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226 lines
5.9 KiB
JavaScript
226 lines
5.9 KiB
JavaScript
import { html } from "../lib/index.js";
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import linkify from "../lib/linkify.js";
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import { strip as stripANSI } from "../lib/ansi.js";
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import { BufferType, ServerStatus, getServerName } from "../state.js";
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import * as irc from "../lib/irc.js";
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const UserStatus = {
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HERE: "here",
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GONE: "gone",
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OFFLINE: "offline",
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};
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function NickStatus(props) {
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let textMap = {
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[UserStatus.HERE]: "User is online",
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[UserStatus.GONE]: "User is away",
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[UserStatus.OFFLINE]: "User is offline",
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};
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let text = textMap[props.status];
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return html`<span class="status status-${props.status}" title=${text}>●</span>`;
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}
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export default function BufferHeader(props) {
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let fullyConnected = props.server.status === ServerStatus.REGISTERED;
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if (props.bouncerNetwork) {
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fullyConnected = fullyConnected && props.bouncerNetwork.state === "connected";
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}
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let description = null, actions = [];
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switch (props.buffer.type) {
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case BufferType.SERVER:
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switch (props.server.status) {
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case ServerStatus.DISCONNECTED:
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description = "Disconnected";
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break;
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case ServerStatus.CONNECTING:
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description = "Connecting...";
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break;
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case ServerStatus.REGISTERING:
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description = "Logging in...";
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break;
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case ServerStatus.REGISTERED:
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if (props.bouncerNetwork) {
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switch (props.bouncerNetwork.state) {
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case "disconnected":
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description = "Bouncer disconnected from network";
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if (props.bouncerNetwork.error) {
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description += ": " + props.bouncerNetwork.error;
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}
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break;
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case "connecting":
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description = "Bouncer connecting to network...";
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break;
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case "connected":
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// host can be undefined e.g. when using UNIX domain sockets
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description = `Connected to ${props.bouncerNetwork.host || "network"}`;
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break;
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}
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} else if (props.buffer.serverInfo) {
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let serverInfo = props.buffer.serverInfo;
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description = `Connected to ${serverInfo.name}`;
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} else {
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description = "Connected";
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}
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break;
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}
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let joinButton = html`
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<button
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key="join"
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onClick=${props.onJoin}
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>Join channel</button>
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`;
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let reconnectButton = html`
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<button
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key="reconect"
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onClick=${props.onReconnect}
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>Reconnect</button>
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`;
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let settingsButton = html`
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<button
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key="settings"
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onClick="${props.onOpenSettings}"
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>Settings</button>
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`;
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if (props.server.isBouncer) {
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if (props.server.bouncerNetID) {
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if (fullyConnected) {
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actions.push(joinButton);
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}
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if (props.server.status === ServerStatus.REGISTERED) {
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actions.push(html`
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<button
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key="manage"
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onClick=${props.onManageNetwork}
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>Manage network</button>
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`);
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}
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} else {
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if (fullyConnected) {
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actions.push(html`
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<button
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key="add"
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onClick=${props.onAddNetwork}
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>Add network</button>
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`);
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} else if (props.server.status === ServerStatus.DISCONNECTED) {
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actions.push(reconnectButton);
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}
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actions.push(settingsButton);
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}
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} else {
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if (fullyConnected) {
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actions.push(joinButton);
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} else if (props.server.status === ServerStatus.DISCONNECTED) {
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actions.push(reconnectButton);
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}
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actions.push(settingsButton);
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}
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break;
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case BufferType.CHANNEL:
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if (props.buffer.topic) {
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description = linkify(stripANSI(props.buffer.topic), props.onChannelClick);
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}
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if (props.buffer.joined) {
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actions.push(html`
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<button
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key="part"
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class="danger"
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onClick=${props.onClose}
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>Leave</button>
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`);
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} else {
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if (fullyConnected) {
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actions.push(html`
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<button
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key="join"
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onClick=${props.onJoin}
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>Join</button>
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`);
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}
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actions.push(html`
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<button
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key="part"
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class="danger"
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onClick=${props.onClose}
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>Close</button>
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`);
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}
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break;
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case BufferType.NICK:
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if (props.user) {
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let status = UserStatus.HERE;
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if (props.user.offline) {
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status = UserStatus.OFFLINE;
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} else if (props.user.away) {
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status = UserStatus.GONE;
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}
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let realname = props.buffer.name;
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if (irc.isMeaningfulRealname(props.user.realname, props.buffer.name)) {
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realname = stripANSI(props.user.realname || "");
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}
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let details = [];
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if (props.user.username && props.user.hostname) {
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details.push(`${props.user.username}@${props.user.hostname}`);
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}
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if (props.user.account) {
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let desc = `This user is verified and has logged in to the server with the account ${props.user.account}.`;
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let item;
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if (props.user.account === props.buffer.name) {
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item = "authenticated";
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} else {
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item = `authenticated as ${props.user.account}`;
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}
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details.push(html`<abbr title=${desc}>${item}</abbr>`);
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} else if (props.server.reliableUserAccounts) {
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// If the server supports MONITOR and WHOX, we can faithfully
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// keep user.account up-to-date for user queries
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let desc = "This user has not been verified and is not logged in.";
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details.push(html`<abbr title=${desc}>unauthenticated</abbr>`);
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}
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if (props.user.operator) {
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let desc = "This user is a server operator, they have administrator privileges.";
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details.push(html`<abbr title=${desc}>server operator</abbr>`);
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}
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if (props.user.bot) {
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let desc = "This user is an automated bot.";
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details.push(html`<abbr title=${desc}>bot</abbr>`);
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}
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details = details.map((item, i) => {
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if (i === 0) {
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return item;
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}
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return [", ", item];
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});
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if (details.length > 0) {
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details = ["(", details, ")"];
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}
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description = html`<${NickStatus} status=${status}/> ${realname} ${details}`;
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}
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actions = html`
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<button
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key="close"
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class="danger"
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onClick=${props.onClose}
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>Close</button>
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`;
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break;
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}
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let name = props.buffer.name;
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if (props.buffer.type === BufferType.SERVER) {
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name = getServerName(props.server, props.bouncerNetwork);
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}
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return html`
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<div class="title">${name}</div>
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${description ? html`<div class="description">${description}</div>` : null}
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<div class="actions">${actions}</div>
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`;
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}
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