bad-piggies-0.1.3-porting/Assets/Scenes/UI/LevelSelection/Episode2LevelSelection.unity
2024-02-24 22:40:44 -05:00

4455 lines
110 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
Scene:
m_ObjectHideFlags: 0
m_PVSData:
m_QueryMode: 1
m_PVSObjectsArray: []
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
viewCellSize: 0
bakeMode: 0
memoryUsage: 0
--- !u!104 &2
RenderSettings:
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientLight: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 0}
m_ObjectHideFlags: 0
--- !u!127 &3
HaloManager:
m_ObjectHideFlags: 0
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
m_LightProbes: {fileID: 0}
m_Lightmaps: []
m_LightmapsMode: 1
m_BakedColorSpace: 0
m_UseDualLightmapsInForward: 0
m_LightmapEditorSettings:
m_Resolution: 2
m_LastUsedResolution: 0
m_TextureWidth: 1024
m_TextureHeight: 1024
m_BounceBoost: 0
m_BounceIntensity: 0
m_SkyLightColor: {r: 0, g: 0, b: 0, a: 0}
m_SkyLightIntensity: 0
m_Quality: 0
m_Bounces: 0
m_FinalGatherRays: 0
m_FinalGatherContrastThreshold: 0
m_FinalGatherGradientThreshold: 0
m_FinalGatherInterpolationPoints: 0
m_AOAmount: 0
m_AOMaxDistance: 1
m_AOContrast: 0
m_LODSurfaceMappingDistance: 0
m_Padding: 2
m_TextureCompression: 1
m_LockAtlas: 0
--- !u!196 &5
NavMeshSettings:
m_ObjectHideFlags: 0
m_BuildSettings:
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
widthInaccuracy: 0
heightInaccuracy: 0
m_NavMesh: {fileID: 0}
--- !u!33 &221
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 70}
m_Mesh: {fileID: 4300000, guid: 7da3df4c53aacc24eb4f791f428e4b01, type: 2}
--- !u!33 &220
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 69}
m_Mesh: {fileID: 4300000, guid: 1f6047a73a000984ba6ba63b3394cb91, type: 2}
--- !u!33 &219
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 67}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &218
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 66}
m_Mesh: {fileID: 4300000, guid: 36aac02bacc0e134493b6c0b6a3c78b5, type: 2}
--- !u!33 &217
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 64}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &216
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 63}
m_Mesh: {fileID: 4300000, guid: 454196a2fa20530409f02908c692170c, type: 2}
--- !u!33 &213
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 60}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &214
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61}
m_Mesh: {fileID: 4300000, guid: d1bf6ae05f81c6b48a6a255b27a8b598, type: 2}
--- !u!33 &222
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 71}
m_Mesh: {fileID: 4300000, guid: bd2a5db02b2320a42a7f3563a524c1cd, type: 2}
--- !u!33 &212
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 59}
m_Mesh: {fileID: 4300000, guid: 3dc060473ecbae843857addebe5d5a85, type: 2}
--- !u!33 &211
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 57}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &210
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 55}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &209
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 54}
m_Mesh: {fileID: 4300000, guid: d9a9dce6faf639a49a69cbc2d1f9355d, type: 2}
--- !u!33 &215
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 62}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &223
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 72}
m_Mesh: {fileID: 4300000, guid: d18b5ad81f5c82d4686727663a742054, type: 2}
--- !u!33 &225
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 76}
m_Mesh: {fileID: 4300000, guid: 927df78689c411042a1b952cb7c7ba37, type: 2}
--- !u!33 &208
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53}
m_Mesh: {fileID: 4300000, guid: b71994a25cc0a074eae738f4eb10598b, type: 2}
--- !u!33 &226
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 77}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &227
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 78}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &228
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 79}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &229
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 80}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &230
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 83}
m_Mesh: {fileID: 4300000, guid: 883aff402e04c624690cce1caf0c4016, type: 2}
--- !u!33 &231
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 84}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &232
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 85}
m_Mesh: {fileID: 4300000, guid: 670ee60c420ff2c4d859499686e862c7, type: 2}
--- !u!33 &233
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 86}
m_Mesh: {fileID: 4300000, guid: b5b8d4571f31c1c4b8bcc427a579c695, type: 2}
--- !u!33 &234
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 87}
m_Mesh: {fileID: 4300000, guid: 039f370edfc12f44992957fc58f337e9, type: 2}
--- !u!33 &235
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 88}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &236
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 89}
m_Mesh: {fileID: 4300000, guid: f85c8e00057743d49af941bcfb0cd8d7, type: 2}
--- !u!33 &237
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 90}
m_Mesh: {fileID: 4300000, guid: 8f24116d3e18c244780616ef5af98818, type: 2}
--- !u!33 &238
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 91}
m_Mesh: {fileID: 4300000, guid: 579671de18e73c246a9f95413ef88d00, type: 2}
--- !u!33 &224
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 74}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &207
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 52}
m_Mesh: {fileID: 4300000, guid: 587c69669052ee34eb77d7e348a046cf, type: 2}
--- !u!33 &205
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 49}
m_Mesh: {fileID: 4300000, guid: 901ee587298337148b5dfdb2cd92dfc0, type: 2}
--- !u!65 &239
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 38}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 3.3333333, y: 3.3333333, z: 0}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &175
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 67}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 11
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &176
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 69}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &177
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 70}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &178
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 71}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &179
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 72}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &180
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 74}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 6
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &181
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 76}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &182
