const { LitElement, html, css } = require('lit-element')
require('./github_link')
require('./components/button')
require('./components/buttonlink')
require('./components/textfield')
class GameMenu extends LitElement {
constructor () {
super()
this.inMenu = false
}
disableGameMenu (renderer = false) {
this.inMenu = false
this.style.display = 'none'
if (renderer) {
renderer.domElement.requestPointerLock()
}
}
enableGameMenu () {
this.inMenu = true
document.exitPointerLock()
this.style.display = 'block'
this.focus()
}
static get styles () {
return css`
:host {
--guiScale: var(--guiScaleFactor, 3);
}
html {
height: 100%;
}
body {
margin:0;
padding:0;
font-family: sans-serif;
background: #000;
}
.menu-box {
position: fixed;
z-index: 11;
top: 50%;
left: 50%;
width: calc(180px * var(--guiScale));
padding: calc(10px * var(--guiScale));
transform: translate(-50%, -50%);
box-sizing: border-box;
border-radius: 10px;
background: rgba(0, 0, 0, 0.8)
}
.link-buttons {
display: flex;
justify-content: space-between;
gap: calc(4px * var(--guiScale));
}
.title, .subtitle {
text-align: center;
font-family: mojangles, minecraft, monospace;
font-size: calc(10px * var(--guiScale));
font-weight: normal;
color: white;
margin-top: 0;
text-shadow: calc(1px * var(--guiScale)) calc(1px * var(--guiScale)) black;
}
.subtitle {
font-size: calc(7.5px * var(--guiScale));
}
.wrapper {
display: flex;
justify-content: space-between;
gap: calc(6px * var(--guiScale));
}
.spacev {
height: calc(6px * var(--guiScale));
}
.field-spacev {
height: calc(14px * var(--guiScale));
}
`
}
render () {
return html`