prismarine-web-client-mirror/index.js

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/* global THREE */
require('./lib/menu')
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require('./lib/loading_screen')
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require('./lib/hotbar')
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require('./lib/chat')
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require('./lib/crosshair')
require('./lib/playerlist')
require('./lib/debugmenu')
const net = require('net')
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// Workaround for process.versions.node not existing in the browser
process.versions.node = '14.0.0'
const mineflayer = require('mineflayer')
const { WorldView, Viewer } = require('prismarine-viewer/viewer')
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const pathfinder = require('mineflayer-pathfinder')
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const { Vec3 } = require('vec3')
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global.THREE = require('three')
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const maxPitch = 0.5 * Math.PI
const minPitch = -0.5 * Math.PI
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async function main () {
const showEl = (str) => { document.getElementById(str).style = 'display:block' }
const menu = document.getElementById('prismarine-menu')
menu.addEventListener('connect', e => {
const options = e.detail
menu.style = 'display: none;'
showEl('hotbar')
showEl('crosshair')
showEl('chatbox')
showEl('loading-background')
showEl('playerlist')
showEl('debugmenu')
connect(options)
})
}
async function connect (options) {
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const loadingScreen = document.getElementById('loading-background')
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const hotbar = document.getElementById('hotbar')
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const chat = document.getElementById('chatbox')
const playerList = document.getElementById('playerlist')
const debugMenu = document.getElementById('debugmenu')
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const viewDistance = 6
const hostprompt = options.server
const proxyprompt = options.proxy
const username = options.username
const password = options.password
let host, port, proxy, proxyport
if (!hostprompt.includes(':')) {
host = hostprompt
port = 25565
} else {
[host, port] = hostprompt.split(':')
port = parseInt(port, 10)
}
if (!proxyprompt.includes(':')) {
proxy = proxyprompt
proxyport = undefined
} else {
[proxy, proxyport] = proxyprompt.split(':')
proxyport = parseInt(proxyport, 10)
}
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console.log(`connecting to ${host} ${port} with ${username}`)
if (proxy) {
console.log(`using proxy ${proxy} ${proxyport}`)
net.setProxy({ hostname: proxy, port: proxyport })
}
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loadingScreen.status = 'Logging in'
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const bot = mineflayer.createBot({
host,
port,
username,
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password,
viewDistance: 'tiny',
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checkTimeoutInterval: 240 * 1000,
noPongTimeout: 240 * 1000,
closeTimeout: 240 * 1000
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})
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hotbar.bot = bot
bot.on('error', (err) => {
console.log('Encountered error!', err)
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loadingScreen.status = 'Error encountered. Please reload the page'
})
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bot.on('kicked', (kickReason) => {
console.log('User was kicked!', kickReason)
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loadingScreen.status = 'The Minecraft server kicked you. Please reload the page to rejoin'
})
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bot.on('end', (endReason) => {
console.log('disconnected for', endReason)
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loadingScreen.status = 'You have been disconnected from the server. Please reload the page to rejoin'
})
bot.once('login', () => {
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loadingScreen.status = 'Loading world...'
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})
bot.once('spawn', () => {
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const mcData = require('minecraft-data')(bot.version)
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loadingScreen.status = 'Placing blocks (starting viewer)...'
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console.log('bot spawned - starting viewer')
const version = bot.version
const center = bot.entity.position
const worldView = new WorldView(bot.world, viewDistance, center)
// Create three.js context, add to page
const renderer = new THREE.WebGLRenderer()
renderer.setPixelRatio(window.devicePixelRatio || 1)
renderer.setSize(window.innerWidth, window.innerHeight)
document.body.appendChild(renderer.domElement)
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chat.init(bot._client, renderer)
playerList.init(bot)
debugMenu.init(bot)
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// Create viewer
const viewer = new Viewer(renderer)
viewer.setVersion(version)
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hotbar.viewerVersion = viewer.version
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window.worldView = worldView
window.bot = bot
window.mcData = mcData
window.viewer = viewer
window.Vec3 = Vec3
window.pathfinder = pathfinder
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// Link WorldView and Viewer
viewer.listen(worldView)
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worldView.listenToBot(bot)
worldView.init(bot.entity.position)
// Create cursor mesh
const boxGeometry = new THREE.BoxBufferGeometry(1.001, 1.001, 1.001)
const cursorMesh = new THREE.LineSegments(new THREE.EdgesGeometry(boxGeometry), new THREE.LineBasicMaterial({ color: 0 }))
viewer.scene.add(cursorMesh)
function updateCursor () {
const cursorBlock = bot.blockAtCursor()
debugMenu.cursorBlock = cursorBlock
if (!cursorBlock || !bot.canDigBlock(cursorBlock)) {
cursorMesh.visible = false
return
} else {
cursorMesh.visible = true
}
cursorMesh.position.set(cursorBlock.position.x + 0.5, cursorBlock.position.y + 0.5, cursorBlock.position.z + 0.5)
}
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function botPosition () {
viewer.setFirstPersonCamera(bot.entity.position, bot.entity.yaw, bot.entity.pitch)
worldView.updatePosition(bot.entity.position)
updateCursor()
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}
bot.on('move', botPosition)
viewer.camera.position.set(center.x, center.y, center.z)
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loadingScreen.status = 'Setting callbacks...'