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 77}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 1
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &183
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 78}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 0
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &184
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 79}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 2
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &185
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 80}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 5
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &186
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 83}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &187
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 84}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 4
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &188
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 85}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!33 &206
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 50}
m_Mesh: {fileID: 4300000, guid: 04af709f36fd1fa47bde548cbf71a3ec, type: 2}
--- !u!23 &189
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 86}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &191
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 88}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 3
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &192
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 89}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &193
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 90}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &194
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 91}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!33 &195
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 38}
m_Mesh: {fileID: 4300000, guid: 1072745b529307e4a864d7bcebaf475b, type: 2}
--- !u!33 &196
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 39}
m_Mesh: {fileID: 4300000, guid: d827c03f12f760847b762d1541190210, type: 2}
--- !u!33 &197
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 40}
m_Mesh: {fileID: 4300000, guid: 856ad2f029a45324dbb3f3b5da043162, type: 2}
--- !u!33 &198
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 41}
m_Mesh: {fileID: 4300000, guid: 7b12265a6b2ef3e4bb5c1a2655bb4d64, type: 2}
--- !u!33 &199
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 42}
m_Mesh: {fileID: 4300000, guid: b1a0064869f4b994cb7525b664a44728, type: 2}
--- !u!33 &200
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 43}
m_Mesh: {fileID: 4300000, guid: be1cbcdc7c9112b49a95b51931c47118, type: 2}
--- !u!33 &201
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 45}
m_Mesh: {fileID: 4300000, guid: 27b2cbc9e16025b4eb13340fcb59a819, type: 2}
--- !u!33 &202
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 46}
m_Mesh: {fileID: 4300000, guid: ab196dc187eefad4ba202bb3061a2df9, type: 2}
--- !u!33 &203
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 47}
m_Mesh: {fileID: 4300000, guid: ede52eb126b4b4f4bab6cd02d4ca7e32, type: 2}
--- !u!33 &204
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 48}
m_Mesh: {fileID: 4300000, guid: 3a12b598b6b0a964d88b5c1de4e57527, type: 2}
--- !u!23 &190
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 87}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!65 &240
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 41}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 3.3333333, y: 3.3333333, z: 0}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &243
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 52}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 1.6666666, y: 3.3333333, z: 0}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &242
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 46}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 3.3333333, y: 3.3333333, z: 0}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &278
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 59}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 256
m_UVx: 0
m_UVy: 2
m_width: 8
m_height: 2
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.25048828
width: 0.99902344
height: 0.24902344
--- !u!114 &279
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 60}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &280
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 8
m_UVy: 14
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.8754883
width: 0.12402344
height: 0.12402344
--- !u!114 &281
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 592a4f4281d4a97a9440d67f0f1016e1, type: 3}
m_Name:
messageTargetObject: {fileID: 37}
targetComponent: LevelSelector
methodToInvoke: OpenUnlockAllLevelsPurchasePage
messageParameter: Episode1_Start
eventToSend: 0
animate: 1
activateOnHold: 0
--- !u!114 &282
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f10c166b40fca068dc263d3b305cb4c8, type: 3}
m_Name:
m_anchor: 1
relativePosition: -81.6226
--- !u!114 &283
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 62}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &284
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 63}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 128
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 256
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 32
m_atlasGridSubdivisions: 128
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.00048828125
width: 0.12402344
height: 0.24902344
--- !u!114 &285
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 64}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &286
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 65}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0a3abde32c8efcb5a8ef157385cd13f, type: 3}
m_Name:
--- !u!114 &287
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 66}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 896
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 896
m_spriteHeight: 128
m_UVx: 2
m_UVy: 0
m_width: 14
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.00048828125
width: 0.87402344
height: 0.12402344
--- !u!114 &288
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 67}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &289
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 68}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f081b895f1a188d2360e4c9344ee411e, type: 3}
m_Name:
buttonPrefab: {fileID: 1738824453614824, guid: 9572c0c1ad229af4f8ce189496ab6475, type: 2}
horizontalCount: 5
offset: {x: 4, y: 4}
count: 15
--- !u!114 &290
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 69}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 256
m_UVx: 0
m_UVy: 2
m_width: 8
m_height: 2
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.25048828
width: 0.99902344
height: 0.24902344
--- !u!114 &291
