const { LitElement, html, css } = require('lit') const MAX_ROWS_PER_COL = 10 class PlayerListOverlay extends LitElement { static get styles () { return css` .playerlist-container { position: absolute; background-color: rgba(0, 0, 0, 0.3); top: 9px; left: 50%; transform: translate(-50%); width: fit-content; padding: 1px; display: flex; flex-direction: column; gap: 1px 0; place-items: center; z-index: 30; } .title { color: white; text-shadow: 1px 1px 0px #3f3f3f; font-size: 10px; margin: 0; padding: 0; } .playerlist-entry { overflow: hidden; color: white; font-size: 10px; margin: 0px; line-height: calc(100% - 1px); text-shadow: 1px 1px 0px #3f3f3f; font-family: mojangles, minecraft, monospace; background: rgba(255, 255, 255, 0.1); width: 100%; } .active-player { color: rgb(42, 204, 237); text-shadow: 1px 1px 0px rgb(4, 44, 67); } .playerlist-ping { text-align: right; float: right; padding-left: 10px; } .playerlist-ping-value { color: rgb(114, 255, 114); text-shadow: 1px 1px 0px rgb(28, 105, 28); float: left; margin: 0; margin-right: 1px; } .playerlist-ping-label { text-shadow: 1px 1px 0px #3f3f3f; color: white; float: right; margin: 0px; } .player-lists { display: flex; flex-direction: row; place-items: center; place-content: center; gap: 0 4px; } .player-list { display: flex; flex-direction: column; gap: 1px 0; min-width: 80px; } ` } static get properties () { return { serverIP: { type: String }, clientId: { type: String }, players: { type: Object } } } constructor () { super() this.serverIP = '' this.clientId = '' this.players = {} } init (bot, ip) { const playerList = this.shadowRoot.querySelector('#playerlist-container') this.isOpen = false this.players = bot.players this.clientId = bot.player.uuid this.serverIP = ip this.requestUpdate() const showList = (shouldShow = true) => { playerList.style.display = shouldShow ? 'block' : 'none' this.isOpen = shouldShow } document.addEventListener('keydown', e => { e ??= window.event if (e.key === 'Tab') { showList(true) e.preventDefault() } }) document.addEventListener('keyup', e => { if (!this.isOpen) return e ??= window.event if (e.key === 'Tab') { showList(false) e.preventDefault() } }) bot.on('playerUpdated', () => this.requestUpdate()) // LitElement seems to be batching requests, so it should be fine? bot.on('playerJoined', () => this.requestUpdate()) bot.on('playerLeft', () => this.requestUpdate()) } render () { const lists = [] const players = Object.values(this.players).sort((a, b) => { if (a.username > b.username) return 1 if (a.username < b.username) return -1 return 0 }) let tempList = [] for (let i = 0; i < players.length; i++) { tempList.push(players[i]) if ((i + 1) / MAX_ROWS_PER_COL === 1 || i + 1 === players.length) { lists.push([...tempList]) tempList = [] } } return html`
` } } window.customElements.define('pmui-playerlist-overlay', PlayerListOverlay)