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CRACKSHOT WEAPONS!!!!!!!!!!!!
This commit is contained in:
parent
9e2ceee8bf
commit
761f5f5bf3
18 changed files with 644 additions and 4 deletions
4
TODO.md
4
TODO.md
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@ -1,9 +1,5 @@
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- Revise TFM config and block even more bad commands
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- Add genders to marriage plugin
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- Add FAWE integration to CoreProtect
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# Bugs
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- CrackShot has no weapons
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# Plugins
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- LibsDisguises
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38
config/plugins/CrackShot/weapons/airstrike.yml
Normal file
38
config/plugins/CrackShot/weapons/airstrike.yml
Normal file
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Airstrike:
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Item_Information:
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Item_Name: "&eHarrier Strike"
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Item_Type: 76
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Item_Lore: "&eCalls in an airstrike at the|&eposition of the thrown flare."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
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Projectile_Type: flare
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Projectile_Subtype: 76
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Projectile_Speed: 10
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Sounds_Shoot: FIRE_IGNITE-2-0-0,FIZZ-2-0-0
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Airstrikes:
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Enable: true
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Flare_Activation_Delay: 60
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Particle_Call_Airstrike: lightning
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Message_Call_Airstrike: "&eFriendly airstrike on the way."
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Block_Type: 85
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Area: 4
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Distance_Between_Bombs: 4
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Height_Dropped: 90
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Vertical_Variation: 10
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Horizontal_Variation: 10
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Multiple_Strikes:
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Enable: true
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Number_Of_Strikes: 3
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Delay_Between_Strikes: 20
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Sounds_Airstrike: ENDERMAN_STARE-2-2-0
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Explosions:
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Enable: true
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Explosion_No_Grief: true
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Explosion_Radius: 4
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Sounds_Explode: ENDERDRAGON_HIT-2-2-0
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Extras:
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One_Time_Use: true
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45
config/plugins/CrackShot/weapons/ak-47.yml
Normal file
45
config/plugins/CrackShot/weapons/ak-47.yml
Normal file
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@ -0,0 +1,45 @@
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AK-47:
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Item_Information:
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Item_Name: "&eAK-47"
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Item_Type: 417
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Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Recoil_Amount: 1
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Projectile_Amount: 1
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Projectile_Type: snowball
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Projectile_Speed: 40
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Projectile_Damage: 4
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Bullet_Spread: 2
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Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 1
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Fully_Automatic:
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Enable: true
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Fire_Rate: 6
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Reload:
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Enable: true
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Reload_Amount: 30
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Reload_Duration: 40
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Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
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Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
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Firearm_Action:
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Type: slide
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Close_Duration: 10
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Close_Shoot_Delay: 12
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Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
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Scope:
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Enable: true
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Zoom_Amount: 5
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Zoom_Bullet_Spread: 0
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Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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40
config/plugins/CrackShot/weapons/bazooka.yml
Normal file
40
config/plugins/CrackShot/weapons/bazooka.yml
Normal file
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Bazooka:
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Item_Information:
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Item_Name: "&eBazooka"
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Item_Type: 417
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Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Inventory_Control: Group_Bazookas
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Recoil_Amount: 2
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Projectile_Amount: 1
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Projectile_Type: fireball
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Projectile_Speed: 10
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Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
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Sneak:
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Enable: true
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No_Recoil: true
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Abilities:
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No_Fall_Damage: true
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Reload:
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Enable: true
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Reload_Amount: 1
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Reload_Duration: 55
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Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
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Particles:
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Enable: true
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Particle_Player_Shoot: BLOCK_BREAK-35
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Shrapnel:
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Enable: true
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Block_Type: 77
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Amount: 14
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Speed: 7
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Explosions:
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Enable: true
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Knockback: 5
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Damage_Multiplier: 10
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Explosion_No_Grief: true
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Explosion_Radius: 6
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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49
config/plugins/CrackShot/weapons/carbine.yml
Normal file
49
config/plugins/CrackShot/weapons/carbine.yml
Normal file
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Carbine:
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Item_Information:
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Item_Name: "&eCarbine"
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Item_Type: 417
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Item_Lore: "&eDeals crits with a 10% chance.|&eSwitch to the grenade launcher|&ewith right click. Fired grenades|&earm themselves in 0.25 seconds."
