/* global THREE, prompt */ const net = require('net') // Workaround for process.versions.node not existing in the browser process.versions.node = '14.0.0' const mineflayer = require('mineflayer') const { WorldView, Viewer } = require('prismarine-viewer/viewer') const Vec3 = require('vec3').Vec3 global.THREE = require('three') const Chat = require('./lib/chat') let status = 'Waiting for user' const maxPitch = 0.5 * Math.PI const minPitch = -0.5 * Math.PI async function statusRunner () { const array = ['.', '..', '...', ''] // eslint-disable-next-line promise/param-names const timer = ms => new Promise(res => setTimeout(res, ms)) async function load () { for (let i = 0; true; i = ((i + 1) % array.length)) { document.getElementById('loading-text').innerText = status + array[i] await timer(500) } } load() } async function main () { statusRunner() const viewDistance = 6 const hostprompt = prompt('Host:port', '95.111.249.143:10000') const proxyprompt = prompt('Proxy:port (blank for default)', '') const username = prompt('Username', 'pviewer' + (Math.floor(Math.random() * 1000))) let password = prompt('Password (blank for offline)', '') password = password === '' ? undefined : password let host, port, proxy, proxyport if (!hostprompt.includes(':')) { host = hostprompt port = 25565 } else { [host, port] = hostprompt.split(':') port = parseInt(port, 10) } if (!proxyprompt.includes(':')) { proxy = proxyprompt proxyport = undefined } else { [proxy, proxyport] = proxyprompt.split(':') proxyport = parseInt(proxyport, 10) } console.log(`connecting to ${host} ${port} with ${username}`) if (proxy) { console.log(`using proxy ${proxy} ${proxyport}`) net.setProxy({ hostname: proxy, port: proxyport }) } status = 'Logging in' document.getElementById('loading-text').requestFullscreen() const bot = mineflayer.createBot({ host, port, username, password }) bot.on('error', () => { console.log('Encountered error!') status = 'Error encountered. Please reload the page' }) bot.on('kicked', () => { console.log('User was kicked!') status = 'The Minecraft server kicked you. Please reload the page to rejoin' }) bot.on('end', () => { console.log('disconnected') status = 'You have been disconnected from the server. Please reload the page to rejoin' }) bot.once('login', () => { status = 'Loading world...' }) bot.once('spawn', () => { status = 'Placing blocks (starting viewer)...' console.log('bot spawned - starting viewer') const version = bot.version const center = bot.entity.position const worldView = new WorldView(bot.world, viewDistance, center) // Create three.js context, add to page const renderer = new THREE.WebGLRenderer() renderer.setPixelRatio(window.devicePixelRatio || 1) renderer.setSize(window.innerWidth, window.innerHeight) document.body.appendChild(renderer.domElement) const chat = Chat.init(bot._client, renderer) // Create viewer const viewer = new Viewer(renderer) viewer.setVersion(version) worldView.listenToBot(bot) worldView.init(bot.entity.position) function botPosition () { viewer.setFirstPersonCamera(bot.entity.position, bot.entity.yaw, bot.entity.pitch) worldView.updatePosition(bot.entity.position) } bot.on('move', botPosition) // Link WorldView and Viewer viewer.listen(worldView) viewer.camera.position.set(center.x, center.y, center.z) status = 'Setting callbacks...' function moveCallback (e) { bot.entity.pitch -= e.movementY * 0.01 bot.entity.pitch = Math.max(minPitch, Math.min(maxPitch, bot.entity.pitch)) bot.entity.yaw -= e.movementX * 0.01 viewer.setFirstPersonCamera(null, bot.entity.yaw, bot.entity.pitch) } function changeCallback () { if (document.pointerLockElement === renderer.domElement || document.mozPointerLockElement === renderer.domElement || document.webkitPointerLockElement === renderer.domElement) { document.addEventListener('mousemove', moveCallback, false) } else { document.removeEventListener('mousemove', moveCallback, false) } } document.addEventListener('pointerlockchange', changeCallback, false) document.addEventListener('mozpointerlockchange', changeCallback, false) document.addEventListener('webkitpointerlockchange', changeCallback, false) renderer.domElement.requestPointerLock = renderer.domElement.requestPointerLock || renderer.domElement.mozRequestPointerLock || renderer.domElement.webkitRequestPointerLock document.addEventListener('mousedown', (e) => { renderer.domElement.requestPointerLock() }) document.addEventListener('contextmenu', (e) => e.preventDefault(), false) const codes = { KeyW: 'forward', KeyS: 'back', KeyA: 'right', KeyD: 'left', Space: 'jump', ShiftLeft: 'sneak', ControlLeft: 'sprint' } document.addEventListener('keydown', (e) => { if (chat.inChat) return console.log(e.code) if (e.code in codes) { bot.setControlState(codes[e.code], true) } }, false) document.addEventListener('keyup', (e) => { if (e.code in codes) { bot.setControlState(codes[e.code], false) } }, false) document.addEventListener('mousedown', (e) => { const ButtonBlock = bot.blockAtCursor() if (!ButtonBlock) return if (e.button === 0) { if (bot.canDigBlock(ButtonBlock)) { bot.dig(ButtonBlock, 'ignore') } } else if (e.button === 2) { const vecArray = [new Vec3(0, -1, 0), new Vec3(0, 1, 0), new Vec3(0, 0, -1), new Vec3(0, 0, 1), new Vec3(-1, 0, 0), new Vec3(1, 0, 0)] const vec = vecArray[ButtonBlock.face] bot.placeBlock(ButtonBlock, vec) } }, false) document.addEventListener('mouseup', (e) => { bot.stopDigging() }, false) status = 'Done!' console.log(status) // only do that because it's read in index.html and npm run fix complains. setTimeout(function () { // remove loading screen, wait a second to make sure a frame has properly rendered document.querySelectorAll('.loader').forEach((item) => { item.style = 'display: none;' }) }, 2500) // Browser animation loop const animate = () => { window.requestAnimationFrame(animate) viewer.update() renderer.render(viewer.scene, viewer.camera) } animate() }) } main()