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function moveCallback (e) {
bot.entity.pitch -= e.movementY * 0.01
bot.entity.pitch = Math.max(minPitch, Math.min(maxPitch, bot.entity.pitch))
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bot.entity.yaw -= e.movementX * 0.01
viewer.setFirstPersonCamera(null, bot.entity.yaw, bot.entity.pitch)
updateCursor()
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}
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function changeCallback () {
if (document.pointerLockElement === renderer.domElement ||
document.mozPointerLockElement === renderer.domElement ||
document.webkitPointerLockElement === renderer.domElement) {
document.addEventListener('mousemove', moveCallback, false)
} else {
document.removeEventListener('mousemove', moveCallback, false)
}
}
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document.addEventListener('pointerlockchange', changeCallback, false)
document.addEventListener('mozpointerlockchange', changeCallback, false)
document.addEventListener('webkitpointerlockchange', changeCallback, false)
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renderer.domElement.requestPointerLock = renderer.domElement.requestPointerLock ||
renderer.domElement.mozRequestPointerLock ||
renderer.domElement.webkitRequestPointerLock
document.addEventListener('mousedown', (e) => {
renderer.domElement.requestPointerLock()
})
document.addEventListener('contextmenu', (e) => e.preventDefault(), false)
const codes = {
KeyW: 'forward',
KeyS: 'back',
KeyA: 'right',
KeyD: 'left',
Space: 'jump',
ShiftLeft: 'sneak',
ControlLeft: 'sprint'
}
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document.addEventListener('keydown', (e) => {
if (chat.inChat) return
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console.log(e.code)
if (e.code in codes) {
bot.setControlState(codes[e.code], true)
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}
if (e.code.startsWith('Digit')) {
const numPressed = e.code.substr(5)
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hotbar.reloadHotbarSelected(numPressed - 1)
}
if (e.code === 'KeyQ') {
if (bot.heldItem) bot.tossStack(bot.heldItem)
}
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}, false)
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document.addEventListener('keyup', (e) => {
if (e.code in codes) {
bot.setControlState(codes[e.code], false)
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}
}, false)
document.addEventListener('mousedown', (e) => {
if (document.pointerLockElement !== renderer.domElement) return
const cursorBlock = bot.blockAtCursor()
if (!cursorBlock) return
if (e.button === 0) {
if (bot.canDigBlock(cursorBlock)) {
bot.dig(cursorBlock, 'ignore')
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}
} else if (e.button === 2) {
const vecArray = [new Vec3(0, -1, 0), new Vec3(0, 1, 0), new Vec3(0, 0, -1), new Vec3(0, 0, 1), new Vec3(-1, 0, 0), new Vec3(1, 0, 0)]
const vec = vecArray[cursorBlock.face]
const delta = cursorBlock.intersect.minus(cursorBlock.position)
bot._placeBlockWithOptions(cursorBlock, vec, { delta, forceLook: 'ignore' })
}
}, false)
document.addEventListener('mouseup', (e) => {
bot.stopDigging()
}, false)
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loadingScreen.status = 'Done!'
console.log(loadingScreen.status) // only do that because it's read in index.html and npm run fix complains.
setTimeout(function () {
// remove loading screen, wait a second to make sure a frame has properly rendered
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loadingScreen.style = 'display: none;'
}, 2500)
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// Browser animation loop
const animate = () => {
window.requestAnimationFrame(animate)
viewer.update()
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renderer.render(viewer.scene, viewer.camera)
}
animate()
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window.addEventListener('resize', () => {
viewer.camera.aspect = window.innerWidth / window.innerHeight
viewer.camera.updateProjectionMatrix()
renderer.setSize(window.innerWidth, window.innerHeight)
})
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})
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}
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main()