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Attachments:
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Type: main
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Info: "M320"
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Toggle_Delay: 5
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Sounds_Toggle: NOTE_STICKS-1-2-0
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 3
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Recoil_Amount: 1
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Projectile_Amount: 1
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Projectile_Type: snowball
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Projectile_Speed: 40
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Projectile_Damage: 4
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Bullet_Spread: 0.5
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Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 0.4
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Reload:
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Enable: true
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Reload_Amount: 8
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Reload_Duration: 30
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Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
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Firearm_Action:
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Type: slide
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Close_Duration: 8
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Sound_Close: CLICK-1-1-0
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Abilities:
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Reset_Hit_Cooldown: true
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Particles:
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Enable: true
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Particle_Impact_Anything: BLOCK_BREAK-80
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Particle_Critical: BLOCK_BREAK-55
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Critical_Hits:
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Enable: true
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Bonus_Damage: 2
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Chance: 10
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Sounds_Shooter: ORB_PICKUP-1-2-0
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35
config/plugins/CrackShot/weapons/cocopops.yml
Normal file
35
config/plugins/CrackShot/weapons/cocopops.yml
Normal file
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CocoPops:
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Item_Information:
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Item_Name: "&eCocoPops"
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Item_Type: 351~3
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Item_Lore: "&eA cluster bomb that releases|&e10 bomblets upon detonation."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
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Projectile_Type: grenade
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Projectile_Subtype: 351~3
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Projectile_Speed: 12
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Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
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Sounds_Shoot: FIRE_IGNITE-2-0-0
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Cluster_Bombs:
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Enable: true
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Bomblet_Type: 362
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Delay_Before_Split: 40
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Number_Of_Splits: 1
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Number_Of_Bomblets: 10
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Speed_Of_Bomblets: 8
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Delay_Before_Detonation: 40
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Detonation_Delay_Variation: 10
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Particle_Release: BLOCK_BREAK-127
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Sounds_Release: BURP-2-1-0
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Explosions:
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Enable: true
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Damage_Multiplier: 25
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Explosion_No_Grief: true
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Explosion_Radius: 4
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Sounds_Explode: ITEM_PICKUP-2-1-0
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Extras:
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One_Time_Use: true
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44
config/plugins/CrackShot/weapons/deagle.yml
Normal file
44
config/plugins/CrackShot/weapons/deagle.yml
Normal file
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Deagle:
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Item_Information:
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Item_Name: "&eDesert Eagle"
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Item_Type: 417
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Item_Lore: "&eDual pistols.|&eLeft/right click to shoot.|&eShoot enemies in the back|&efor bonus backstab damage."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Dual_Wield: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 2
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Recoil_Amount: 2
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Projectile_Amount: 1
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Projectile_Type: egg
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Projectile_Speed: 40
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Projectile_Damage: 4
