mirror of
https://github.com/PrismarineJS/prismarine-web-client.git
synced 2024-12-04 05:11:01 -05:00
ed011b07fd
* added readme pt-pt * ui reorganized, keybinds, foodbar, panorama, etc
337 lines
10 KiB
JavaScript
337 lines
10 KiB
JavaScript
const { LitElement, html, css } = require('lit')
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const styles = {
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black: 'color:#000000',
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dark_blue: 'color:#0000AA',
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dark_green: 'color:#00AA00',
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dark_aqua: 'color:#00AAAA',
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dark_red: 'color:#AA0000',
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dark_purple: 'color:#AA00AA',
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gold: 'color:#FFAA00',
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gray: 'color:#AAAAAA',
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dark_gray: 'color:#555555',
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blue: 'color:#5555FF',
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green: 'color:#55FF55',
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aqua: 'color:#55FFFF',
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red: 'color:#FF5555',
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light_purple: 'color:#FF55FF',
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yellow: 'color:#FFFF55',
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white: 'color:#FFFFFF',
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bold: 'font-weight:900',
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strikethrough: 'text-decoration:line-through',
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underlined: 'text-decoration:underline',
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italic: 'font-style:italic'
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}
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const dictionary = {
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'chat.stream.emote': '(%s) * %s %s',
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'chat.stream.text': '(%s) <%s> %s',
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// 'chat.type.achievement': '%s has just earned the achievement %s', // 1.8? Not tested
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// 'chat.type.advancement.task': '%s has just earned the advancement %s',
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// 'chat.type.advancement.goal': '%s has just reached the goal %s',
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// 'chat.type.advancement.challenge': '%s did a challenge lolol %s',
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'chat.type.admin': '[%s: %s]',
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'chat.type.announcement': '[%s] %s',
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'chat.type.emote': '* %s %s',
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'chat.type.text': '<%s> %s'
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}
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class ChatBox extends LitElement {
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static get styles () {
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return css`
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.chat-wrapper {
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position: fixed;
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z-index: 10;
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}
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.chat-display-wrapper {
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bottom: 40px;
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padding: 4px;
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padding-left: 0;
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max-height: var(--chatHeight);
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width: var(--chatWidth);
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}
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.chat-input-wrapper {
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bottom: 2px;
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width: calc(100% - 2px);
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position: relative;
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left: 1px;
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overflow: hidden;
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background-color: rgba(0, 0, 0, 0);
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}
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.chat {
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overflow: hidden;
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color: white;
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font-size: 10px;
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margin: 0px;
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line-height: 100%;
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text-shadow: 1px 1px 0px #3f3f3f;
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font-family: mojangles, minecraft, monospace;
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width: 100%;
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max-height: var(--chatHeight);
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}
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input[type=text], #chatinput {
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background-color: rgba(0, 0, 0, 0.5);
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border: 1px solid rgba(0, 0, 0, 0.5);
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display: none;
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outline: none;
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}
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#chatinput:focus {
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border-color: white;
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}
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.chat-message {
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display: block;
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padding-left: 4px;
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background-color: rgba(0, 0, 0, 0.5);
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}
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.chat-message-fadeout {
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opacity: 1;
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transition: all 3s;
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}
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.chat-message-fade {
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opacity: 0;
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}
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.chat-message-faded {
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transition: none !important;
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}
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.chat-message-chat-opened {
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opacity: 1 !important;
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transition: none !important;
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}
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`
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}
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render () {
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return html`
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<div id="chat-wrapper" class="chat-wrapper chat-display-wrapper">
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<div class="chat" id="chat">
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<li class="chat-message chat-message-fade chat-message-faded">Welcome to prismarine-web-client! Chat appears here.</li>
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</div>
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</div>
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<div id="chat-wrapper2" class="chat-wrapper chat-input-wrapper">
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<div class="chat" id="chat-input">
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<input type="text" class="chat" id="chatinput" spellcheck="false" autocomplete="off"></input>
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</div>
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</div>
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`
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}
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init (client, renderer) {
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this.inChat = false
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const chat = this.shadowRoot.querySelector('#chat')
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const gameMenu = document.getElementById('pause-screen')
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const chatInput = this.shadowRoot.querySelector('#chatinput')
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const chatHistory = []
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let chatHistoryPos = 0
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renderer.domElement.requestPointerLock = renderer.domElement.requestPointerLock ||
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renderer.domElement.mozRequestPointerLock ||
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renderer.domElement.webkitRequestPointerLock
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// Show chat
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chat.style.display = 'block'
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const self = this
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// Esc event - Doesnt work with onkeypress?! - keypressed is deprecated uk
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document.addEventListener('keydown', e => {
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if (gameMenu.inMenu) return
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if (!self.inChat) return
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e = e || window.event
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if (e.code === 'Escape') {
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disableChat()
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} else if (e.keyCode === 38) {
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if (chatHistoryPos === 0) return
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chatInput.value = chatHistory[--chatHistoryPos] !== undefined ? chatHistory[chatHistoryPos] : ''
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} else if (e.keyCode === 40) {
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if (chatHistoryPos === chatHistory.length) return
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chatInput.value = chatHistory[++chatHistoryPos] !== undefined ? chatHistory[chatHistoryPos] : ''
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}
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})
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const keyBindScrn = document.getElementById('keybinds-screen')
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// Chat events
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document.addEventListener('keypress', e => {
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if (gameMenu.inMenu) return
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e = e || window.event
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if (self.inChat === false) {
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keyBindScrn.keymaps.forEach(km => {
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if (e.code === km.key) {
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switch (km.defaultKey) {
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case 'KeyT':
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setTimeout(() => enableChat(false), 0)
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break
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case 'Slash':
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setTimeout(() => enableChat(true), 0)
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break
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}
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}
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})
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return false
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}
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if (!self.inChat) return
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e.stopPropagation()
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if (e.code === 'Enter') {
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chatHistory.push(chatInput.value)
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client.write('chat', { message: chatInput.value })
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disableChat()
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}
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})
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// Enable inputs back when focused
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/* document.addEventListener("pointerlockchange", function(event) {
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const canvas = document.getElementById("noa-canvas");
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if (
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document.pointerLockElement === canvas ||
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document.mozPointerLockElement === canvas
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) {
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// Someone focused the game back so we hide chat.
