mirror of
https://github.com/PrismarineJS/prismarine-web-client.git
synced 2024-11-24 08:37:51 -05:00
52c6d2a9ff
* Add component * Add preload function to hud (required for already existing BossBars) * Remove useless debug log * Display bars * Values and colors * Add dividers * Add titles * Remove ; * Make titles smaller * Delete BossBars * Store the container * Update code standard * Move BossBars to components * Proper use of LitElement * Code style improvements * init hotbar before player spawn, fixes hotbar not working when joining
455 lines
14 KiB
JavaScript
455 lines
14 KiB
JavaScript
/* global THREE */
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require('./lib/chat')
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require('./lib/menus/components/button')
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require('./lib/menus/components/edit_box')
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require('./lib/menus/components/slider')
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require('./lib/menus/components/hotbar')
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require('./lib/menus/components/health_bar')
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require('./lib/menus/components/food_bar')
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require('./lib/menus/components/breath_bar')
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require('./lib/menus/components/debug_overlay')
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require('./lib/menus/components/playerlist_overlay')
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require('./lib/menus/components/bossbars_overlay')
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require('./lib/menus/hud')
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require('./lib/menus/play_screen')
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require('./lib/menus/pause_screen')
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require('./lib/menus/loading_screen')
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require('./lib/menus/keybinds_screen')
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require('./lib/menus/options_screen')
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require('./lib/menus/title_screen')
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const net = require('net')
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const Cursor = require('./lib/cursor')
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// Workaround for process.versions.node not existing in the browser
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process.versions.node = '14.0.0'
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const mineflayer = require('mineflayer')
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const { WorldView, Viewer } = require('prismarine-viewer/viewer')
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const pathfinder = require('mineflayer-pathfinder')
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const { Vec3 } = require('vec3')
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global.THREE = require('three')
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const { initVR } = require('./lib/vr')
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if ('serviceWorker' in navigator) {
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window.addEventListener('load', () => {
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navigator.serviceWorker.register('/service-worker.js').then(registration => {
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console.log('SW registered: ', registration)
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}).catch(registrationError => {
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console.log('SW registration failed: ', registrationError)
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})
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})
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}
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const maxPitch = 0.5 * Math.PI
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const minPitch = -0.5 * Math.PI
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// Create three.js context, add to page
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const renderer = new THREE.WebGLRenderer()
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renderer.setPixelRatio(window.devicePixelRatio || 1)
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renderer.setSize(window.innerWidth, window.innerHeight)
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document.body.appendChild(renderer.domElement)
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// Create viewer
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const viewer = new Viewer(renderer)
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// Menu panorama background
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function addPanoramaCubeMap () {
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let time = 0
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viewer.camera = new THREE.PerspectiveCamera(85, window.innerWidth / window.innerHeight, 0.05, 1000)
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viewer.camera.updateProjectionMatrix()
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viewer.camera.position.set(0, 0, 0)
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viewer.camera.rotation.set(0, 0, 0)
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const panorGeo = new THREE.BoxGeometry(1000, 1000, 1000)
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const loader = new THREE.TextureLoader()
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const panorMaterials = [
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new THREE.MeshBasicMaterial({ map: loader.load('extra-textures/background/panorama_1.png'), transparent: true, side: THREE.DoubleSide }), // WS
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new THREE.MeshBasicMaterial({ map: loader.load('extra-textures/background/panorama_3.png'), transparent: true, side: THREE.DoubleSide }), // ES
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new THREE.MeshBasicMaterial({ map: loader.load('extra-textures/background/panorama_4.png'), transparent: true, side: THREE.DoubleSide }), // Up
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new THREE.MeshBasicMaterial({ map: loader.load('extra-textures/background/panorama_5.png'), transparent: true, side: THREE.DoubleSide }), // Down
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new THREE.MeshBasicMaterial({ map: loader.load('extra-textures/background/panorama_0.png'), transparent: true, side: THREE.DoubleSide }), // NS
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new THREE.MeshBasicMaterial({ map: loader.load('extra-textures/background/panorama_2.png'), transparent: true, side: THREE.DoubleSide }) // SS
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]
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const panoramaBox = new THREE.Mesh(panorGeo, panorMaterials)
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panoramaBox.onBeforeRender = () => {
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time += 0.01
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panoramaBox.rotation.y = Math.PI + time * 0.01
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panoramaBox.rotation.z = Math.sin(-time * 0.001) * 0.001
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}
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const group = new THREE.Object3D()
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group.add(panoramaBox)
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const Entity = require('prismarine-viewer/viewer/lib/entity/Entity')
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for (let i = 0; i < 42; i++) {
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const m = new Entity('1.16.4', 'squid').mesh
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m.position.set(Math.random() * 30 - 15, Math.random() * 20 - 10, Math.random() * 10 - 17)
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m.rotation.set(0, Math.PI + Math.random(), -Math.PI / 4, 'ZYX')
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const v = Math.random() * 0.01
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m.children[0].onBeforeRender = () => {
