bad-piggies-0.1.3-porting/Assets/Resources/Fill.shader

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2024-02-24 22:40:44 -05:00
Shader "e2d/Fill" {
Properties {
_Color ("Main Color", Color) = (1,1,1,1)
_MainTex ("Base (RGB)", 2D) = "white" {}
}
SubShader {
LOD 100
Tags { "QUEUE"="Transparent" "IGNOREPROJECTOR"="True" "RenderType"="Opaque" }
Pass {
Tags { "QUEUE"="Transparent" "IGNOREPROJECTOR"="True" "RenderType"="Opaque" }
ZWrite Off
Cull Off
SetTexture [_MainTex] { ConstantColor [_Color] combine texture * constant }
}
}
}