gamja/components/buffer-list.js

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import { html, Component } from "/lib/index.js";
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import { BufferType, Unread } from "/state.js";
function BufferItem(props) {
function handleClick(event) {
event.preventDefault();
props.onClick();
}
var name = props.buffer.name;
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if (props.buffer.type == BufferType.SERVER) {
name = "server";
}
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var activeClass = props.active ? "active" : "";
var unreadClass = "";
if (props.buffer.unread != Unread.NONE) {
unreadClass = "unread-" + props.buffer.unread;
}
var url = "#";
switch (props.buffer.type) {
case BufferType.SERVER:
url = "irc:///";
break;
case BufferType.CHANNEL:
url = "irc:///" + encodeURIComponent(props.buffer.name);
break;
case BufferType.NICK:
url = "irc:///" + encodeURIComponent(props.buffer.name) + ",isnick";
break;
}
return html`
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<li class="${activeClass} ${unreadClass}">
<a href=${url} onClick=${handleClick}>${name}</a>
</li>
`;
}
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function compareBuffers(a, b) {
if (a.type == BufferType.SERVER) {
return -1;
}
if (b.type == BufferType.SERVER) {
return 1;
}
if (a.name > b.name) {
return -1;
}
if (a.name < b.name) {
return 1;
}
return 0;
}
export default function BufferList(props) {
return html`
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<ul>
${Array.from(props.buffers.values()).sort(compareBuffers).map(buf => html`
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<${BufferItem} key=${buf.name} buffer=${buf} onClick=${() => props.onBufferClick(buf.name)} active=${props.activeBuffer == buf.name}/>
`)}
</ul>
`;
}