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 70}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 512
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 512
m_UVx: 0
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.5004883
width: 0.99902344
height: 0.49902344
--- !u!114 &277
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 57}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &292
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 71}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 512
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 512
m_UVx: 0
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.5004883
width: 0.99902344
height: 0.49902344
--- !u!114 &294
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 74}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &295
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 76}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 256
m_UVx: 0
m_UVy: 2
m_width: 8
m_height: 2
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.25048828
width: 0.99902344
height: 0.24902344
--- !u!114 &296
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 77}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &297
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 78}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &298
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 79}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &299
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 80}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &300
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 83}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 512
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 512
m_UVx: 0
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.5004883
width: 0.99902344
height: 0.49902344
--- !u!114 &301
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 84}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &302
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 85}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 256
m_UVx: 0
m_UVy: 2
m_width: 8
m_height: 2
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.25048828
width: 0.99902344
height: 0.24902344
--- !u!114 &303
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 86}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 32
m_textureHeight: 32
m_scale: 1
m_spriteWidth: 32
m_spriteHeight: 32
m_UVx: 5
m_UVy: 5
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.15673828
y: 0.15673828
width: 0.030273438
height: 0.030273438
--- !u!114 &304
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 87}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 512
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 512
m_UVx: 0
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.5004883
width: 0.99902344
height: 0.49902344
--- !u!114 &305
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 88}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &306
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 89}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 7
m_UVy: 4
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.43798828
y: 0.25048828
width: 0.061523438
height: 0.061523438
--- !u!114 &307
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 90}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 256
m_UVx: 0
m_UVy: 2
m_width: 8
m_height: 2
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.25048828
width: 0.99902344
height: 0.24902344
--- !u!114 &293
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 72}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 512
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 512
m_UVx: 0
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.5004883
width: 0.99902344
height: 0.49902344
--- !u!114 &276
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 55}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &275
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 54}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 896
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 896
m_spriteHeight: 128
m_UVx: 2
m_UVy: 0
m_width: 14
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.00048828125
width: 0.87402344
height: 0.12402344
--- !u!114 &274
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 256
m_UVx: 0
m_UVy: 2
m_width: 8
m_height: 2
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.25048828
width: 0.99902344
height: 0.24902344
--- !u!23 &174
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 66}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!65 &244
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 58}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 188, y: 1, z: 4}
m_Center: {x: 14.18, y: 0.48, z: 0}
--- !u!65 &245
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 3.3333333, y: 3.3333333, z: 0}
m_Center: {x: 0, y: 0, z: 0}
--- !u!81 &246
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 51}
m_Enabled: 1
--- !u!92 &247
GUILayer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 51}
m_Enabled: 1
--- !u!92 &248
GUILayer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 65}
m_Enabled: 1
--- !u!124 &249
FlareLayer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 51}
m_Enabled: 1
--- !u!124 &250
FlareLayer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 65}
m_Enabled: 1
--- !u!114 &251
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 73}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7c986dea376b34b728309e04d813a064, type: 3}
m_Name:
m_platformSingletons:
- platforms: 0000000001000000
singleton: {fileID: 1010420782423460, guid: 0b21fa8e96a855b4e93f69dfcd96aea0, type: 2}
- platforms: 00000000
singleton: {fileID: 1686902206389719, guid: b9980b9dab5673c489f69c707050811c, type: 2}
- platforms: 010000000200000003000000
singleton: {fileID: 1741564485144309, guid: 647cf2b1371485a49a960736fc940aa1, type: 2}
m_commonSingletons:
- {fileID: 1685527600985331, guid: 898956fe5d421c44bac40d072cfb2091, type: 2}
- {fileID: 1940401167535012, guid: be6347ac428917f46837691f10eaaa28, type: 2}
- {fileID: 1979736422260087, guid: 0c1f1cd00910df84a9e3ae2bbb2921ee, type: 2}
- {fileID: 1612382890139054, guid: 3a9d32270fbd75948890ffa2e3039ff7, type: 2}
- {fileID: 1141285612004401, guid: a18214f42a0ce3f469b08b888a46bf39, type: 2}
- {fileID: 1559444146203176, guid: 403bdf0131de2b64ab5d813c6239c94c, type: 2}
- {fileID: 1529975576438445, guid: 9e7b4584c073cf044a7275ac946b196e, type: 2}
- {fileID: 1565946333264733, guid: 9f1538c610358a94fa192ab79ad7f5b6, type: 2}
- {fileID: 1030806660305002, guid: 023127e3cde961a4e9744a389d15108c, type: 2}
- {fileID: 1443783880501952, guid: 1e5d0d8cbb3746f44a20a549291c4a10, type: 2}
- {fileID: 1939327994271566, guid: ee7557f811b8a1a4298bb38bd2fe3cb7, type: 2}
- {fileID: 1771208703547500, guid: 647fc47148382404e900dbf03e0ad9a4, type: 2}
--- !u!114 &252
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 37}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 09cdeb1fc600795ec533e671e1c8e77b, type: 3}
m_Name:
m_levelButtonPrefab: {fileID: 1738824453614824, guid: 9572c0c1ad229af4f8ce189496ab6475, type: 2}
m_levelJokerButtonPrefab: {fileID: 1293314378252881, guid: 740cfc0f021ba9f468c69c4fb5a9047d, type: 2}
m_levelsPerPage: 15
m_episodeLevelsGameDataIndex: 1
m_startingCutsceneButton: {fileID: 97}
m_endingCutsceneButton: {fileID: 102}
m_leftScroll: {fileID: 52}
m_rightScroll: {fileID: 43}
m_pageDot: {fileID: 1433251979902845, guid: 80099662116e09f47badb0ad9a25a333, type: 2}
--- !u!114 &253
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 38}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f10c166b40fca068dc263d3b305cb4c8, type: 3}
m_Name:
m_anchor: 0
relativePosition: 74.49774
--- !u!114 &254
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 38}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 592a4f4281d4a97a9440d67f0f1016e1, type: 3}
m_Name:
messageTargetObject: {fileID: 37}
targetComponent: LevelSelector
methodToInvoke: GoToEpisodeSelection
messageParameter: Episode1_Start
eventToSend: 0
animate: 1
activateOnHold: 0
--- !u!114 &255
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 38}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 14
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.8754883
width: 0.12402344
height: 0.12402344
--- !u!114 &256
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 39}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 896
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 896
m_spriteHeight: 128
m_UVx: 2
m_UVy: 0
m_width: 14
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.00048828125
width: 0.87402344
height: 0.12402344
--- !u!114 &257
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 40}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 896
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 896
m_spriteHeight: 128
m_UVx: 2
m_UVy: 0
m_width: 14
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.00048828125
width: 0.87402344
height: 0.12402344
--- !u!114 &258
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 41}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.7504883
y: 0.7504883
width: 0.12402344
height: 0.12402344
--- !u!114 &259
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 41}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 592a4f4281d4a97a9440d67f0f1016e1, type: 3}
m_Name:
messageTargetObject: {fileID: 37}
targetComponent: LevelSelector
methodToInvoke: LoadOpeningCutscene
messageParameter: Episode2_Start
eventToSend: 0
animate: 1
activateOnHold: 0
--- !u!114 &273
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 52}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f10c166b40fca068dc263d3b305cb4c8, type: 3}
m_Name:
m_anchor: 0
relativePosition: 69.81808
--- !u!114 &272
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 52}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 64
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 128
m_UVx: 3
m_UVy: 10
m_width: 1
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.18798828
y: 0.6254883
width: 0.061523438
height: 0.12402344
--- !u!114 &271
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 52}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 592a4f4281d4a97a9440d67f0f1016e1, type: 3}
m_Name:
messageTargetObject: {fileID: 37}
targetComponent: LevelSelector
methodToInvoke: PreviousPage
messageParameter: Episode1_Start
eventToSend: 0
animate: 1
activateOnHold: 0
--- !u!114 &270
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 50}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 896
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 896
m_spriteHeight: 128
m_UVx: 2
m_UVy: 0
m_width: 14
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.00048828125
width: 0.87402344
height: 0.12402344
--- !u!114 &269
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 49}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 16
m_textureHeight: 16
m_scale: 1
m_spriteWidth: 16
m_spriteHeight: 16
m_UVx: 34
m_UVy: 1
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 64
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5317383
y: 0.016113281
width: 0.0146484375
height: 0.0146484375
--- !u!114 &268
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 48}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 512
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 512
m_UVx: 0
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.5004883
width: 0.99902344
height: 0.49902344
--- !u!65 &241
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 43}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 1.6666666, y: 3.3333333, z: 0}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &267
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 47}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 512
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 512
m_UVx: 0
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.5004883
width: 0.99902344
height: 0.49902344
--- !u!114 &265
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 46}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 592a4f4281d4a97a9440d67f0f1016e1, type: 3}
m_Name:
messageTargetObject: {fileID: 37}
targetComponent: LevelSelector
methodToInvoke: LoadEndingCutscene
messageParameter: Episode2_End
eventToSend: 0
animate: 1
activateOnHold: 0
--- !u!114 &264
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 45}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 4
m_UVy: 4
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.12548828
y: 0.12548828
width: 0.24902344
height: 0.12402344
--- !u!114 &263
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 43}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f10c166b40fca068dc263d3b305cb4c8, type: 3}
m_Name:
m_anchor: 1
relativePosition: -57.972767
--- !u!114 &262
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 43}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 592a4f4281d4a97a9440d67f0f1016e1, type: 3}
m_Name:
messageTargetObject: {fileID: 37}
targetComponent: LevelSelector
methodToInvoke: NextPage
messageParameter: Episode1_Start
eventToSend: 0
animate: 1
activateOnHold: 0
--- !u!114 &261
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 43}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 64
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 128
m_UVx: 3
m_UVy: 10
m_width: 1
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.18798828
y: 0.6254883
width: 0.061523438
height: 0.12402344
--- !u!114 &260
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 42}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 256
m_UVx: 0
m_UVy: 2
m_width: 8
m_height: 2
m_atlasGridSubdivisions: 8
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.00048828125
y: 0.25048828
width: 0.99902344
height: 0.24902344
--- !u!114 &266
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 46}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.7504883
y: 0.7504883
width: 0.12402344
height: 0.12402344
--- !u!23 &173
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 64}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 12
