gamja/state.js

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export const SERVER_BUFFER = "*";
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export const BufferType = {
SERVER: "server",
CHANNEL: "channel",
NICK: "nick",
};
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export const Status = {
DISCONNECTED: "disconnected",
CONNECTING: "connecting",
REGISTERED: "registered",
};
export const Unread = {
NONE: "",
MESSAGE: "message",
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HIGHLIGHT: "highlight",
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union: (a, b) => {
const priority = {
[Unread.None]: 0,
[Unread.MESSAGE]: 1,
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[Unread.HIGHLIGHT]: 2,
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};
return (priority[a] > priority[b]) ? a : b;
},
};