bump everything

This commit is contained in:
Luna 2023-07-22 19:55:02 -03:00
parent 9b7982ba9d
commit 4e21b1fc56
12 changed files with 117 additions and 81 deletions

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@ -3,3 +3,4 @@
# Plugins
- Plan
- Votifier
- ViaRewind

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@ -13,6 +13,9 @@
# Website: https://papermc.io/
_version: 28
block-updates:
disable-noteblock-updates: false
disable-tripwire-updates: false
chunk-loading:
autoconfig-send-distance: true
enable-frustum-priority: false
@ -24,6 +27,14 @@ chunk-loading:
player-max-chunk-load-rate: -1.0
player-max-concurrent-loads: 20.0
target-player-chunk-send-rate: 100.0
chunk-loading-advanced:
auto-config-send-distance: true
player-max-concurrent-chunk-generates: 0
player-max-concurrent-chunk-loads: 0
chunk-loading-basic:
player-max-chunk-generate-rate: -1.0
player-max-chunk-load-rate: 100.0
player-max-chunk-send-rate: 75.0
chunk-system:
gen-parallelism: default
io-threads: -1
@ -53,7 +64,6 @@ item-validation:
logging:
deobfuscate-stacktraces: true
log-player-ip-addresses: true
use-rgb-for-named-text-colors: true
messages:
kick:
authentication-servers-down: <lang:multiplayer.disconnect.authservers_down>

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@ -1,3 +1,17 @@
# This is the world defaults configuration file for Paper.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or check the docs page.
#
# Configuration options here apply to all worlds, unless you specify overrides inside
# the world-specific config file inside each world folder.
#
# Docs: https://docs.papermc.io/
# Discord: https://discord.gg/papermc
# Website: https://papermc.io/
_version: 30
anticheat:
anti-xray:
@ -226,7 +240,7 @@ misc:
disable-sprint-interruption-on-attack: false
light-queue-size: 20
max-leash-distance: 10.0
redstone-implementation: ALTERNATE-CURRENT
redstone-implementation: ALTERNATE_CURRENT
shield-blocking-delay: 5
show-sign-click-command-failure-msgs-to-player: false
update-pathfinding-on-block-update: true

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@ -1,3 +1,14 @@
# This is the main configuration file for Scissors.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Scissors,
# join us in our Discord.
#
# Discord: https://discord.com/invite/mtVQcHn58h
# Website: https://scissors.gg/
# Docs: https://javadoc.scissors.gg/1.20.1/
runCommandsInBooks: false
commandSignsBypassPermissions: false
componentDepthLimit: 128

