%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1565767471040243} m_IsPrefabParent: 1 m_IsExploded: 0 --- !u!1 &1565767471040243 GameObject: serializedVersion: 3 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4125194889420882} - 23: {fileID: 23968364255959444} - 33: {fileID: 33985510948421305} - 114: {fileID: 114696111290252728} m_Layer: 10 m_Name: Balloon_3_Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4125194889420882 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1565767471040243} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.906909, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} --- !u!23 &23968364255959444 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1565767471040243} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_LightmapIndex: 255 m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} m_Materials: - {fileID: 2100000, guid: f50afc22c88091b43b4199d2618bd55a, type: 2} m_SubsetIndices: [] m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_LightProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 --- !u!33 &33985510948421305 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1565767471040243} m_Mesh: {fileID: 0} --- !u!114 &114696111290252728 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1565767471040243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04a340c55c247513cbdc1b4d88bbdbae, type: 3} m_Name: m_textureWidth: 128 m_textureHeight: 128 m_scale: 0.4 m_spriteWidth: 51 m_spriteHeight: 51 m_UVx: 12 m_UVy: 12 m_width: 2 m_height: 2 m_atlasGridSubdivisions: 16 m_updateCollider: 1 m_uvRect: serializedVersion: 2 x: 0.7504883 y: 0.7504883 width: 0.12402344 height: 0.12402344