gamja-old/components/settings-form.js
2022-06-27 16:34:41 +02:00

82 lines
1.7 KiB
JavaScript

import { html, Component } from "../lib/index.js";
export default class SettingsForm extends Component {
state = {};
constructor(props) {
super(props);
this.state.secondsInTimestamps = props.settings.secondsInTimestamps;
this.state.bufferEvents = props.settings.bufferEvents;
this.handleChange = this.handleChange.bind(this);
this.handleSubmit = this.handleSubmit.bind(this);
}
handleChange(event) {
let target = event.target;
let value = target.type == "checkbox" ? target.checked : target.value;
this.setState({ [target.name]: value }, () => {
this.props.onChange(this.state);
});
}
handleSubmit(event) {
event.preventDefault();
this.props.onClose();
}
render() {
return html`
<form onChange=${this.handleChange} onSubmit=${this.handleSubmit}>
<label>
<input
type="checkbox"
name="secondsInTimestamps"
checked=${this.state.secondsInTimestamps}
/>
Show seconds in time indicator
</label>
<br/><br/>
<label>
<input
type="radio"
name="bufferEvents"
value="fold"
checked=${this.state.bufferEvents === "fold"}
/>
Show and fold chat events
</label>
<br/>
<label>
<input
type="radio"
name="bufferEvents"
value="expand"
checked=${this.state.bufferEvents === "expand"}
/>
Show and expand chat events
</label>
<br/>
<label>
<input
type="radio"
name="bufferEvents"
value="hide"
checked=${this.state.bufferEvents === "hide"}
/>
Hide chat events
</label>
<br/><br/>
<button type="button" class="danger" onClick=${() => this.props.onDisconnect()}>
Disconnect
</button>
<button>
Close
</button>
</form>
`;
}
}