SpaceCadetPinball/build-mac-app.sh
Orazio 6ab7b3e772
Build script for self-contained Mac .app (#185)
* Add CMake settings to build universal binary and find SDL in app bundle

* Source frameworks from extern folder

* Add build script, info plist and big sur style icon

* Add example build workflow (app won't be signed)

* Use macOS 11 runner for better compatibility

* Use better name for the build script, move metadata to Platform/macOS/ folder

* Improve macOS build instructions

* Fix workflow syntax and use a more specific glob pattern too

* Add libs search paths to CMakeLists.txt instead of find files

* Use same /Libs folder as libs search path

* Make build-mac-app.sh not fail on repeated runs

* Make build-mac-app.sh executable
2023-08-01 09:01:56 +03:00

60 lines
1.9 KiB
Bash
Executable file

#!/usr/bin/env bash
set -xe
mkdir -p Libs
cd Libs
sdl_version='2.28.1'
sdl_filename="SDL2-$sdl_version.dmg"
sdl_url="https://github.com/libsdl-org/SDL/releases/download/release-$sdl_version/$sdl_filename"
sdl_mixer_version='2.7.0'
sdl_mixer_filename="SDL2_mixer-$sdl_mixer_version.dmg"
sdl_mixer_url="https://www.libsdl.org/tmp/$sdl_mixer_filename"
mount_point="$(mktemp -d)"
if [ ! -f "$sdl_filename" ]; then
curl -sSf -L -O "$sdl_url"
fi
echo "2f936225c10a402cab07055e6f75de76f991945c37feb0cf6af633a96d2fb28c $sdl_filename" | shasum -a 256 -c
hdiutil attach "$sdl_filename" -mountpoint "$mount_point" -quiet
cp -a "$mount_point/SDL2.framework" .
hdiutil detach "$mount_point"
if [ ! -f "$sdl_mixer_filename" ]; then
curl -sSf -L -O "$sdl_mixer_url"
fi
echo "f394c714c8aefdcae0ff9d6eefeb5d42f28e56ed09fcaebb796cb672ca11279d $sdl_mixer_filename" | shasum -a 256 -c
hdiutil attach "$sdl_mixer_filename" -mountpoint "$mount_point" -quiet
cp -a "$mount_point/SDL2_mixer.framework" .
hdiutil detach "$mount_point"
cd ..
cmake .
cmake --build .
sw_version='2.0.1'
mkdir -p SpaceCadetPinball.app/Contents/MacOS
mkdir -p SpaceCadetPinball.app/Contents/Resources
mkdir -p SpaceCadetPinball.app/Contents/Frameworks
cp -a Platform/macOS/Info.plist SpaceCadetPinball.app/Contents/
cp -a Platform/macOS/SpaceCadetPinball.icns SpaceCadetPinball.app/Contents/Resources/
cp -a Libs/SDL2.framework SpaceCadetPinball.app/Contents/Frameworks/
cp -a Libs/SDL2_mixer.framework SpaceCadetPinball.app/Contents/Frameworks/
cp -a bin/SpaceCadetPinball SpaceCadetPinball.app/Contents/MacOS/
sed -i '' "s/CHANGEME_SW_VERSION/$sw_version/" SpaceCadetPinball.app/Contents/Info.plist
echo -n "APPL????" > SpaceCadetPinball.app/Contents/PkgInfo
hdiutil create -fs HFS+ -srcfolder SpaceCadetPinball.app -volname "SpaceCadetPinball $sw_version" "SpaceCadetPinball-$sw_version-mac.dmg"
rm -r SpaceCadetPinball.app