/* global THREE */ require('./lib/menu') require('./lib/loading_screen') require('./lib/hotbar') require('./lib/chat') require('./lib/crosshair') require('./lib/playerlist') require('./lib/debugmenu') const net = require('net') // Workaround for process.versions.node not existing in the browser process.versions.node = '14.0.0' const mineflayer = require('mineflayer') const { WorldView, Viewer } = require('prismarine-viewer/viewer') const pathfinder = require('mineflayer-pathfinder') const { Vec3 } = require('vec3') global.THREE = require('three') const maxPitch = 0.5 * Math.PI const minPitch = -0.5 * Math.PI async function main () { const showEl = (str) => { document.getElementById(str).style = 'display:block' } const menu = document.getElementById('prismarine-menu') menu.addEventListener('connect', e => { const options = e.detail menu.style = 'display: none;' showEl('hotbar') showEl('crosshair') showEl('chatbox') showEl('loading-background') showEl('playerlist') showEl('debugmenu') connect(options) }) } async function connect (options) { const loadingScreen = document.getElementById('loading-background') const hotbar = document.getElementById('hotbar') const chat = document.getElementById('chatbox') const playerList = document.getElementById('playerlist') const debugMenu = document.getElementById('debugmenu') const viewDistance = 6 const hostprompt = options.server const proxyprompt = options.proxy const username = options.username const password = options.password let host, port, proxy, proxyport if (!hostprompt.includes(':')) { host = hostprompt port = 25565 } else { [host, port] = hostprompt.split(':') port = parseInt(port, 10) } if (!proxyprompt.includes(':')) { proxy = proxyprompt proxyport = undefined } else { [proxy, proxyport] = proxyprompt.split(':') proxyport = parseInt(proxyport, 10) } console.log(`connecting to ${host} ${port} with ${username}`) if (proxy) { console.log(`using proxy ${proxy} ${proxyport}`) net.setProxy({ hostname: proxy, port: proxyport }) } loadingScreen.status = 'Logging in' const bot = mineflayer.createBot({ host, port, username, password, viewDistance: 'tiny', checkTimeoutInterval: 240 * 1000, noPongTimeout: 240 * 1000, closeTimeout: 240 * 1000 }) hotbar.bot = bot bot.on('error', (err) => { console.log('Encountered error!', err) loadingScreen.status = 'Error encountered. Please reload the page' }) bot.on('kicked', (kickReason) => { console.log('User was kicked!', kickReason) loadingScreen.status = 'The Minecraft server kicked you. Please reload the page to rejoin' }) bot.on('end', (endReason) => { console.log('disconnected for', endReason) loadingScreen.status = 'You have been disconnected from the server. Please reload the page to rejoin' }) bot.once('login', () => { loadingScreen.status = 'Loading world...' }) bot.once('spawn', () => { const mcData = require('minecraft-data')(bot.version) loadingScreen.status = 'Placing blocks (starting viewer)...' console.log('bot spawned - starting viewer') const version = bot.version const center = bot.entity.position const worldView = new WorldView(bot.world, viewDistance, center) // Create three.js context, add to page const renderer = new THREE.WebGLRenderer() renderer.setPixelRatio(window.devicePixelRatio || 1) renderer.setSize(window.innerWidth, window.innerHeight) document.body.appendChild(renderer.domElement) chat.init(bot._client, renderer) playerList.init(bot) debugMenu.init(bot) // Create viewer const viewer = new Viewer(renderer) viewer.setVersion(version) hotbar.viewerVersion = viewer.version window.worldView = worldView window.bot = bot window.mcData = mcData window.viewer = viewer window.Vec3 = Vec3 window.pathfinder = pathfinder // Link WorldView and Viewer viewer.listen(worldView) worldView.listenToBot(bot) worldView.init(bot.entity.position) // Create cursor mesh const boxGeometry = new THREE.BoxBufferGeometry(1.001, 1.001, 1.001) const cursorMesh = new