bad-piggies-0.1.3-porting/Assets/Scripts/Assembly-CSharp/LevelMenu.cs

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2024-02-24 22:40:44 -05:00
using UnityEngine;
public class LevelMenu : MonoBehaviour
{
private void Awake()
{
}
private void Update()
{
}
public void BackButtonPressed()
{
Loader.Instance.LoadLevel("MainMenu", true);
}
public void OpenEpisode(string episode)
{
Application.LoadLevel(episode);
}
}