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m.rotation.y += v
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m.rotation.z = Math.cos(panoramaBox.rotation.y * 3) * Math.PI / 4 - Math.PI / 2
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}
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group.add(m)
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}
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viewer.scene.add(group)
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return group
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}
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const panoramaCubeMap = addPanoramaCubeMap()
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function removePanorama () {
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viewer.camera = new THREE.PerspectiveCamera(document.getElementById('options-screen').fov, window.innerWidth / window.innerHeight, 0.1, 1000)
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viewer.camera.updateProjectionMatrix()
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viewer.scene.remove(panoramaCubeMap)
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}
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let animate = () => {
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window.requestAnimationFrame(animate)
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viewer.update()
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renderer.render(viewer.scene, viewer.camera)
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}
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animate()
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window.addEventListener('resize', () => {
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viewer.camera.aspect = window.innerWidth / window.innerHeight
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viewer.camera.updateProjectionMatrix()
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renderer.setSize(window.innerWidth, window.innerHeight)
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})
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const showEl = (str) => { document.getElementById(str).style = 'display:block' }
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async function main () {
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const menu = document.getElementById('play-screen')
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menu.addEventListener('connect', e => {
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const options = e.detail
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menu.style = 'display: none;'
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showEl('loading-screen')
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removePanorama()
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connect(options)
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})
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}
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async function connect (options) {
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const loadingScreen = document.getElementById('loading-screen')
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const hud = document.getElementById('hud')
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const chat = hud.shadowRoot.querySelector('#chat')
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const debugMenu = hud.shadowRoot.querySelector('#debug-overlay')
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const optionsScrn = document.getElementById('options-screen')
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const keyBindScrn = document.getElementById('keybinds-screen')
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const gameMenu = document.getElementById('pause-screen')
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const viewDistance = optionsScrn.renderDistance
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const hostprompt = options.server
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const proxyprompt = options.proxy
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const username = options.username
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const password = options.password
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let host, port, proxy, proxyport
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if (!hostprompt.includes(':')) {
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host = hostprompt
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port = 25565
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} else {
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[host, port] = hostprompt.split(':')
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port = parseInt(port, 10)
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}
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if (!proxyprompt.includes(':')) {
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proxy = proxyprompt
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proxyport = undefined
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} else {
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[proxy, proxyport] = proxyprompt.split(':')
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proxyport = parseInt(proxyport, 10)
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}
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console.log(`connecting to ${host} ${port} with ${username}`)
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if (proxy) {
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console.log(`using proxy ${proxy} ${proxyport}`)
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net.setProxy({ hostname: proxy, port: proxyport })
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}
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loadingScreen.status = 'Logging in'
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const bot = mineflayer.createBot({
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host,
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port,
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version: options.botVersion === '' ? false : options.botVersion,
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username,
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password,
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viewDistance: 'tiny',
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checkTimeoutInterval: 240 * 1000,
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noPongTimeout: 240 * 1000,
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closeTimeout: 240 * 1000
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})
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hud.preload(bot)
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bot.on('error', (err) => {
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console.log('Encountered error!', err)
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loadingScreen.status = `Error encountered. Error message: ${err}. Please reload the page`
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loadingScreen.style = 'display: block;'
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loadingScreen.hasError = true
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})
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bot.on('kicked', (kickReason) => {
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console.log('User was kicked!', kickReason)
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loadingScreen.status = `The Minecraft server kicked you. Kick reason: ${kickReason}. Please reload the page to rejoin`
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loadingScreen.style = 'display: block;'
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loadingScreen.hasError = true
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})
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bot.on('end', (endReason) => {
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console.log('disconnected for', endReason)
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loadingScreen.status = `You have been disconnected from the server. End reason: ${endReason}. Please reload the page to rejoin`
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loadingScreen.style = 'display: block;'
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loadingScreen.hasError = true