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chatState.inChat = false;
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hideChat();
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}
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}); */
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function enableChat (isCommand) {
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// Set inChat value
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self.inChat = true
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// Exit the pointer lock
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document.exitPointerLock()
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// Show chat input
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chatInput.style.display = 'block'
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// Show extended chat history
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chat.style.maxHeight = 'calc(var(--chatHeight) * var(--chatScale))'
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chat.scrollTop = chat.scrollHeight // Stay bottom of the list
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if (isCommand) { // handle commands
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chatInput.value = '/'
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}
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// Focus element
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chatInput.focus()
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chatHistoryPos = chatHistory.length
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document.querySelector('#hud').shadowRoot.querySelector('#chat').shadowRoot.querySelectorAll('.chat-message').forEach(e => e.classList.add('chat-message-chat-opened'))
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}
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function disableChat () {
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self.inChat = false
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hideChat()
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renderer.domElement.requestPointerLock()
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}
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function hideChat () {
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// Clear chat input
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chatInput.value = ''
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// Unfocus it
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chatInput.blur()
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// Hide it
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chatInput.style.display = 'none'
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// Hide extended chat history
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chat.style.maxHeight = 'var(--chatHeight)'
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chat.scrollTop = chat.scrollHeight // Stay bottom of the list
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document.querySelector('#hud').shadowRoot.querySelector('#chat').shadowRoot.querySelectorAll('.chat-message').forEach(e => e.classList.remove('chat-message-chat-opened'))
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}
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function readExtra (extra) {
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const shouldReturn = []
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for (const i in extra) {
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if (extra[i].text) {
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shouldReturn.push({
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text: extra[i].text,
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color: extra[i].color,
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bold: !!extra[i].bold,
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italic: !!extra[i].italic,
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underlined: !!extra[i].underlined,
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strikethrough: !!extra[i].strikethrough,
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obfuscated: !!extra[i].obfuscated
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})
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} else {
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readExtra(extra).forEach(function (el) {
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shouldReturn.push(el)
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})
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}
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}
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return shouldReturn
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}
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client.on('chat', (packet) => {
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// Reading of chat message
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const fullmessage = JSON.parse(packet.message.toString())
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let msglist = []
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if (
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fullmessage.extra &&
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fullmessage.extra.length > 0 &&
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!fullmessage.translate
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) {
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msglist = readExtra(fullmessage.extra)
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} else if (fullmessage.text && fullmessage.text.length > 0) {
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msglist.push({ text: fullmessage.text, color: undefined })
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} else if (dictionary[fullmessage.translate]) {
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let msg = dictionary[fullmessage.translate]
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fullmessage.with.forEach(obj => {
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if (obj.insertion && obj.text) {
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msg = msg.replace('%s', obj.text)
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}
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if (obj.extra) {
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if (obj.text && obj.text.length > 0) {
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msglist.push({ text: obj.text, color: undefined })
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} else {
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const text = readExtra(obj.extra)
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if (text.length > 1) {
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console.log('Unsupported chat alert :(')
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}
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msg = msg.replace('%s', text[0].text)
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msglist.push({ text: msg, color: undefined })
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}
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}
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})
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} else {
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// msglist.push({
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// text:
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// "Unsupported message (Please report this):\n" +
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// JSON.stringify(fullmessage),
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// color: undefined
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// });
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}
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const li = document.createElement('li')
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msglist.forEach(msg => {
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const span = document.createElement('span')
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span.appendChild(document.createTextNode(msg.text))
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span.setAttribute(
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'style',
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`${msg.color ? styles[msg.color.toLowerCase()] : styles.white}; ${
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msg.bold ? styles.bold + ';' : ''
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}${msg.italic ? styles.italic + ';' : ''}${
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msg.strikethrough ? styles.strikethrough + ';' : ''
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}${msg.underlined ? styles.underlined + ';' : ''}`
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)
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li.appendChild(span)
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})
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chat.appendChild(li)
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chat.scrollTop = chat.scrollHeight // Stay bottom of the list
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// fading
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li.classList.add('chat-message')
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if (this.inChat) {
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li.classList.add('chat-message-chat-opened')
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}
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setTimeout(() => {
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li.classList.add('chat-message-fadeout')
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li.classList.add('chat-message-fade')
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setTimeout(() => {
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li.classList.add('chat-message-faded')
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}, 3000)
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}, 5000)
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})
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hideChat()
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}
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}
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window.customElements.define('chat-box', ChatBox)
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