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@ -1,9 +1,9 @@
# These first 6 aren't configurable
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/"
date: "Sat Jun 03 00:00:00 BRT 2023"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/27"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f8a98495"
date: "Tue Aug 22 00:00:00 BRT 2023"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/38"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f294b3e7"
platform: "Bukkit"
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate
@ -80,6 +80,14 @@ web:
# The maximum size (width x length) an image being loaded can be.
# - 8294400 is 3840x2160
max-image-size: 8294400
# Whitelist of hostnames to allow images to be downloaded from
# - Adding '*' to the list will allow any host, but this is NOT adviseable
# - Crash exploits exist with malformed images
# - See: https://medium.com/chargebee-engineering/perils-of-parsing-pixel-flood-attack-on-java-imageio-a97aeb06637d
allowed-image-hosts:
- "i.imgur.com"
- "files.catbox.moe"
- "litter.catbox.moe"
extent:
# Don't bug console when these plugins slow down WorldEdit operations
@ -105,8 +113,9 @@ experimental:
dynamic-chunk-rendering: -1
# Allows brushes to be persistent (default: true)
persistent-brushes: true
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
# Might cause client-side FPS lag in some situations
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area (default: true)
# - Might cause client-side FPS lag in some situations
# - Requires fast-placement to be true
keep-entities-in-blocks: false
# [SAFE] Attempt to remove entities from the world if they were not present in the expected chunk (default: true)
# - Sometimes an entity may have moved into a different chunk to that which FAWE expected
@ -114,7 +123,7 @@ experimental:
# - If the entity is in an unloaded or partially loaded chunk, this will fail
# - If an entity cannot be removed, it is possible duplicate entities may be created when using undo and/or redo
remove-entity-from-world-on-chunk-fail: true
# Other experimental features
# Increased debug logging for brush actions and processor setup
other: false
# Allow fluids placed by FAWE to tick (flow). This could cause the big lags.
# This has no effect on existing blocks one way or the other.
@ -134,6 +143,7 @@ queue:
# - false = disabled
# - title = Display progress titles
# - chat = Display progress in chat
# - Currently not implemented
display: "title"
# How often edit progress is displayed
interval: 2
@ -145,13 +155,8 @@ queue:
# - A smaller value will reduce memory usage
# - A value too small may break some operations (deform?)
# - Values smaller than the configurated parallel-threads are not accepted
# - It is recommended this option be at least 2x greater than parallel-threads
# - It is recommended this option be at least 4x greater than parallel-threads
target-size: 64
# Force FAWE to start placing chunks regardless of whether an edit is finished processing
# - A larger value will use slightly less CPU time
# - A smaller value will reduce memory usage
# - A value too small may break some operations (deform?)
max-wait-ms: 1000
# Increase or decrease queue intensity (ms) [-50,50]:
# 0 = balance of performance / stability
# -10 = Allocate 10ms less for chunk placement
@ -168,10 +173,6 @@ queue:
# If pooling is enabled (reduces GC, higher memory usage)
# - Enable to improve performance at the expense of memory
pool: true
# Discard edits which have been idle for a certain amount of time (ms)
# - E.g. A plugin creates an EditSession but never does anything with it
# - This only applies to plugins improperly using WorldEdit's legacy API
discard-after-ms: 60000
# When using fastmode do not bother to tick existing/placed blocks/fluids
# Only works in versions up to 1.17.1
no-tick-fastmode: true
@ -213,27 +214,13 @@ history:
# - Larger = better ratio but uses more upfront memory
# - Must be in the range [64, 33554432]
buffer-size: 531441
# The maximum time in milliseconds to wait for a chunk to load for an edit.
# (50ms = 1 server tick, 0 = Fastest).
# The default value of 100 should be safe for most cases.
#
# Actions which require loaded chunks (e.g. copy) which do not load in time
# will use the last chunk as filler, which may appear as bands of duplicated blocks.
# Actions usually wait about 25-50ms for the chunk to load, more if the server is lagging.
# A value of 100ms does not force it to wait 100ms if the chunk loads in 10ms.
#
# This value is a timeout in case a chunk is never going to load (for whatever odd reason).
# If the action times out, the operation continues by using the previous chunk as filler,
# and displaying an error message. In this case, either copy a smaller section,
# or increase chunk-wait-ms.
# A value of 0 is faster simply because it doesn't bother loading the chunks or waiting.
chunk-wait-ms: 1000
# Delete history on disk after a number of days
delete-after-days: 7
# Delete history in memory on logout (does not effect disk)
delete-on-logout: true
# If history should be enabled by default for plugins using WorldEdit:
# - It is faster to have disabled
# - It is faster to have disabled
# - Use of the FAWE API will not be effected
enable-for-console: true
# Should redo information be stored:
@ -281,6 +268,10 @@ region-restrictions-options:
# - Will still search for current allowed regions to limit the edit to.
# - Any blacklist regions are likely to override any internal allowed regions.
worldguard-region-blacklist: false
# Restrict all edits to within the safe chunk limits of +/- 30 million blocks
# - Edits outside this range may induce crashing
# - Forcefully prevents any edit outside this range
restrict-to-safe-range: true
# The "default" limit group affects those without a specific limit permission.
# To grant someone different limits, copy the default limits group
# and give it a different name (e.g. newbie). Then give the user the limit