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})
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bot.once('login', () => {
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loadingScreen.status = 'Loading world'
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})
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bot.once('spawn', () => {
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const mcData = require('minecraft-data')(bot.version)
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loadingScreen.status = 'Placing blocks (starting viewer)'
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console.log('bot spawned - starting viewer')
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const version = bot.version
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const center = bot.entity.position
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console.log(viewDistance)
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const worldView = new WorldView(bot.world, viewDistance, center)
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gameMenu.init(renderer)
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optionsScrn.isInsideWorld = true
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optionsScrn.addEventListener('fov_changed', (e) => {
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viewer.camera.fov = e.detail.fov
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viewer.camera.updateProjectionMatrix()
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})
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viewer.setVersion(version)
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window.worldView = worldView
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window.bot = bot
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window.mcData = mcData
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window.viewer = viewer
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window.Vec3 = Vec3
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window.pathfinder = pathfinder
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window.debugMenu = debugMenu
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window.settings = optionsScrn
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window.renderer = renderer
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initVR(bot, renderer, viewer)
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const cursor = new Cursor(viewer, renderer, bot)
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animate = () => {
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window.requestAnimationFrame(animate)
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viewer.update()
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cursor.update(bot)
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debugMenu.cursorBlock = cursor.cursorBlock
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renderer.render(viewer.scene, viewer.camera)
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}
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// Link WorldView and Viewer
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viewer.listen(worldView)
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worldView.listenToBot(bot)
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worldView.init(bot.entity.position)
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// Bot position callback
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function botPosition () {
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viewer.setFirstPersonCamera(bot.entity.position, bot.entity.yaw, bot.entity.pitch)
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worldView.updatePosition(bot.entity.position)
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}
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bot.on('move', botPosition)
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botPosition()
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loadingScreen.status = 'Setting callbacks'
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function moveCallback (e) {
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bot.entity.pitch -= e.movementY * optionsScrn.mouseSensitivityY * 0.0001
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bot.entity.pitch = Math.max(minPitch, Math.min(maxPitch, bot.entity.pitch))
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bot.entity.yaw -= e.movementX * optionsScrn.mouseSensitivityX * 0.0001
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viewer.setFirstPersonCamera(null, bot.entity.yaw, bot.entity.pitch)
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}
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function changeCallback () {
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if (document.pointerLockElement === renderer.domElement ||
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document.mozPointerLockElement === renderer.domElement ||
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document.webkitPointerLockElement === renderer.domElement) {
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document.addEventListener('mousemove', moveCallback, false)
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} else {
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document.removeEventListener('mousemove', moveCallback, false)
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}
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}
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document.addEventListener('pointerlockchange', changeCallback, false)
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document.addEventListener('mozpointerlockchange', changeCallback, false)
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document.addEventListener('webkitpointerlockchange', changeCallback, false)
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let lastTouch
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document.addEventListener('touchmove', (e) => {
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window.scrollTo(0, 0)
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e.preventDefault()
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e.stopPropagation()
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if (lastTouch !== undefined) {
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moveCallback({ movementX: e.touches[0].pageX - lastTouch.pageX, movementY: e.touches[0].pageY - lastTouch.pageY })
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}
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lastTouch = e.touches[0]
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}, { passive: false })
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document.addEventListener('touchend', (e) => {
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lastTouch = undefined
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}, { passive: false })
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renderer.domElement.requestPointerLock = renderer.domElement.requestPointerLock ||
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renderer.domElement.mozRequestPointerLock ||
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renderer.domElement.webkitRequestPointerLock
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document.addEventListener('mousedown', (e) => {
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if (!chat.inChat && !gameMenu.inMenu) {
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renderer.domElement.requestPointerLock()
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}
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})
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document.addEventListener('contextmenu', (e) => e.preventDefault(), false)
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window.addEventListener('blur', (e) => {
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bot.clearControlStates()
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}, false)
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document.addEventListener('keydown', (e) => {
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if (chat.inChat) return
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if (gameMenu.inMenu) return
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keyBindScrn.keymaps.forEach(km => {