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Bullet_Spread: 1
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Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 0.75
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Reload:
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Enable: true
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Reload_Amount: 7
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Reload_Duration: 40
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Sounds_Out_Of_Ammo: CLICK-1-1-0
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Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
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Dual_Wield:
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Single_Reload_Duration: 25
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Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
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Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Backstab:
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Enable: true
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Bonus_Damage: 2
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Sounds_Shooter: ORB_PICKUP-1-2-0
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Particles:
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Enable: true
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Particle_Backstab: BLOCK_BREAK-55
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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27
config/plugins/CrackShot/weapons/flashbang.yml
Normal file
27
config/plugins/CrackShot/weapons/flashbang.yml
Normal file
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Flashbang:
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Item_Information:
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Item_Name: "&eFlashbang"
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Item_Type: 351~8
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Item_Lore: "&eDisorientates the target upon detonation."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 10
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Projectile_Amount: 1
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Projectile_Type: grenade
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Projectile_Subtype: 351~8
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Projectile_Speed: 10
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Sounds_Shoot: SHOOT_ARROW-2-0-0
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Explosions:
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Enable: true
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Explosion_No_Grief: true
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Explosion_No_Damage: true
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Explosion_Radius: 6
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Explosion_Potion_Effect: BLINDNESS-120-1,SLOW-120-1
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Explosion_Delay: 20
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Sounds_Victim: LEVEL_UP-1-0-0
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Sounds_Explode: ANVIL_LAND-2-1-0
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Extras:
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One_Time_Use: true
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35
config/plugins/CrackShot/weapons/gauss.yml
Normal file
35
config/plugins/CrackShot/weapons/gauss.yml
Normal file
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Gauss:
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Item_Information:
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Item_Name: "&eGauss Shotgun"
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Item_Type: 417
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Item_Lore: "&eAdvanced pump-action shotgun.|&eFires metal slugs that penetrate|&eall targets within 40 blocks.|&eDeals 200% damage to Zombies."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
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Projectile_Type: energy
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Projectile_Subtype: 40-1-NONE-0
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Projectile_Damage: 12
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Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
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Reload:
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Enable: true
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Reload_Amount: 8
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Reload_Bullets_Individually: true
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Reload_Duration: 10
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Sounds_Reloading: IRONGOLEM_THROW-1-2-0
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Firearm_Action:
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Type: pump
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Open_Duration: 12
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Close_Duration: 3
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Sound_Open: PISTON_EXTEND-1-2-0
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Sound_Close: PISTON_EXTEND-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Super_Effective: ZOMBIE-2
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Particles:
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Enable: true
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Particle_Player_Shoot: BLOCK_BREAK-57
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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23
config/plugins/CrackShot/weapons/grenade.yml
Normal file
23
config/plugins/CrackShot/weapons/grenade.yml
Normal file
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Grenade:
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Item_Information:
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Item_Name: "&eFrag Grenade"