THREE.LineSegments(new THREE.EdgesGeometry(boxGeometry), new THREE.LineBasicMaterial({ color: 0 })) viewer.scene.add(cursorMesh) function updateCursor () { const cursorBlock = bot.blockAtCursor() debugMenu.cursorBlock = cursorBlock if (!cursorBlock || !bot.canDigBlock(cursorBlock)) { cursorMesh.visible = false return } else { cursorMesh.visible = true } cursorMesh.position.set(cursorBlock.position.x + 0.5, cursorBlock.position.y + 0.5, cursorBlock.position.z + 0.5) } function botPosition () { viewer.setFirstPersonCamera(bot.entity.position, bot.entity.yaw, bot.entity.pitch) worldView.updatePosition(bot.entity.position) updateCursor() } bot.on('move', botPosition) viewer.camera.position.set(center.x, center.y, center.z) loadingScreen.status = 'Setting callbacks...' function moveCallback (e) { bot.entity.pitch -= e.movementY * 0.01 bot.entity.pitch = Math.max(minPitch, Math.min(maxPitch, bot.entity.pitch)) bot.entity.yaw -= e.movementX * 0.01 viewer.setFirstPersonCamera(null, bot.entity.yaw, bot.entity.pitch) updateCursor() } function changeCallback () { if (document.pointerLockElement === renderer.domElement || document.mozPointerLockElement === renderer.domElement || document.webkitPointerLockElement === renderer.domElement) { document.addEventListener('mousemove', moveCallback, false) } else { document.removeEventListener('mousemove', moveCallback, false) } } document.addEventListener('pointerlockchange', changeCallback, false) document.addEventListener('mozpointerlockchange', changeCallback, false) document.addEventListener('webkitpointerlockchange', changeCallback, false) renderer.domElement.requestPointerLock = renderer.domElement.requestPointerLock || renderer.domElement.mozRequestPointerLock || renderer.domElement.webkitRequestPointerLock document.addEventListener('mousedown', (e) => { renderer.domElement.requestPointerLock() }) document.addEventListener('contextmenu', (e) => e.preventDefault(), false) const codes = { KeyW: 'forward', KeyS: 'back', KeyA: 'right', KeyD: 'left', Space: 'jump', ShiftLeft: 'sneak', ControlLeft: 'sprint' } document.addEventListener('keydown', (e) => { if (chat.inChat) return console.log(e.code) if (e.code in codes) { bot.setControlState(codes[e.code], true) } if (e.code.startsWith('Digit')) { const numPressed = e.code.substr(5) hotbar.reloadHotbarSelected(numPressed - 1) } if (e.code === 'KeyQ') { if (bot.heldItem) bot.tossStack(bot.heldItem) } }, false) document.addEventListener('keyup', (e) => { if (e.code in codes) { bot.setControlState(codes[e.code], false) } }, false) document.addEventListener('mousedown', (e) => { if (document.pointerLockElement !== renderer.domElement) return const cursorBlock = bot.blockAtCursor() if (!cursorBlock) return if (e.button === 0) { if (bot.canDigBlock(cursorBlock)) { bot.dig(cursorBlock, 'ignore') } } else if (e.button === 2) { const vecArray = [new Vec3(0, -1, 0), new Vec3(0, 1, 0), new Vec3(0, 0, -1), new Vec3(0, 0, 1), new Vec3(-1, 0, 0), new Vec3(1, 0, 0)] const vec = vecArray[cursorBlock.face] const delta = cursorBlock.intersect.minus(cursorBlock.position) bot._placeBlockWithOptions(cursorBlock, vec, { delta, forceLook: 'ignore' }) } }, false) document.addEventListener('mouseup', (e) => { bot.stopDigging() }, false) loadingScreen.status = 'Done!' console.log(loadingScreen.status) // only do that because it's read in index.html and npm run fix complains. setTimeout(function () { // remove loading screen, wait a second to make sure a frame has properly rendered loadingScreen.style = 'display: none;' }, 2500) // Browser animation loop const animate = () => { window.requestAnimationFrame(animate) viewer.update() renderer.render(viewer.scene, viewer.camera) } animate() window.addEventListener('resize', () => { viewer.camera.aspect = window.innerWidth / window.innerHeight viewer.camera.updateProjectionMatrix() renderer.setSize(window.innerWidth, window.innerHeight) }) }) } main()