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@ -33,16 +33,16 @@ Options:
Sit:
# Defines the blocks a player can sit on by clicking (materials and tags)
# Defines the blocks a player can sit on by clicking (materials and tags) (* means every block)
# Separate a material or tag from its y-offset with a ";" character
SitMaterials:
- '#stairs'
- '#slabs'
- '#carpets'
- '#wool_carpets'
- moss_carpet
- big_dripleaf
- snow
- '#stairs'
- '#slabs'
- '#carpets'
- '#wool_carpets'
- moss_carpet
- big_dripleaf
- snow
# Defines whether you can sit on stairs and slabs that are not in the bottom part of a block
bottom-part-only: true
@ -120,12 +120,16 @@ Options:
get-up-sneak: true
# Defines whether a player can double-sneak in a short amount of time to start crawling
# In order for it to work, you must be looking straight down
double-sneak: false
Emote:
# Defines whether to create the default "happy" emote in the emotes folder if it is missing
create-default-emote: true
# Defines the maximum range at which emotes can be seen
max-distance: 192.0

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@ -94,7 +94,7 @@ enabled-components:
# Make road regeneration persistent across restarts
persistent-road-regen: true
# Enable the `/plot component` preset GUI
# Read more about components here: https://intellectualsites.github.io/plotsquared-documentation/customization/plot-components
# Read more about components here: https://intellectualsites.gitbook.io/plotsquared/customization/plot-components
component-presets: true
# Enable per user locale
per-user-locale: false
@ -133,7 +133,7 @@ auto-clear:
delete-if-owner-is-unknown: false
worlds:
- "*"
# See: https://intellectualsites.github.io/plotsquared-documentation/optimization/plot-analysis for a description of each value.
# See: https://intellectualsites.gitbook.io/plotsquared/optimization/plot-analysis for a description of each value.
calibration:
variety: 0
variety-sd: 0
@ -213,7 +213,7 @@ teleport:
visit-merged-owners: true
# Chunk processor related settings
# See https://intellectualsites.github.io/plotsquared-documentation/optimization/chunk-processor for more information.
# See https://intellectualsites.gitbook.io/plotsquared/optimization/chunk-processor for more information.
chunk-processor:
# Auto trim will not save chunks which aren't claimed
auto-trim: false
@ -324,7 +324,7 @@ confirmation:
confirmation-timeout-seconds: 20
# Backup related settings
# See https://intellectualsites.github.io/plotsquared-documentation/plot-backups for more information.
# See https://intellectualsites.gitbook.io/plotsquared/plot-backups for more information.
backup:
# Automatically backup plots when destructive commands are performed, e.g. /plot clear
automatic-backups: true
@ -370,7 +370,7 @@ arkitektonika:
delete-url: "https://api.schematic.cloud/delete/{key}"
# Schematic Settings
# See https://intellectualsites.github.io/plotsquared-documentation/schematics/schematic-on-claim for more information.
# See https://intellectualsites.gitbook.io/plotsquared/schematics/schematic-on-claim for more information.
schematics:
# Whether schematic based generation should paste schematic on top of plots, or from Y=1
paste-on-top: true
@ -403,7 +403,7 @@ general:
# Always show explosion Particles, even if explosion flag is set to false
always-show-explosions: false
# Blocks that may not be used in plot components
# Checkout the wiki article regarding plot components before modifying: https://intellectualsites.github.io/plotsquared-documentation/customization/plot-components
# Checkout the wiki article regarding plot components before modifying: https://intellectualsites.gitbook.io/plotsquared/customization/plot-components
invalid-blocks:
- "acacia_button"
- "acacia_fence_gate"

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@ -55,6 +55,7 @@ server:
discord:
token: '${DISCORD_TOKEN}'
prefix: '${DISCORD_PREFIX}'
pluralkit_integration: true
server_id: '${DISCORD_SERVER_ID}'
report_channel_id: ''
report_archive_channel_id: ''
@ -156,15 +157,6 @@ adminlist:
# Handy in development environments.
console_is_admin: true
# CoreProtect
coreprotect:
enabled: true
host: '${DATABASE_HOST}'
port: '${DATABASE_PORT}'
username: '${DATABASE_USER}'
password: '${DATABASE_PASS}'
database: '${DATABASE_NAME}'
# ForceIP configuration
forceip:
enabled: false
@ -233,7 +225,6 @@ blocked_commands:
# * The second section is a letter which indicates what to do when a player executes that command.
# Valid actions:
# b - Block the command
# a - Block the command and auto-eject that player (for ops and below)
# u - Block the command and Return an "Unknown command" message (Used to hide commands)
#
# * The third section is the command to be blocked, prefixed with a slash
@ -245,7 +236,7 @@ blocked_commands:
#
# Examples:
# - 'n:b:/mail sendall:&4You can't send mails to everyone!'
# - 's:a:/stop'
# - 's:b:/stop'
# - 'n:b:/ban:_'
#
global:
@ -444,12 +435,6 @@ admin_only_mode: false
# Toggle Chat
toggle_chat: true
# Host Sender Names - Names that indicate automated services or host-based consoles you want to block from using some commands.
# Make sure these are all lower-case.
host_sender_names:
- rcon
- console
# Announcer
announcer:
enabled: true
@ -549,6 +534,3 @@ blocked_chatcodes: '&0,&k,&m,&n'
# Enables certain things like debug logs and console bypasses
developer_mode: false
# AntiSpam Time (minutes)
antispam_minutes: 2

