mirror of
https://github.com/PrismarineJS/prismarine-web-client.git
synced 2024-11-24 16:47:52 -05:00
0d0cda3e17
prevents spam promise rejection in console when pressing q with empty hand
324 lines
10 KiB
JavaScript
324 lines
10 KiB
JavaScript
/* global THREE */
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require('./lib/menu')
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const net = require('net')
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// Workaround for process.versions.node not existing in the browser
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process.versions.node = '14.0.0'
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const mineflayer = require('mineflayer')
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const { WorldView, Viewer } = require('prismarine-viewer/viewer')
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const pathfinder = require('mineflayer-pathfinder')
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const { Vec3 } = require('vec3')
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global.THREE = require('three')
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const Chat = require('./lib/chat')
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let status = 'Waiting for user'
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const maxPitch = 0.5 * Math.PI
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const minPitch = -0.5 * Math.PI
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async function statusRunner () {
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const array = ['.', '..', '...', '']
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// eslint-disable-next-line promise/param-names
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const timer = ms => new Promise(res => setTimeout(res, ms))
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async function load () {
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for (let i = 0; true; i = ((i + 1) % array.length)) {
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document.getElementById('loading-text').innerText = status + array[i]
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await timer(500)
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}
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}
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load()
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}
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async function reloadHotbar (bot, viewer) {
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for (let i = 0; i < 9; i++) {
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// eslint-disable-next-line no-undef
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const http = new XMLHttpRequest()
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let url = bot.inventory.slots[bot.inventory.hotbarStart + i] ? window.location.href + 'textures/' + viewer.version + '/items/' + bot.inventory.slots[bot.inventory.hotbarStart + i].name + '.png' : ''
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http.open('HEAD', url)
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http.onreadystatechange = function () {
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if (this.readyState === this.DONE) {
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if (this.status === 404) {
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url = bot.inventory.slots[bot.inventory.hotbarStart + i] ? window.location.href + 'textures/' + viewer.version + '/blocks/' + bot.inventory.slots[bot.inventory.hotbarStart + i].name + '.png' : ''
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}
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document.getElementById('hotbar-' + i).src = url
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}
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}
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http.send()
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}
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}
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async function reloadHotbarSelected (bot, slot) {
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const planned = (20 * 4 * slot) + 'px'
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document.getElementById('hotbar-highlight').style.marginLeft = planned
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bot.setQuickBarSlot(slot)
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}
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async function main () {
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const menu = document.getElementById('prismarine-menu')
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menu.addEventListener('connect', e => {
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const options = e.detail
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menu.style = 'display: none;'
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document.getElementById('hotbar-wrapper').style = 'display:block'
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document.getElementById('crosshair').style = 'display:block'
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document.getElementById('chat-wrapper').style = 'display:block'
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document.getElementById('chat-wrapper2').style = 'display:block'
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document.getElementById('loading-background').style = 'display:block'
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connect(options)
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})
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}
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async function connect (options) {
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statusRunner()
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const viewDistance = 6
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const hostprompt = options.server
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const proxyprompt = options.proxy
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const username = options.username
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const password = options.password
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let host, port, proxy, proxyport
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if (!hostprompt.includes(':')) {
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host = hostprompt
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port = 25565
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} else {
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[host, port] = hostprompt.split(':')
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port = parseInt(port, 10)
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}
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if (!proxyprompt.includes(':')) {
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proxy = proxyprompt
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proxyport = undefined
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} else {
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[proxy, proxyport] = proxyprompt.split(':')
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proxyport = parseInt(proxyport, 10)
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}
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console.log(`connecting to ${host} ${port} with ${username}`)
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if (proxy) {
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console.log(`using proxy ${proxy} ${proxyport}`)
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net.setProxy({ hostname: proxy, port: proxyport })
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}
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status = 'Logging in'
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const bot = mineflayer.createBot({
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host,
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port,
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username,
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password,
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viewDistance: 'tiny',
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checkTimeoutInterval: 240 * 1000,
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noPongTimeout: 240 * 1000,
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closeTimeout: 240 * 1000
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})
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bot.on('error', (err) => {
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console.log('Encountered error!', err)
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status = 'Error encountered. Please reload the page'
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})
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bot.on('kicked', (kickReason) => {
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console.log('User was kicked!', kickReason)
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status = 'The Minecraft server kicked you. Please reload the page to rejoin'
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})
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bot.on('end', (endReason) => {
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console.log('disconnected for', endReason)
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status = 'You have been disconnected from the server. Please reload the page to rejoin'
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})
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bot.once('login', () => {
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status = 'Loading world...'
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})
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bot.once('spawn', () => {
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const mcData = require('minecraft-data')(bot.version)
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reloadHotbarSelected(bot, 0)
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status = 'Placing blocks (starting viewer)...'
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console.log('bot spawned - starting viewer')
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const version = bot.version
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const center = bot.entity.position
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const worldView = new WorldView(bot.world, viewDistance, center)
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// Create three.js context, add to page
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const renderer = new THREE.WebGLRenderer()
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renderer.setPixelRatio(window.devicePixelRatio || 1)
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renderer.setSize(window.innerWidth, window.innerHeight)
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document.body.appendChild(renderer.domElement)
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const chat = Chat.init(bot._client, renderer)
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// Create viewer
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const viewer = new Viewer(renderer)
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viewer.setVersion(version)
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window.worldView = worldView
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window.bot = bot
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window.mcData = mcData
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window.viewer = viewer
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window.Vec3 = Vec3
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window.pathfinder = pathfinder
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reloadHotbar(bot, viewer)
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// Link WorldView and Viewer
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viewer.listen(worldView)
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worldView.listenToBot(bot)
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worldView.init(bot.entity.position)
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function botPosition () {
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viewer.setFirstPersonCamera(bot.entity.position, bot.entity.yaw, bot.entity.pitch)
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worldView.updatePosition(bot.entity.position)
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}
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bot.on('move', botPosition)
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viewer.camera.position.set(center.x, center.y, center.z)
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status = 'Setting callbacks...'