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &170
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5f4638ff397d286408d302d1bfd0305d, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &171
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 62}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 13
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!1 &72
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 128}
- 33: {fileID: 223}
- 23: {fileID: 179}
- 114: {fileID: 293}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &73
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 129}
- 114: {fileID: 251}
m_Layer: 0
m_Name: SingletonSpawner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &74
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 130}
- 33: {fileID: 224}
- 23: {fileID: 180}
- 114: {fileID: 294}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &75
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 131}
m_Layer: 0
m_Name: GrassLayer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &76
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 132}
- 33: {fileID: 225}
- 23: {fileID: 181}
- 114: {fileID: 295}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &77
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 133}
- 33: {fileID: 226}
- 23: {fileID: 182}
- 114: {fileID: 296}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &78
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 134}
- 33: {fileID: 227}
- 23: {fileID: 183}
- 114: {fileID: 297}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &79
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 135}
- 33: {fileID: 228}
- 23: {fileID: 184}
- 114: {fileID: 298}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &80
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 136}
- 33: {fileID: 229}
- 23: {fileID: 185}
- 114: {fileID: 299}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &81
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 137}
m_Layer: 0
m_Name: MenuCameraSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &82
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 138}
m_Layer: 0
m_Name: BGLayerNear
m_TagString: ParallaxLayerNear
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &83
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 139}
- 33: {fileID: 230}
- 23: {fileID: 186}
- 114: {fileID: 300}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &84
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 140}
- 33: {fileID: 231}
- 23: {fileID: 187}
- 114: {fileID: 301}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &85
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 141}
- 33: {fileID: 232}
- 23: {fileID: 188}
- 114: {fileID: 302}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &71
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 127}
- 33: {fileID: 222}
- 23: {fileID: 178}
- 114: {fileID: 292}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &86
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 142}
- 33: {fileID: 233}
- 23: {fileID: 189}
- 114: {fileID: 303}
m_Layer: 0
m_Name: Grass_fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &88
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 144}
- 33: {fileID: 235}
- 23: {fileID: 191}
- 114: {fileID: 305}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &89
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 145}
- 33: {fileID: 236}
- 23: {fileID: 192}
- 114: {fileID: 306}
m_Layer: 0
m_Name: Background_Near_fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &90
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 146}
- 33: {fileID: 237}
- 23: {fileID: 193}
- 114: {fileID: 307}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &91
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 147}
- 33: {fileID: 238}
- 23: {fileID: 194}
- 114: {fileID: 308}
m_Layer: 0
m_Name: Background_Far_fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &92
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 148}
m_Layer: 0
m_Name: BGLayerFar
m_TagString: ParallaxLayerFar
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &93
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 37}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 124}
- {fileID: 102}
- {fileID: 94}
- {fileID: 97}
- {fileID: 99}
- {fileID: 108}
- {fileID: 117}
m_Father: {fileID: 0}
--- !u!4 &94
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 38}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -11.393288, y: -7.929158, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 93}
--- !u!4 &95
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 39}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 61.400253, y: -5.0496855, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 100}
--- !u!4 &96
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 40}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -31.85849, y: -5.0496836, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 100}
--- !u!4 &97
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 41}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -8.063542, y: 7.999746, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 93}
--- !u!4 &98
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 42}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -53.35, y: -1, z: -44}
m_LocalScale: {x: 1.02, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &99
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 43}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 11.823626, y: 0.18562692, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 93}
--- !u!4 &100
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 44}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -65.0661, y: -3.1049156, z: -9.67749}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 96}
- {fileID: 110}
- {fileID: 95}
- {fileID: 106}
- {fileID: 122}
- {fileID: 105}
m_Father: {fileID: 112}
--- !u!4 &101
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 45}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 56.218994, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: 2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!1 &87
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 143}
- 33: {fileID: 234}
- 23: {fileID: 190}
- 114: {fileID: 304}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &70
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 126}
- 33: {fileID: 221}
- 23: {fileID: 177}
- 114: {fileID: 291}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &69
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 125}
- 33: {fileID: 220}
- 23: {fileID: 176}
- 114: {fileID: 290}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &68
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 124}
- 114: {fileID: 289}
m_Layer: 10
m_Name: ButtonGrid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &37
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 93}
- 114: {fileID: 252}
m_Layer: 10
