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# prismarine-web-client
[![NPM version ](https://img.shields.io/npm/v/prismarine-web-client.svg )](http://npmjs.com/package/prismarine-web-client)
[![Build Status ](https://github.com/PrismarineJS/prismarine-web-client/workflows/CI/badge.svg )](https://github.com/PrismarineJS/prismarine-web-client/actions?query=workflow%3A%22CI%22)
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[![Discord ](https://img.shields.io/badge/chat-on%20discord-brightgreen.svg )](https://discord.gg/GsEFRM8)
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[![Try it on gitpod ](https://img.shields.io/badge/try-on%20gitpod-brightgreen.svg )](https://gitpod.io/#https://github.com/PrismarineJS/prismarine-web-client)
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A minecraft client running in a web page. Demo at https://prismarine-web-client.js.org
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It runs mineflayer in the browser which connects to a websocket minecraft server.
It provides a simple websocket to tcp proxy as a backend to make it possible to connect to any minecraft server.
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## Usage
`npm install -g prismarine-web-client` then run `prismarine-web-client` then open `http://localhost:8080` in your browser
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## Features
* display blocks
* display entities as colored rectangles
* movement sync
## Roadmap
* chat
* block placing and breaking
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## Development
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```js
npm install
npm run build-start
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```
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Then connect to http://localhost:8080
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