubbles = 20
this.playerInCreative = false
}
init () {
this.playerInCreative = bot.player.gamemode === 1
this.breathBubbles = bot.oxygenLevel ?? 20
this.showBreathBubbles = this.breathBubbles < 20
bot.on('game', () => {
this.playerInCreative = bot.player.gamemode === 1
})
bot.on('breath', () => {
this.breathBubbles = bot.oxygenLevel ?? 20
this.showBreathBubbles = this.breathBubbles < 20
console.log('breathBubbles='+this.breathBubbles,'showBreathBubbles=',this.showBreathBubbles)
})
}
_bubbleInfo (ix) {
if (this.breathBubbles === 20) {
return { hidden: true, class: 'breath' }
} else if (this.playerInCreative) {
return { hidden: true, class: 'breath' }
} else if (this.breathBubbles === 0) {
return { hidden: false, class: 'breath full' }
}
const bubbles = this.breathBubbles / 2
if (Math.ceil(bubbles) !== Math.floor(bubbles) && Math.ceil(bubbles) === ix) {
return { hidden: false, class: 'breath half' }
} else if (Math.floor(bubbles) >= ix) {
return { hidden: false, class: 'breath full'}
}
return { hidden: true, class: 'breath' }
}
render () {
return html`
<div id="breathbar" class="breathbar" ?hidden=${!this.showBreathBubbles}>
${repeat(11, ix => html`<div ?hidden=${this._bubbleInfo(ix).hidden} class=${this._bubbleInfo(ix).class}></div>`, 1)}
</div>
`
}
}
window.customElements.define('pmui-breathbar', BreathBar)