30 lines
547 B
C#
30 lines
547 B
C#
using UnityEngine;
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public class Assert : MonoBehaviour
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{
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public static bool IsValid(Object objectToCheck, string objectName)
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{
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if ((bool)objectToCheck)
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{
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return true;
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}
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Debug.LogError("Object is not valid: " + objectName, objectToCheck);
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Debug.Break();
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return false;
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}
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public static void ErrorBreak(string message)
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{
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Debug.LogError("Error: " + message);
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Debug.Break();
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}
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public static void Check(bool condition, string errorMessage)
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{
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if (!condition)
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{
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Debug.LogError(errorMessage);
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Debug.Break();
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}
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}
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}
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