27 lines
461 B
C#
27 lines
461 B
C#
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using System.Collections.Generic;
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public abstract class BasePropulsion : BasePart
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{
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public override bool ValidatePart()
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{
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if (!WPFMonoBehaviour.levelManager.RequireConnectedContraption)
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{
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return true;
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}
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List<BasePart> list = base.contraption.FindNeighbours(m_coordX, m_coordY);
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int num = 0;
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foreach (BasePart item in list)
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{
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if (item.IsPartOfChassis())
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{
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num++;
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}
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}
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if (num < 1)
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{
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return false;
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}
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return true;
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}
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}
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