const nbt = require('prismarine-nbt') const mcNamespace = 'minecraft:' function inject (bot) { bot.core = { size: { start: { x: 0, y: 0, z: 0 }, end: { x: 15, y: 0, z: 15 } }, start: { x: null, y: null, z: null }, end: { x: null, y: null, z: null }, block: { x: null, y: null, z: null }, refill () { const refillCommand = `/fill ${this.start.x} ${this.start.y} ${this.start.z} ${this.end.x} ${this.end.y} ${this.end.z} repeating_command_block{CustomName:'""'}` const location = { x: Math.floor(bot.position.x), y: Math.floor(bot.position.y) - 1, z: Math.floor(bot.position.z) } const commandBlockId = bot.registry?.itemsByName.command_block.id bot._client.write('set_creative_slot', { slot: 36, item: { present: true, itemId: commandBlockId, itemCount: 1, nbtData: nbt.comp({ BlockEntityTag: nbt.comp({ auto: nbt.byte(1), Command: nbt.string(refillCommand) }) }) } }) bot._client.write('block_dig', { status: 0, location, face: 1 }) bot._client.write('block_place', { location, direction: 1, hand: 0, cursorX: 0.5, cursorY: 0.5, cursorZ: 0.5, insideBlock: false }) }, run (command) { if (!bot.loggedIn) return if (!bot.features.commandNamespaces && command.startsWith(mcNamespace)) command = command.substring(mcNamespace.length) if (bot.features.amnesicCommandBlocks) bot._client.write('update_command_block', { location: this.block, command: '', mode: 0, flags: 0b000 }) bot._client.write('update_command_block', { location: this.block, command: String(command).substring(0, 32767), mode: bot.features.amnesicCommandBlocks ? 1 : 2, flags: 0b100 }) this.block.x++ if (this.block.x > this.end.x) { this.block.x = this.start.x this.block.z++ } if (this.block.z > this.end.z) { this.block.z = this.start.z this.block.y++ } if (this.block.y > this.end.y) { this.block.x = this.start.x this.block.y = this.start.y this.block.z = this.start.z } }, reset () { const x = (bot.position.x >> 4) << 4 const y = 0 const z = (bot.position.z >> 4) << 4 this.start = { x: this.size.start.x + x, y: this.size.start.y + y, z: this.size.start.z + z } this.end = { x: this.size.end.x + x, y: this.size.end.y + y, z: this.size.end.z + z } this.block = { ...this.start } this.refill() } } bot.on('move', oldPos => { bot.core.run(`minecraft:setblock ${Math.floor(oldPos.x)} ${Math.floor(oldPos.y - 1)} ${Math.floor(oldPos.z)} minecraft:air replace mincecraft:command:block`) // Clean up after refills bot.core.reset() }) setInterval(() => bot.core.refill(), 60 * 1000) } module.exports = inject