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Item_Type: 402
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Item_Lore: "&eExplodes three seconds after launch."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 10
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Projectile_Amount: 1
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Projectile_Type: grenade
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Projectile_Subtype: 46
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Projectile_Speed: 10
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Sounds_Shoot: SHOOT_ARROW-2-0-0
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Explosions:
|
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Enable: true
|
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Explosion_No_Grief: true
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Explosion_Radius: 4
|
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Explosion_Delay: 60
|
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Extras:
|
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One_Time_Use: true
|
53
config/plugins/CrackShot/weapons/hunting.yml
Normal file
53
config/plugins/CrackShot/weapons/hunting.yml
Normal file
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Hunting:
|
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Item_Information:
|
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Item_Name: "&eHunting Rifle"
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Item_Type: 417
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Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
|
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Projectile_Type: snowball
|
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Projectile_Speed: 1000
|
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Projectile_Damage: 12
|
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Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
|
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Custom_Death_Message:
|
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Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
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Reload:
|
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Enable: true
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Starting_Amount: 0
|
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Reload_Amount: 5
|
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Reload_Bullets_Individually: true
|
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Reload_Duration: 10
|
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Sounds_Reloading: NOTE_STICKS-1-1-0
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Firearm_Action:
|
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Type: bolt
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Open_Duration: 8
|
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Close_Duration: 7
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Close_Shoot_Delay: 6
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Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
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Sound_Close: PISTON_EXTEND-1-2-0
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Headshot:
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Enable: true
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Bonus_Damage: 12
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Sounds_Shooter: NOTE_PLING-1-2-0
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Sounds_Victim: VILLAGER_DEATH-1-1-0
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Abilities:
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Reset_Hit_Cooldown: true
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Knockback: 3
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Particles:
|
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Enable: true
|
||||
Particle_Player_Shoot: BLOCK_BREAK-1
|
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Particle_Terrain: true
|
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Fireworks:
|
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Enable: true
|
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Firework_Headshot: STAR-TRUE-TRUE-250-0-0
|
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Scope:
|
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Enable: true
|
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Night_Vision: true
|
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Zoom_Amount: 5
|
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Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
|
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Hit_Events:
|
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Enable: true
|
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Sounds_Shooter: SHOOT_ARROW-1-2-0
|
53
config/plugins/CrackShot/weapons/olympia.yml
Normal file
53
config/plugins/CrackShot/weapons/olympia.yml
Normal file
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Olympia:
|
||||
Item_Information:
|
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Item_Name: "&eOlympia"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 3
|
||||
Recoil_Amount: 5
|
||||
Projectile_Amount: 8
|
||||
Projectile_Type: egg
|
||||
Removal_Or_Drag_Delay: 4-false
|
||||
Projectile_Speed: 30
|
||||
Projectile_Damage: 5
|
||||
Projectile_Flames: true
|
||||
Projectile_Incendiary:
|
||||
Enable: true
|
||||
Duration: 80
|
||||
Bullet_Spread: 1
|
||||
Reset_Fall_Distance: true
|
||||
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 1
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 2
|
||||
Reload_Bullets_Individually: true
|
||||
Reload_Duration: 15
|
||||
Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
|
||||
Firearm_Action:
|
||||
Type: break
|
||||
Open_Duration: 10
|
||||
Close_Duration: 15
|
||||
Sound_Open: DOOR_OPEN-1-2-0
|
||||
Sound_Close: DOOR_CLOSE-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
