bad-piggies-0.1.3-porting/Assets/Scripts/Assembly-CSharp/BuildCustomizationLoader.cs

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3.9 KiB
C#
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2024-02-24 22:40:44 -05:00
using System.Xml;
using UnityEngine;
public class BuildCustomizationLoader : MonoBehaviour
{
public GameObject m_fpsCounter;
private static BuildCustomizationLoader instance;
private bool m_rovionews;
private bool m_ads;
private bool m_flurry;
private bool m_iapEnabled;
private bool m_isHDBuild;
private bool m_isDebugBuild;
private string m_svnRevisionNumber;
private string m_applicationVersion;
private string m_customerId;
public bool RovioNews
{
get
{
return m_rovionews;
}
}
public bool AdsEnabled
{
get
{
return m_ads;
}
set
{
m_ads = value;
}
}
public bool IAPEnabled
{
get
{
return m_iapEnabled;
}
}
public bool Flurry
{
get
{
return m_flurry;
}
}
public string CustomerID
{
get
{
return m_customerId;
}
}
public string SVNRevisionNumber
{
get
{
return m_svnRevisionNumber;
}
}
public string ApplicationVersion
{
get
{
return m_applicationVersion;
}
}
public bool IsFreeVersion
{
get
{
return DeviceInfo.Instance.ActiveDeviceFamily == DeviceInfo.DeviceFamily.Android && !GameProgress.GetBool("FullVersionUnlocked");
}
}
public bool IsHDVersion
{
get
{
return m_isHDBuild;
}
}
public bool IsDebugBuild
{
get
{
return m_isDebugBuild;
}
set
{
m_isDebugBuild = value;
}
}
public static BuildCustomizationLoader Instance
{
get
{
return instance;
}
}
private void PopulateCustomizationData(XmlDocument buildXml)
{
XmlNode xmlNode = buildXml.SelectSingleNode("/build/parameters/rovio_news");
XmlNode xmlNode2 = buildXml.SelectSingleNode("/build/parameters/ads");
XmlNode xmlNode3 = buildXml.SelectSingleNode("/build/parameters/flurry");
XmlNode xmlNode4 = buildXml.SelectSingleNode("/build/parameters/customer_id");
XmlNode xmlNode5 = buildXml.SelectSingleNode("/build/parameters/iap_enabled");
XmlNode xmlNode6 = buildXml.SelectSingleNode("/build/parameters/hd_build");
XmlNode xmlNode7 = buildXml.SelectSingleNode("/build/parameters/svn_revision");
XmlNode xmlNode8 = buildXml.SelectSingleNode("/build/parameters/application_version");
XmlNode xmlNode9 = buildXml.SelectSingleNode("/build/parameters/debug_build");
if (xmlNode != null)
{
m_rovionews = ((xmlNode["enabled"].InnerText == "true") ? true : false);
}
else
{
m_rovionews = false;
}
if (xmlNode2 != null)
{
m_ads = ((xmlNode2["enabled"].InnerText == "true") ? true : false);
}
else
{
m_ads = false;
}
if (xmlNode3 != null)
{
m_flurry = ((xmlNode3["enabled"].InnerText == "true") ? true : false);
}
else
{
m_flurry = false;
}
if (xmlNode5 != null)
{
m_iapEnabled = ((xmlNode5["enabled"].InnerText == "true") ? true : false);
}
else
{
m_iapEnabled = false;
}
if (xmlNode6 != null)
{
m_isHDBuild = ((xmlNode6.InnerText == "true") ? true : false);
}
else
{
m_isHDBuild = false;
}
if (xmlNode9 != null)
{
m_isDebugBuild = ((xmlNode9.InnerText == "true") ? true : false);
}
else
{
m_isDebugBuild = false;
}
if (xmlNode8 != null)
{
m_applicationVersion = xmlNode8.InnerText;
}
else
{
m_applicationVersion = "1.0.0";
}
if (xmlNode7 != null)
{
m_svnRevisionNumber = xmlNode7.InnerText;
}
else
{
m_svnRevisionNumber = "1";
}
if (xmlNode4 != null)
{
m_customerId = xmlNode4.InnerText;
}
else
{
m_customerId = "Rovio";
}
}
public static bool IsInstantiated()
{
return instance;
}
private void Awake()
{
Assert.Check(instance == null, "Singleton " + base.name + " spawned twice");
instance = this;
Object.DontDestroyOnLoad(this);
XmlDocument xmlDocument = new XmlDocument();
TextAsset textAsset = (TextAsset)Resources.Load("Build/customization_data", typeof(TextAsset));
xmlDocument.LoadXml(textAsset.text);
PopulateCustomizationData(xmlDocument);
if (IsDebugBuild)
{
Object.Instantiate(m_fpsCounter);
}
}
}