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function moveCallback (e) {
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bot.entity.pitch -= e.movementY * 0.01
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bot.entity.pitch = Math.max(minPitch, Math.min(maxPitch, bot.entity.pitch))
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bot.entity.yaw -= e.movementX * 0.01
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viewer.setFirstPersonCamera(null, bot.entity.yaw, bot.entity.pitch)
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}
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function changeCallback () {
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if (document.pointerLockElement === renderer.domElement ||
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document.mozPointerLockElement === renderer.domElement ||
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document.webkitPointerLockElement === renderer.domElement) {
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document.addEventListener('mousemove', moveCallback, false)
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} else {
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document.removeEventListener('mousemove', moveCallback, false)
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}
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}
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document.addEventListener('pointerlockchange', changeCallback, false)
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document.addEventListener('mozpointerlockchange', changeCallback, false)
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document.addEventListener('webkitpointerlockchange', changeCallback, false)
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renderer.domElement.requestPointerLock = renderer.domElement.requestPointerLock ||
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renderer.domElement.mozRequestPointerLock ||
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renderer.domElement.webkitRequestPointerLock
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document.addEventListener('mousedown', (e) => {
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renderer.domElement.requestPointerLock()
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})
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document.addEventListener('contextmenu', (e) => e.preventDefault(), false)
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const codes = {
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KeyW: 'forward',
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KeyS: 'back',
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KeyA: 'right',
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KeyD: 'left',
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Space: 'jump',
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ShiftLeft: 'sneak',
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ControlLeft: 'sprint'
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}
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document.addEventListener('keydown', (e) => {
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if (chat.inChat) return
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console.log(e.code)
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if (e.code in codes) {
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bot.setControlState(codes[e.code], true)
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}
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if (e.code.startsWith('Digit')) {
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const numPressed = e.code.substr(5)
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reloadHotbarSelected(bot, numPressed - 1)
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}
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if (e.code === 'KeyQ') {
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if (bot.heldItem) bot.tossStack(bot.heldItem)
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}
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}, false)
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document.addEventListener('keyup', (e) => {
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if (e.code in codes) {
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bot.setControlState(codes[e.code], false)
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}
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}, false)
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document.addEventListener('mousedown', (e) => {
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if (document.pointerLockElement !== renderer.domElement) return
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const cursorBlock = bot.blockAtCursor()
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if (!cursorBlock) return
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if (e.button === 0) {
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if (bot.canDigBlock(cursorBlock)) {
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bot.dig(cursorBlock, 'ignore')
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}
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} else if (e.button === 2) {
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const vecArray = [new Vec3(0, -1, 0), new Vec3(0, 1, 0), new Vec3(0, 0, -1), new Vec3(0, 0, 1), new Vec3(-1, 0, 0), new Vec3(1, 0, 0)]
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const vec = vecArray[cursorBlock.face]
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const delta = cursorBlock.intersect.minus(cursorBlock.position)
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bot._placeBlockWithOptions(cursorBlock, vec, { delta, forceLook: 'ignore' })
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}
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}, false)
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document.addEventListener('mouseup', (e) => {
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bot.stopDigging()
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}, false)
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document.addEventListener('wheel', (e) => {
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const newSlot = ((bot.quickBarSlot + Math.sign(e.deltaY)) % 9 + 9) % 9
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reloadHotbarSelected(bot, newSlot)
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})
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status = 'Done!'
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console.log(status) // only do that because it's read in index.html and npm run fix complains.
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setTimeout(function () {
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// remove loading screen, wait a second to make sure a frame has properly rendered
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document.querySelectorAll('.loader').forEach((item) => {
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item.style = 'display: none;'
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})
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}, 2500)
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// Browser animation loop
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const animate = () => {
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window.requestAnimationFrame(animate)
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viewer.update()
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renderer.render(viewer.scene, viewer.camera)
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}
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animate()
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// inventory listener
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bot.inventory.on('updateSlot', (slot, oldItem, newItem) => {
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if (slot >= bot.inventory.hotbarStart + 9) return
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if (slot < bot.inventory.hotbarStart) return
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// eslint-disable-next-line no-undef
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const http = new XMLHttpRequest()
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let url = newItem ? window.location.href + 'textures/' + viewer.version + '/items/' + newItem.name + '.png' : ''
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http.open('HEAD', url)
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http.onreadystatechange = function () {
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if (this.readyState === this.DONE) {
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if (this.status === 404) {
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url = newItem ? window.location.href + 'textures/' + viewer.version + '/blocks/' + newItem.name + '.png' : ''
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}
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document.getElementById('hotbar-' + (slot - bot.inventory.hotbarStart)).src = url
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}
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}
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http.send()
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})
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window.addEventListener('resize', () => {
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viewer.camera.aspect = window.innerWidth / window.innerHeight
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viewer.camera.updateProjectionMatrix()
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renderer.setSize(window.innerWidth, window.innerHeight)
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})
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})
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}
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main()
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