No_Fall_Damage: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
Damage_Based_On_Flight_Time:
|
||||
Enable: true
|
||||
Bonus_Damage_Per_Tick: -1
|
||||
Maximum_Damage: -4
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Player_Shoot: FLAMES-1
|
||||
Particle_Impact_Anything: BLOCK_BREAK-51
|
53
config/plugins/CrackShot/weapons/overkillolympia.yml
Normal file
53
config/plugins/CrackShot/weapons/overkillolympia.yml
Normal file
|
@ -0,0 +1,53 @@
|
|||
OverkillOlympia:
|
||||
Item_Information:
|
||||
Item_Name: "&eOverkill Olympia"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 3
|
||||
Recoil_Amount: 5
|
||||
Projectile_Amount: 8
|
||||
Projectile_Type: egg
|
||||
Removal_Or_Drag_Delay: 4-false
|
||||
Projectile_Speed: 30
|
||||
Projectile_Damage: 5
|
||||
Projectile_Flames: true
|
||||
Projectile_Incendiary:
|
||||
Enable: true
|
||||
Duration: 80
|
||||
Bullet_Spread: 1
|
||||
Reset_Fall_Distance: true
|
||||
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 1
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 999
|
||||
Reload_Bullets_Individually: false
|
||||
Reload_Duration: 0
|
||||
Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
|
||||
Firearm_Action:
|
||||
Type: break
|
||||
Open_Duration: 10
|
||||
Close_Duration: 15
|
||||
Sound_Open: DOOR_OPEN-1-2-0
|
||||
Sound_Close: DOOR_CLOSE-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
No_Fall_Damage: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
Damage_Based_On_Flight_Time:
|
||||
Enable: true
|
||||
Bonus_Damage_Per_Tick: -1
|
||||
Maximum_Damage: -4
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Player_Shoot: FLAMES-1
|
||||
Particle_Impact_Anything: BLOCK_BREAK-51
|
22
config/plugins/CrackShot/weapons/putty.yml
Normal file
22
config/plugins/CrackShot/weapons/putty.yml
Normal file
|
@ -0,0 +1,22 @@
|
|||
Putty:
|
||||
Item_Information:
|
||||
Item_Name: "&ePutty"
|
||||
Item_Type: 404
|
||||
Item_Lore: "&eRemote explosives.|&eRight click to throw.|&eLeft click to detonate."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Explosive_Devices:
|
||||
Enable: true
|
||||
Device_Type: itembomb
|
||||
Device_Info: 2,10,159,159~14
|
||||
Sounds_Deploy: SHOOT_ARROW-1-0-0
|
||||
Sounds_Alert_Placer: CLICK-1-1-0
|
||||
Sounds_Trigger: SHEEP_SHEAR-1-2-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 5
|
||||
Explosion_Delay: 16
|
||||
Sounds_Explode: ZOMBIE_WOOD-2-0-0
|
34
config/plugins/CrackShot/weapons/python.yml
Normal file
34
config/plugins/CrackShot/weapons/python.yml
Normal file
|
@ -0,0 +1,34 @@
|
|||
Python:
|
||||
Item_Information:
|
||||
Item_Name: "&ePython &l/&e Knife"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
|
||||
Melee_Attachment: Tactical_Knife
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 2
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 6
|
||||
Bullet_Spread: 0.5
|
||||
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 6
|
||||
Reload_Duration: 35
|
||||
Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
|
||||
Firearm_Action:
|
||||
Type: revolver
|
||||
Open_Duration: 5
|
||||
Close_Duration: 5
|
||||
Sound_Open: DOOR_OPEN-1-2-0
|
||||
Sound_Close: DOOR_CLOSE-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
12
config/plugins/CrackShot/weapons/riotshield.yml
Normal file
12
config/plugins/CrackShot/weapons/riotshield.yml
Normal file
|
@ -0,0 +1,12 @@
|
|||
Riotshield:
|
||||
Item_Information:
|
||||
Item_Name: "&eRiot Shield"
|
||||
Item_Type: 267
|
||||
Item_Lore: "&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Riot_Shield:
|
||||
Enable: true
|
||||
Durability_Loss_Per_Hit: 10
|
||||
Sounds_Blocked: GLASS-2-2-0
|
||||
Sounds_Break: ITEM_BREAK-2-1-0
|
27
config/plugins/CrackShot/weapons/toaster.yml
Normal file
27
config/plugins/CrackShot/weapons/toaster.yml
Normal file
|
@ -0,0 +1,27 @@
|
|||
Toaster:
|
||||
Item_Information:
|
||||
Item_Name: "&eToaster"
|
||||
Item_Type: 343
|
||||
Item_Lore: "&eAnti-personnel mine.|&eTriggers a fiery explosion when:|&e- walked into by mobs or players|&e- struck with fists or items|&e- shot by projectiles"
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Explosive_Devices:
|
||||
Enable: true
|
||||
Device_Type: landmine
|
||||
Device_Info: 46,MINECART
|
||||
Sounds_Deploy: ORB_PICKUP-2-2-0
|
||||
Message_Trigger_Placer: "&e<victim> has triggered your mine!"
|
||||
Message_Trigger_Victim: "&eYou have triggered <shooter>'s mine!"
|
||||
Sounds_Trigger: ITEM_BREAK-2-1-0,ZOMBIE_UNFECT-2-2-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Ignite_Victims: 120
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 4
|
||||
Explosion_Delay: 16
|
||||
Sounds_Explode: FIRE-2-0-0,ZOMBIE_METAL-2-0-0
|
||||
Extras:
|
||||
One_Time_Use: true
|
54
config/plugins/CrackShot/weapons/type95.yml
Normal file
54
config/plugins/CrackShot/weapons/type95.yml
Normal file
|
@ -0,0 +1,54 @@
|
|||
Type95:
|
||||
Item_Information:
|
||||
Item_Name: "&eType 95"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
SignShops:
|
||||
Enable: true
|
||||
Price: 266-10
|
||||
Sign_Gun_ID: 95
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 7
|
||||
Recoil_Amount: 1
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 4
|
||||
Bullet_Spread: 2
|
||||
Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 1
|
||||
Burstfire:
|
||||
Enable: true
|
||||
Shots_Per_Burst: 3
|
||||
Delay_Between_Shots_In_Burst: 1
|
||||
Ammo:
|
||||
Enable: true
|
||||
Ammo_Item_ID: 370
|
||||
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
|
||||
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 30
|
||||
Take_Ammo_On_Reload: true
|
||||
Reload_Duration: 40
|
||||
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
|
||||
Firearm_Action:
|
||||
Type: slide
|
||||
Close_Duration: 10
|
||||
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
|
||||
Scope:
|
||||
Enable: true
|
||||
Zoom_Amount: 5
|
||||
Zoom_Bullet_Spread: 0
|
||||
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
Loading…
Add table
Reference in a new issue