197 lines
4.6 KiB
C#
197 lines
4.6 KiB
C#
|
using UnityEngine;
|
||
|
|
||
|
public class MainMenu : MonoBehaviour
|
||
|
{
|
||
|
[SerializeField]
|
||
|
private GameObject mainMenuNode;
|
||
|
|
||
|
[SerializeField]
|
||
|
private GameObject creditsMenuPrefab;
|
||
|
|
||
|
private GameObject audioOffButton;
|
||
|
|
||
|
private GameObject audioOnButton;
|
||
|
|
||
|
private GameObject creditsMenu;
|
||
|
|
||
|
private GameObject gcButton;
|
||
|
|
||
|
private GameObject iapButton;
|
||
|
|
||
|
private GameObject fullVersionButton;
|
||
|
|
||
|
private void Awake()
|
||
|
{
|
||
|
audioOffButton = GameObject.Find("AudioOffButton");
|
||
|
audioOnButton = GameObject.Find("AudioOnButton");
|
||
|
Assert.IsValid(audioOffButton, "audioOffButton");
|
||
|
Assert.IsValid(audioOnButton, "audioOnButton");
|
||
|
Assert.IsValid(mainMenuNode, "mainMenuNode");
|
||
|
Assert.IsValid(creditsMenuPrefab, "creditsMenuPrefab");
|
||
|
}
|
||
|
|
||
|
private void OnEnable()
|
||
|
{
|
||
|
GameCenterManager.onAuthenticationSucceeded += ShowGameCenterButton;
|
||
|
}
|
||
|
|
||
|
private void OnDisable()
|
||
|
{
|
||
|
GameCenterManager.onAuthenticationSucceeded -= ShowGameCenterButton;
|
||
|
if (BuildCustomizationLoader.Instance.IAPEnabled)
|
||
|
{
|
||
|
IapManager.onPurchaseSucceeded -= HandleIapManageronPurchaseSucceeded;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void HandleIapManageronPurchaseSucceeded(IapManager.InAppPurchaseItemType type)
|
||
|
{
|
||
|
if (type == IapManager.InAppPurchaseItemType.UnlockFullVersion)
|
||
|
{
|
||
|
Application.LoadLevel(Application.loadedLevelName);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void ShowGameCenterButton(bool show)
|
||
|
{
|
||
|
gcButton.active = show;
|
||
|
}
|
||
|
|
||
|
private void InitButtons(DeviceInfo.DeviceFamily platform)
|
||
|
{
|
||
|
gcButton = GameObject.Find("GameCenterButton");
|
||
|
iapButton = GameObject.Find("IapButton");
|
||
|
fullVersionButton = GameObject.Find("UnlockFullVersionButton");
|
||
|
GameObject gameObject = GameObject.Find("HDBadge");
|
||
|
gameObject.active = BuildCustomizationLoader.Instance.IsHDVersion;
|
||
|
gcButton.active = GameCenterManager.Authenticated;
|
||
|
iapButton.active = false;
|
||
|
fullVersionButton.SetActiveRecursively(false);
|
||
|
switch (platform)
|
||
|
{
|
||
|
case DeviceInfo.DeviceFamily.Ios:
|
||
|
if (BuildCustomizationLoader.Instance.IAPEnabled)
|
||
|
{
|
||
|
iapButton.active = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
gcButton.transform.position -= Vector3.right * gcButton.transform.position.x;
|
||
|
}
|
||
|
break;
|
||
|
case DeviceInfo.DeviceFamily.Android:
|
||
|
gcButton.active = false;
|
||
|
if (BuildCustomizationLoader.Instance.IAPEnabled)
|
||
|
{
|
||
|
if (BuildCustomizationLoader.Instance.IsFreeVersion)
|
||
|
{
|
||
|
fullVersionButton.SetActiveRecursively(true);
|
||
|
iapButton.active = false;
|
||
|
fullVersionButton.transform.position -= Vector3.right * fullVersionButton.transform.position.x;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
iapButton.active = true;
|
||
|
iapButton.transform.position -= Vector3.right * iapButton.transform.position.x;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
gcButton.active = false;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void Start()
|
||
|
{
|
||
|
creditsMenu = (GameObject)Object.Instantiate(creditsMenuPrefab);
|
||
|
creditsMenu.SetActiveRecursively(false);
|
||
|
audioOnButton.active = false;
|
||
|
audioOffButton.active = false;
|
||
|
InitButtons(DeviceInfo.Instance.ActiveDeviceFamily);
|
||
|
RefreshAudioButtonState();
|
||
|
if (BuildCustomizationLoader.Instance.IAPEnabled)
|
||
|
{
|
||
|
IapManager.onPurchaseSucceeded += HandleIapManageronPurchaseSucceeded;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void OpenLevelMenu()
|
||
|
{
|
||
|
SendStartFlurryEvent();
|
||
|
Loader.Instance.LoadLevel("EpisodeSelection", true);
|
||
|
}
|
||
|
|
||
|
public void CloseCredits()
|
||
|
{
|
||
|
mainMenuNode.SetActiveRecursively(true);
|
||
|
creditsMenu.SetActiveRecursively(false);
|
||
|
RefreshAudioButtonState();
|
||
|
InitButtons(DeviceInfo.Instance.ActiveDeviceFamily);
|
||
|
}
|
||
|
|
||
|
public void OpenCredits()
|
||
|
{
|
||
|
mainMenuNode.SetActiveRecursively(false);
|
||
|
creditsMenu.SetActiveRecursively(true);
|
||
|
}
|
||
|
|
||
|
private void RefreshAudioButtonState()
|
||
|
{
|
||
|
if (AudioManager.IsInstantiated() && AudioManager.Instance.AudioMuted)
|
||
|
{
|
||
|
audioOnButton.active = false;
|
||
|
audioOffButton.active = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
audioOffButton.active = false;
|
||
|
audioOnButton.active = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void ToggleAudio()
|
||
|
{
|
||
|
AudioManager.Instance.ToggleMute();
|
||
|
RefreshAudioButtonState();
|
||
|
}
|
||
|
|
||
|
public void OpenGameCenter()
|
||
|
{
|
||
|
if (DeviceInfo.Instance.ActiveDeviceFamily == DeviceInfo.DeviceFamily.Ios)
|
||
|
{
|
||
|
SocialGameManager.Instance.ShowAchievementsView();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void OpenIapPurchasePage()
|
||
|
{
|
||
|
if (BuildCustomizationLoader.Instance.IAPEnabled)
|
||
|
{
|
||
|
IapManager.Instance.EnableBlueprintsPurchasePage(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void OpenUnlockFullVersionPurchasePage()
|
||
|
{
|
||
|
if (BuildCustomizationLoader.Instance.IAPEnabled)
|
||
|
{
|
||
|
IapManager.Instance.EnableUnlockFullVersionPurchasePage();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void QuitGame()
|
||
|
{
|
||
|
Debug.Log("Quitting application");
|
||
|
Application.Quit();
|
||
|
}
|
||
|
|
||
|
public void SendStartFlurryEvent()
|
||
|
{
|
||
|
if (BuildCustomizationLoader.Instance.Flurry)
|
||
|
{
|
||
|
FlurryManager.Instance.LogEvent("Start");
|
||
|
}
|
||
|
}
|
||
|
}
|