using UnityEngine; public class SecretPlace : OneTimeCollectable { private bool m_disablingGoal; private float m_animationTimer; private void Awake() { m_disablingGoal = false; if (!GameProgress.GetBool("SECRET_DISCOVERED_" + Application.loadedLevelName)) { } } public override void Collect() { if (!collected) { if ((bool)collectedEffect) { Object.Instantiate(collectedEffect, base.transform.position, base.transform.rotation); } AudioManager instance = AudioManager.Instance; instance.Play2dEffect(instance.CommonAudioCollection.bonusBoxCollected); collected = true; m_disablingGoal = true; m_animationTimer = 0f; OnCollected(); } } private void Update() { if (m_disablingGoal) { m_animationTimer += Time.deltaTime; if (m_animationTimer < 0.2f) { base.transform.localScale += Vector3.one * Time.deltaTime; return; } if (m_animationTimer < 1f) { base.transform.localScale -= Vector3.one * Time.deltaTime; return; } DisableGoal(); m_disablingGoal = false; } } public override void OnCollected() { GameProgress.SetBool("SECRET_DISCOVERED_" + Application.loadedLevelName, true); int @int = GameProgress.GetInt("SECRETS_DISCOVERED_" + GameManager.Instance.CurrentEpisode); GameProgress.SetInt("SECRETS_DISCOVERED_" + GameManager.Instance.CurrentEpisode, @int); if (GameManager.Instance.CurrentEpisode.CompareTo("Episode1LevelSelection") == 0) { if (DeviceInfo.Instance.ActiveDeviceFamily == DeviceInfo.DeviceFamily.Ios && @int >= AchievementData.Instance.GetAchievementLimit("grp.IS_IT_SECRET")) { SocialGameManager.Instance.ReportAchievementProgress("grp.IS_IT_SECRET", 100.0); } } else if (GameManager.Instance.CurrentEpisode.CompareTo("Episode2LevelSelection") == 0 && DeviceInfo.Instance.ActiveDeviceFamily == DeviceInfo.DeviceFamily.Ios && @int >= AchievementData.Instance.GetAchievementLimit("grp.SECRET_ADMIRER")) { SocialGameManager.Instance.ReportAchievementProgress("grp.SECRET_ADMIRER", 100.0); } } }