m_Name: LevelSelector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &38
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 94}
- 23: {fileID: 151}
- 33: {fileID: 195}
- 114: {fileID: 255}
- 65: {fileID: 239}
- 114: {fileID: 254}
- 114: {fileID: 253}
m_Layer: 10
m_Name: HomeButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &39
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 95}
- 23: {fileID: 152}
- 33: {fileID: 196}
- 114: {fileID: 256}
m_Layer: 0
m_Name: Grass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &40
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 96}
- 23: {fileID: 153}
- 33: {fileID: 197}
- 114: {fileID: 257}
m_Layer: 0
m_Name: Grass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &41
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 97}
- 23: {fileID: 154}
- 33: {fileID: 198}
- 114: {fileID: 258}
- 65: {fileID: 240}
- 114: {fileID: 259}
m_Layer: 10
m_Name: CutsceneStartButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &42
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 98}
- 33: {fileID: 199}
- 23: {fileID: 155}
- 114: {fileID: 260}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &43
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 99}
- 23: {fileID: 156}
- 33: {fileID: 200}
- 114: {fileID: 261}
- 65: {fileID: 241}
- 114: {fileID: 262}
- 114: {fileID: 263}
m_Layer: 10
m_Name: NextPageButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &44
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 100}
m_Layer: 0
m_Name: FGLayer
m_TagString: ParallaxLayerForeground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &45
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 101}
- 33: {fileID: 201}
- 23: {fileID: 157}
- 114: {fileID: 264}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &46
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 102}
- 23: {fileID: 158}
- 33: {fileID: 202}
- 114: {fileID: 266}
- 65: {fileID: 242}
- 114: {fileID: 265}
m_Layer: 10
m_Name: CutsceneEndButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &47
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 103}
- 33: {fileID: 203}
- 23: {fileID: 159}
- 114: {fileID: 267}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &48
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 104}
- 33: {fileID: 204}
- 23: {fileID: 160}
- 114: {fileID: 268}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &49
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 105}
- 23: {fileID: 161}
- 33: {fileID: 205}
- 114: {fileID: 269}
m_Layer: 0
m_Name: Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &50
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 106}
- 23: {fileID: 162}
- 33: {fileID: 206}
- 114: {fileID: 270}
m_Layer: 0
m_Name: Grass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &51
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 107}
- 20: {fileID: 149}
- 92: {fileID: 247}
- 124: {fileID: 249}
- 81: {fileID: 246}
m_Layer: 10
m_Name: HUDCamera
m_TagString: HUDCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &52
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 108}
- 23: {fileID: 163}
- 33: {fileID: 207}
- 114: {fileID: 272}
- 65: {fileID: 243}
- 114: {fileID: 271}
- 114: {fileID: 273}
m_Layer: 10
m_Name: PreviousPageButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &53
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 109}
- 33: {fileID: 208}
- 23: {fileID: 164}
- 114: {fileID: 274}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &67
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 123}
- 33: {fileID: 219}
- 23: {fileID: 175}
- 114: {fileID: 288}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &66
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 122}
- 23: {fileID: 174}
- 33: {fileID: 218}
- 114: {fileID: 287}
m_Layer: 0
m_Name: Grass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &65
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 121}
- 20: {fileID: 150}
- 92: {fileID: 248}
- 124: {fileID: 250}
- 114: {fileID: 309}
- 114: {fileID: 286}
m_Layer: 0
m_Name: BackgroundCamera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &64
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 120}
- 33: {fileID: 217}
- 23: {fileID: 173}
- 114: {fileID: 285}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &63
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 119}
- 33: {fileID: 216}
- 23: {fileID: 172}
- 114: {fileID: 284}
m_Layer: 0
m_Name: Background_Sky
m_TagString: ParallaxLayerSky
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &62
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 118}
- 33: {fileID: 215}
- 23: {fileID: 171}
- 114: {fileID: 283}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &102
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 46}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -14.069485, y: 4.40528, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 93}
--- !u!1 &61
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 117}
- 23: {fileID: 170}
- 33: {fileID: 214}
- 114: {fileID: 280}
- 65: {fileID: 245}
- 114: {fileID: 281}
- 114: {fileID: 282}
m_Layer: 10
m_Name: UnlockAllLevelsButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &59
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 115}
- 33: {fileID: 212}
- 23: {fileID: 168}
- 114: {fileID: 278}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &58
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 114}
- 65: {fileID: 244}
m_Layer: 0
m_Name: GroundCollider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &57
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 113}
- 33: {fileID: 211}
- 23: {fileID: 167}
- 114: {fileID: 277}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &56
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 112}
m_Layer: 0
m_Name: Background_Plateau_01_SET
m_TagString: World
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &55
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 111}
- 33: {fileID: 210}
- 23: {fileID: 166}
- 114: {fileID: 276}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &54
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 110}
- 23: {fileID: 165}
- 33: {fileID: 209}
- 114: {fileID: 275}
m_Layer: 0
m_Name: Grass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &60
GameObject:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Component:
- 4: {fileID: 116}
- 33: {fileID: 213}
- 23: {fileID: 169}
- 114: {fileID: 279}
m_Layer: 8
m_Name: Grass
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!23 &172
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 63}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!4 &103
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 47}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -73.03648, y: -8, z: -50}
m_LocalScale: {x: 1.01, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &105
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 49}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 61.235928, y: -11.035723, z: 0}
