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https://github.com/PrismarineJS/prismarine-web-client.git
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Should show error screen on error (#350)
* Should show error screen on error * not sure how its there ; * remove bedrock files as doesnt seem to be supported anyway * lint fix * handle non-promise variant as well
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856639d586
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3 changed files with 43 additions and 2 deletions
19
index.js
19
index.js
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@ -176,6 +176,17 @@ async function connect (options) {
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loadingScreen.status = 'Logging in'
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const errorAbortController = new AbortController()
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window.addEventListener('unhandledrejection', (e) => {
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handleError(e.reason)
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}, {
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signal: errorAbortController
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})
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window.addEventListener('error', (e) => {
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handleError(e.message)
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}, {
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signal: errorAbortController.signal
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})
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const bot = mineflayer.createBot({
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host,
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port,
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@ -189,12 +200,13 @@ async function connect (options) {
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})
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hud.preload(bot)
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bot.on('error', (err) => {
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const handleError = (err) => {
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console.log('Encountered error!', err)
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loadingScreen.status = `Error encountered. Error message: ${err}. Please reload the page`
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loadingScreen.style = 'display: block;'
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loadingScreen.hasError = true
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})
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}
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bot.on('error', handleError)
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bot.on('kicked', (kickReason) => {
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console.log('User was kicked!', kickReason)
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@ -398,6 +410,9 @@ async function connect (options) {
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hud.style.display = 'block'
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setTimeout(function () {
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// game in playable state show errors in console instead
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errorAbortController.abort()
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if (loadingScreen.hasError) return
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// remove loading screen, wait a second to make sure a frame has properly rendered
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loadingScreen.style = 'display: none;'
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}, 2500)
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@ -4,6 +4,7 @@
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"description": "A minecraft client running in a browser",
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"main": "index.js",
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"scripts": {
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"postinstall": "node scripts/patchPackages.js",
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"build": "webpack --config webpack.prod.js",
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"build-dev": "webpack --config webpack.dev.js",
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"start": "node --max-old-space-size=8192 server.js 8080 dev",
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25
scripts/patchPackages.js
Normal file
25
scripts/patchPackages.js
Normal file
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@ -0,0 +1,25 @@
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// @ts-check
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const path = require('path')
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const dataPath = path.join(require.resolve('minecraft-data'), '../data.js')
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const fs = require('fs')
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const lines = fs.readFileSync(dataPath, 'utf8').split('\n')
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if (lines[0] === '//patched') {
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console.log('Already patched')
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process.exit(0)
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}
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function removeLinesBetween (start, end) {
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const startIndex = lines.findIndex(line => line === start)
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if (startIndex === -1) return
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const endIndex = startIndex + lines.slice(startIndex).findIndex(line => line === end)
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// insert block comments
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lines.splice(startIndex, 0, '/*')
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lines.splice(endIndex + 2, 0, '*/')
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}
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removeLinesBetween(" 'bedrock': {", ' }')
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lines.unshift('//patched')
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fs.writeFileSync(dataPath, lines.join('\n'), 'utf8')
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