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@ -1,3 +1,24 @@
#
# WorldGuard's main configuration file
#
# This is the global configuration file. Anything placed into here will
# be applied to all worlds. However, each world has its own configuration
# file to allow you to replace most settings in here for that world only.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
regions:
uuid-migration:
perform-on-next-start: false
@ -159,3 +180,6 @@ blacklist:
path: worldguard/logs/%Y-%m-%d.log
open-files: 10
custom-metrics-charts: true
sniffer-egg:
disable-creature-trampling: false
disable-player-trampling: false

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@ -8,3 +8,4 @@ enforce-secure-profile=false
max-players=75
allow-flight=true
sync-chunk-writes=false
server-ip=0.0.0.0

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@ -81,6 +81,7 @@ world-settings:
hanging-tick-frequency: 100
thunder-chance: 100000
growth:
pitcherplant-modifier: 100
cactus-modifier: 100
cane-modifier: 100
melon-modifier: 100
@ -158,6 +159,7 @@ world-settings:
seed-portal: 34222645
seed-ancientcity: 20083232
seed-buriedtreasure: 10387320
seed-trailruins: 83469867
seed-mineshaft: default
seed-stronghold: default
hunger:

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@ -46,19 +46,16 @@ eula_args = true
nogui = true
memory = "6500M"
[launcher.properties]
"com.github.iptfreedom.fastasynchronousincompetence.allowv7" = "true"
[[plugins]]
type = "ghrel"
repo = "IPTFreedom/TotalFreedomMod"
tag = "2022.06.08-IPT"
tag = "2023.07.01-IPT"
asset = "TotalFreedomMod"
[[plugins]]
type = "ghrel"
repo = "IPTFreedom/Minecraft-JDA"
tag = "5.0.0-beta.10-1"
tag = "5.0.0-beta.12"
asset = "Minecraft-JDA"
[[plugins]]
@ -129,7 +126,7 @@ desc = "TODO: Decompile this one and clean up the code & make a release"
[[plugins]]
type = "ghrel"
repo = "IPTFreedom/MarriageMaster"
tag = "2.7.0.2-IPT"
tag = "2.7.1.beta.1-IPT"
asset = "MarriageMaster"
[[plugins]]
@ -139,12 +136,11 @@ job = "PluginLib"
build = "latest"
artifact = "first"
# TODO(mcman): change when hangar support
[[plugins]]
type = "url"
url = "https://hangarcdn.papermc.io/plugins/Telesphoreo/ItemizerX/versions/2.0/PAPER/ItemizerX.jar"
filename = "ItemizerX.jar"
desc = "TODO(mcman): change when hangar support"
type = "ghrel"
repo = "plexusorg/ItemizerX"
tag = "2.1"
asset = "ItemizerX"
[[plugins]]
type = "modrinth"
@ -172,13 +168,13 @@ asset = "OpenInv.jar"
[[plugins]]
type = "ghrel"
repo = "IPTFreedom/PlotSquared"
tag = "7.0.0-beta.3-IPT"
tag = "7.0.0-beta.4-IPT"
asset = "plotsquared-bukkit"
[[plugins]]
type = "ghrel"
repo = "Gecolay/GSit"
tag = "1.4.7"
tag = "1.4.10"
asset = "GSit"
[[plugins]]