m_LocalScale: {x: 560, y: 22.5875, z: 1}
m_Children: []
m_Father: {fileID: 100}
--- !u!4 &141
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 85}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 53.320644, y: -1, z: -44}
m_LocalScale: {x: 1.01, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &142
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 86}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 9.963087, y: -10.028057, z: 24.50781}
m_LocalScale: {x: 224, y: 7.1187873, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &143
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 87}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -46.36824, y: -8, z: -50}
m_LocalScale: {x: 1, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &144
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 88}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 82.81489, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: 2.2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &145
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 89}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -9, z: -44}
m_LocalScale: {x: 112.1, y: 6.125008, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &146
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 90}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.020618916, y: -1, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &147
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 91}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -73, y: -16, z: -50}
m_LocalScale: {x: 112.01, y: 6.125008, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &148
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 92}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 66, y: 15.343164, z: 60}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 147}
- {fileID: 126}
- {fileID: 128}
- {fileID: 127}
- {fileID: 103}
- {fileID: 143}
- {fileID: 139}
- {fileID: 104}
m_Father: {fileID: 112}
--- !u!20 &149
Camera:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 51}
m_Enabled: 1
m_ClearFlags: 3
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 10
m_Depth: 1
m_CullingMask:
serializedVersion: 2
m_Bits: 1024
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_HDR: 0
--- !u!20 &150
Camera:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 65}
m_Enabled: 1
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 15
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294949887
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_HDR: 0
--- !u!23 &151
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 38}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5f4638ff397d286408d302d1bfd0305d, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &152
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 39}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &153
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 40}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &154
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 41}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5f4638ff397d286408d302d1bfd0305d, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!4 &140
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 84}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -36.909134, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: -2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!23 &155
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 42}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &157
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 45}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 9
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &158
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 46}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5f4638ff397d286408d302d1bfd0305d, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &159
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 47}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &160
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 48}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &161
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 49}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &162
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 50}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &163
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 52}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5f4638ff397d286408d302d1bfd0305d, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &164
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &165
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 54}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &166
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 55}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 8
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &167
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 57}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 7
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &168
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 59}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &169
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 60}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5d58c60a17e881546b159c4c5d275dfb, type: 2}
m_SubsetIndices:
- 10
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!114 &308
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 91}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3}
m_Name:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.061523438
height: 0.061523438
--- !u!23 &156
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 43}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 5f4638ff397d286408d302d1bfd0305d, type: 2}
m_SubsetIndices: []
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!4 &139
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 83}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -19.70066, y: -8, z: -50}
m_LocalScale: {x: 1.01, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &138
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 82}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7, y: 3.6243992, z: 50}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 145}
- {fileID: 132}
- {fileID: 98}
- {fileID: 115}
- {fileID: 146}
- {fileID: 109}
- {fileID: 141}
- {fileID: 125}
m_Father: {fileID: 112}
--- !u!4 &137
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 81}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 15.627204, y: 0.15549377, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 121}
- {fileID: 107}
m_Father: {fileID: 0}
--- !u!4 &106
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 50}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 108.02319, y: -5.0496845, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 100}
--- !u!4 &107
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 51}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.627204, y: -0.15549377, z: -100}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 137}
