gamja/state.js

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import Client from "./lib/client.js";
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export const SERVER_BUFFER = "*";
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export const BufferType = {
SERVER: "server",
CHANNEL: "channel",
NICK: "nick",
};
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export const NetworkStatus = Client.Status;
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export const Unread = {
NONE: "",
MESSAGE: "message",
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HIGHLIGHT: "highlight",
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union: (a, b) => {
const priority = {
[Unread.None]: 0,
[Unread.MESSAGE]: 1,
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[Unread.HIGHLIGHT]: 2,
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};
return (priority[a] > priority[b]) ? a : b;
},
};
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export const ReceiptType = {
DELIVERED: "delivered",
READ: "read",
};
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export function getNickURL(nick) {
return "irc:///" + encodeURIComponent(nick) + ",isuser";
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}
export function getBufferURL(buf) {
switch (buf.type) {
case BufferType.SERVER:
return "irc:///";
case BufferType.CHANNEL:
return "irc:///" + encodeURIComponent(buf.name);
case BufferType.NICK:
return getNickURL(buf.name);
}
throw new Error("Unknown buffer type: " + buf.type);
}
export function getMessageURL(buf, msg) {
var bufURL = getBufferURL(buf);
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if (msg.tags.msgid) {
return bufURL + "#msgid=" + encodeURIComponent(msg.tags.msgid);
} else {
return bufURL + "#timestamp=" + encodeURIComponent(msg.tags.time);
}
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}