52 lines
No EOL
1.4 KiB
XML
52 lines
No EOL
1.4 KiB
XML
<!-- The "id" field is the id of the tile. The first tile have the id 0 and the other have 1 more than the previous one. -->
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<!-- The "text" field is the value of the information to put in the array created by programmation. In this case, this field -->
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<!-- will be the frame of the tile: -->
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<!-- 0 for empty tile. -->
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<!-- 1 for cross tile. -->
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<!-- 2 for vertical tile. -->
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<!-- 3 for horizontal tile. -->
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<!-- 4 for curve tile.(left-down) -->
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<!-- 5 for curve tile.(left-top) -->
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<!-- 6 for curve tile.(right-top) -->
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<!-- 7 for curve tile.(right-down) -->
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<!-- 8 for the bank. -->
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<object level="25">
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<tiles>
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<word id="0" text="4" />
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<word id="1" text="0" />
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<word id="2" text="4" />
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<word id="3" text="6" />
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<word id="4" text="9" />
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<word id="5" text="6" />
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<word id="6" text="2" />
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<word id="7" text="1" />
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<word id="8" text="5" />
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<word id="9" text="9" />
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<word id="10" text="0" />
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<word id="11" text="0" />
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<word id="12" text="1" />
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<word id="13" text="3" />
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<word id="14" text="9" />
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<word id="15" text="0" />
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<word id="16" text="7" />
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<word id="17" text="2" />
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<word id="18" text="4" />
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<word id="19" text="9" />
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<word id="20" text="0" />
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<word id="21" text="3" />
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<word id="22" text="8" />
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<word id="23" text="9" />
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<word id="24" text="9" />
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</tiles>
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<gems>
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<word id="0" text="3" />
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<word id="1" text="17" />
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</gems>
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</object> |