--- !u!4 &108
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 52}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -11.515154, y: 0.22508675, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 93}
--- !u!4 &109
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 53}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 26.624994, y: -1, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &110
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 54}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 14.759941, y: -5.0496845, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 100}
--- !u!4 &111
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 55}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 96.44505, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: -2.1015713, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &112
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 56}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 119}
- {fileID: 131}
- {fileID: 138}
- {fileID: 148}
- {fileID: 100}
m_Father: {fileID: 0}
--- !u!4 &113
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 57}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 3.0784779, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: 2.025, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &114
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 58}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.3401084, y: -5.910392, z: 24.445625}
m_LocalScale: {x: 1, y: 0.70977086, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &115
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 59}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -26.678623, y: -1, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &116
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 60}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -63.553993, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: -2.1, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &117
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 11.207745, y: -7.929158, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 93}
--- !u!4 &118
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 62}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 16.381002, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: -2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &119
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 63}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7, y: 24.172752, z: 20}
m_LocalScale: {x: 56, y: 7.5, z: 1}
m_Children: []
m_Father: {fileID: 112}
--- !u!4 &120
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 64}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -76.85654, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: 2, y: 0.75, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &121
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 65}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.6272, y: 2.1068583, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 137}
--- !u!4 &122
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 66}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 154.66785, y: -5.0496864, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 100}
--- !u!4 &136
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 80}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 69.52149, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: -2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &135
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 79}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -23.5664, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: 2.0249999, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &134
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 78}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 29.634949, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: 2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &133
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 77}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 42.9375, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: -2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &132
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 76}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -80, y: -1, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &131
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 75}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -16.804922, y: 0.717626, z: -22.507812}
m_LocalScale: {x: 1, y: 1.4089054, z: 1}
m_Children:
- {fileID: 142}
- {fileID: 120}
- {fileID: 116}
- {fileID: 130}
- {fileID: 140}
- {fileID: 135}
- {fileID: 123}
- {fileID: 118}
- {fileID: 113}
- {fileID: 134}
- {fileID: 133}
- {fileID: 136}
- {fileID: 101}
- {fileID: 111}
- {fileID: 144}
- {fileID: 114}
m_Father: {fileID: 112}
--- !u!4 &104
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 48}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 6.9723053, y: -8, z: -50}
m_LocalScale: {x: 1.003, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &130
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 74}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -50.211655, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: 2.025, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &128
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 72}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -126.36403, y: -8, z: -50}
m_LocalScale: {x: 1.01, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &127
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 71}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -99.71011, y: -8, z: -50}
m_LocalScale: {x: 1, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &126
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 70}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -153, y: -8, z: -50}
m_LocalScale: {x: 1, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 148}
--- !u!4 &125
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 69}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 80.04132, y: -1, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 138}
--- !u!4 &124
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 68}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 5.8135605, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 93}
--- !u!4 &123
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 67}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -10.263868, y: -6.0016546, z: 24.507812}
m_LocalScale: {x: -2, y: 0.74999994, z: 1}
m_Children: []
m_Father: {fileID: 131}
--- !u!4 &129
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 73}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
--- !u!114 &309
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 65}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 52e110dcd175c5d39a75f74d0aec9e72, type: 3}
m_Name: