bad-piggies-0.1.3-porting/Assets/Scripts/Assembly-CSharp/CheatsUtility.cs

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C#
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2024-02-24 22:40:44 -05:00
using System;
using UnityEngine;
public class CheatsUtility : WPFMonoBehaviour
{
private float m_buttonHeight;
private float m_buttonWidth;
private void Start()
{
m_buttonHeight = (float)Screen.height * 0.15f;
m_buttonWidth = (float)Screen.width * 0.2f;
}
private void OnGUI()
{
if (GUI.Button(new Rect(0f, 0f, m_buttonWidth, m_buttonHeight), "Main Menu"))
{
Loader.Instance.LoadLevel("MainMenu", false);
}
if (GUI.Button(new Rect(0f, m_buttonHeight, m_buttonWidth, m_buttonHeight), "Reset progress"))
{
GameProgress.DeleteAll();
GameProgress.InitializeGameProgressData();
GameProgress.Save();
UserSettings.DeleteAll();
if (DeviceInfo.Instance.ActiveDeviceFamily == DeviceInfo.DeviceFamily.Ios)
{
SocialGameManager.Instance.ResetAchievementData();
}
}
if (GUI.Button(new Rect(0f, 2f * m_buttonHeight, m_buttonWidth, m_buttonHeight), "3-stars all but one"))
{
foreach (EpisodeLevels episodeLevel in WPFMonoBehaviour.gameData.m_episodeLevels)
{
int num = UnityEngine.Random.Range(0, episodeLevel.Levels.Count - 3);
for (int i = 0; i < episodeLevel.Levels.Count - 2; i++)
{
if (i != num)
{
SetThreeStarsCompletion(episodeLevel.Levels[i]);
}
}
}
}
if (GUI.Button(new Rect(0f, 3f * m_buttonHeight, m_buttonWidth, m_buttonHeight), "3-stars all"))
{
foreach (EpisodeLevels episodeLevel2 in WPFMonoBehaviour.gameData.m_episodeLevels)
{
for (int j = 0; j < episodeLevel2.Levels.Count; j++)
{
SetThreeStarsCompletion(episodeLevel2.Levels[j]);
}
}
}
if (GUI.Button(new Rect(0f, 4f * m_buttonHeight, m_buttonWidth, m_buttonHeight), "Sandbox all starboxes"))
{
foreach (GameData.SandBoxInfo sandboxTitle in WPFMonoBehaviour.gameData.m_sandboxTitles)
{
for (int k = 0; k < 20; k++)
{
if (k < 10)
{
GameProgress.AddSandboxStar(sandboxTitle.name, "StarBox0" + k);
}
else
{
GameProgress.AddSandboxStar(sandboxTitle.name, "StarBox" + k);
}
}
}
}
if (GUI.Button(new Rect(m_buttonWidth, 0f, m_buttonWidth, m_buttonHeight), "Unlimited Sandbox Parts"))
{
foreach (int value in Enum.GetValues(typeof(BasePart.PartType)))
{
int sandboxPartCount = GameProgress.GetSandboxPartCount((BasePart.PartType)value);
GameProgress.AddSandboxParts((BasePart.PartType)value, 99 - sandboxPartCount);
}
}
if (GUI.Button(new Rect(m_buttonWidth, m_buttonHeight, m_buttonWidth, m_buttonHeight), "Set low FPS"))
{
Application.targetFrameRate = 25;
}
if (GUI.Button(new Rect(m_buttonWidth, 2f * m_buttonHeight, m_buttonWidth, m_buttonHeight), "Set high FPS"))
{
Application.targetFrameRate = 60;
}
if (GUI.Button(new Rect(m_buttonWidth, 3f * m_buttonHeight, m_buttonWidth, m_buttonHeight), "Unlock all levels"))
{
GameProgress.SetBool("UnlockAllLevels", true);
GameProgress.SetBool("FullVersionUnlocked", true);
}
if (GUI.Button(new Rect(m_buttonWidth, 4f * m_buttonHeight, m_buttonWidth, m_buttonHeight), "Restore IAPs"))
{
IapManager.Instance.RestorePurchasedItems();
}
GUI.Label(new Rect((float)Screen.width * 0.9f, (float)Screen.height * 0.9f, (float)Screen.width * 0.1f, (float)Screen.height * 0.1f), "Debug \n(v" + BuildCustomizationLoader.Instance.ApplicationVersion + " - " + BuildCustomizationLoader.Instance.SVNRevisionNumber + ")");
}
private void SetThreeStarsCompletion(string level)
{
GameProgress.SetInt(level + "_stars", 3);
foreach (int value in Enum.GetValues(typeof(Challenge.ChallengeType)))
{
GameProgress.SetLevelCompleted(level);
GameProgress.SetInt(level + "_challenge_" + value, 1);
}
}
}