gamja/components/composer.js

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import { html, Component, createRef } from "../lib/index.js";
export default class Composer extends Component {
state = {
text: "",
};
textInput = createRef();
constructor(props) {
super(props);
this.handleInput = this.handleInput.bind(this);
this.handleSubmit = this.handleSubmit.bind(this);
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this.handleInputKeyDown = this.handleInputKeyDown.bind(this);
this.handleWindowKeyDown = this.handleWindowKeyDown.bind(this);
}
handleInput(event) {
this.setState({ [event.target.name]: event.target.value });
}
handleSubmit(event) {
event.preventDefault();
this.props.onSubmit(this.state.text);
this.setState({ text: "" });
}
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handleInputKeyDown(event) {
if (!this.props.autocomplete || event.key !== "Tab") {
return;
}
var text = this.state.text;
var i;
for (i = text.length - 1; i >= 0; i--) {
if (text[i] === " ") {
break;
}
}
var prefix = text.slice(i + 1);
if (!prefix) {
return;
}
event.preventDefault();
var repl = this.props.autocomplete(prefix);
if (!repl) {
return;
}
text = text.slice(0, i + 1) + repl;
this.setState({ text });
}
handleWindowKeyDown(event) {
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if (document.activeElement === document.body && event.key === "/" && !this.state.text) {
event.preventDefault();
this.setState({ text: "/" }, () => {
this.focus();
});
}
}
componentDidMount() {
window.addEventListener("keydown", this.handleWindowKeyDown);
}
componentWillUnmount() {
window.removeEventListener("keydown", this.handleWindowKeyDown);
}
focus() {
if (!this.textInput.current) {
return;
}
document.activeElement.blur(); // in case we're read-only
this.textInput.current.focus();
}
render() {
return html`
<form id="composer" class="${this.props.readOnly && !this.state.text ? "read-only" : ""}" onInput=${this.handleInput} onSubmit=${this.handleSubmit}>
<input
type="text"
name="text"
ref=${this.textInput}
value=${this.state.text}
autocomplete="off"
placeholder="Type a message"
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enterkeyhint="send"
onKeyDown=${this.handleInputKeyDown}
/>
</form>
`;
}
}