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if (e.code === km.key) {
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switch (km.defaultKey) {
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case 'KeyQ':
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if (bot.heldItem) bot.tossStack(bot.heldItem)
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break
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case 'ControlLeft':
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bot.setControlState('sprint', true)
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break
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case 'ShiftLeft':
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bot.setControlState('sneak', true)
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break
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case 'Space':
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bot.setControlState('jump', true)
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break
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case 'KeyD':
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bot.setControlState('left', true)
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break
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case 'KeyA':
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bot.setControlState('right', true)
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break
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case 'KeyS':
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bot.setControlState('back', true)
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break
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case 'KeyW':
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bot.setControlState('forward', true)
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break
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}
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}
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})
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}, false)
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document.addEventListener('keyup', (e) => {
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keyBindScrn.keymaps.forEach(km => {
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if (e.code === km.key) {
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switch (km.defaultKey) {
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case 'ControlLeft':
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bot.setControlState('sprint', false)
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break
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case 'ShiftLeft':
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bot.setControlState('sneak', false)
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break
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case 'Space':
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bot.setControlState('jump', false)
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break
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case 'KeyD':
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bot.setControlState('left', false)
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break
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case 'KeyA':
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bot.setControlState('right', false)
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break
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case 'KeyS':
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bot.setControlState('back', false)
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break
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case 'KeyW':
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bot.setControlState('forward', false)
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break
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}
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}
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})
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}, false)
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loadingScreen.status = 'Done!'
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console.log(loadingScreen.status) // only do that because it's read in index.html and npm run fix complains.
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hud.init(renderer, bot, host)
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hud.style.display = 'block'
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setTimeout(function () {
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// remove loading screen, wait a second to make sure a frame has properly rendered
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loadingScreen.style = 'display: none;'
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}, 2500)
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})
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}
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/**
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* @param {URLSearchParams} params
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*/
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async function fromTheOutside (params, addr) {
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const opts = {}
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const dfltConfig = await (await window.fetch('config.json')).json()
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let server, port, proxy, proxyPort
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if (address.includes(':')) {
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const s = address.split(':')
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server = s[0]
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port = Number(s[1]) || 25565
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} else {
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server = address
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port = Number(params.get('port')) || 25565
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}
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const proxyAddr = params.get('proxy')
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if (proxyAddr) {
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const s = proxyAddr.split(':')
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proxy = s[0]
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proxyPort = Number(s[1] ?? 'NaN') || 22
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} else {
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proxy = dfltConfig.defaultProxy
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proxyPort = !dfltConfig.defaultProxy && !dfltConfig.defaultProxyPort ? '' : dfltConfig.defaultProxyPort ?? 443
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}
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opts.server = `${server}:${port}`
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opts.proxy = `${proxy}:${proxyPort}`
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opts.username = params.get('username') ?? `pviewer${Math.floor(Math.random() * 1000)}`
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opts.password = params.get('password') ?? ''
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opts.botVersion = params.get('version') ?? false
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console.log(opts)
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showEl('loading-screen')
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removePanorama()
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connect(opts)
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}
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const params = new URLSearchParams(window.location.search)
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let address
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if ((address = params.get('address'))) {
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fromTheOutside(params, address)
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} else {
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showEl('title-screen')
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main()
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}
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