.. |
control.cpp
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FT control part1: mission and control scores, jackpot handling, hyperspace.
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2023-06-25 10:35:04 +03:00 |
control.h
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FT control part1: mission and control scores, jackpot handling, hyperspace.
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2023-06-25 10:35:04 +03:00 |
DebugOverlay.cpp
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FT collision part3: cleanup.
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2023-03-05 14:16:07 +03:00 |
DebugOverlay.h
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FT collision part1: AABB.
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2022-12-28 08:47:44 +03:00 |
EmbeddedData.cpp
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Added SDL game controller DB.
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2024-02-28 08:16:36 +03:00 |
EmbeddedData.h
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Added SDL game controller DB.
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2024-02-28 08:16:36 +03:00 |
font_selection.cpp
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Adjusted exit key: added shortcut binding, confirmation dialog.
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2023-02-12 08:43:08 +03:00 |
font_selection.h
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Add translations (#153)
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2022-08-31 07:58:03 +03:00 |
fullscrn.cpp
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Add translations (#153)
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2022-08-31 07:58:03 +03:00 |
fullscrn.h
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Add translations (#153)
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2022-08-31 07:58:03 +03:00 |
gdrv.cpp
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Simplified get_rc_string, merged pinball and pb.
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2022-08-31 15:18:22 +03:00 |
gdrv.h
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Add translations (#153)
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2022-08-31 07:58:03 +03:00 |
GroupData.cpp
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Fixed MSVC warnings, added Windows build script.
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2023-09-05 10:51:19 +03:00 |
GroupData.h
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Score: inject 3DPB msg font into dat struct.
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2021-10-10 12:22:21 +03:00 |
high_score.cpp
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Adjusted exit key: added shortcut binding, confirmation dialog.
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2023-02-12 08:43:08 +03:00 |
high_score.h
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Fixed high score insertion for multiple players.
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2022-04-11 10:28:20 +03:00 |
Icon_1.ico
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updated Icon_1.ico with 256x256 render for modern Windows using IcoFX (#180)
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2023-07-11 11:51:16 +03:00 |
Icon_16x16.png
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Add linux desktop file and install (#100)
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2021-12-02 08:07:27 +03:00 |
Icon_32x32.png
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Add linux desktop file and install (#100)
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2021-12-02 08:07:27 +03:00 |
Icon_48x48.png
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Add linux desktop file and install (#100)
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2021-12-02 08:07:27 +03:00 |
Icon_128x128.png
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Add assets (#113)
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2021-12-26 13:06:31 +03:00 |
Icon_192x192.png
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Improve linux building (#111)
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2021-12-24 09:09:40 +03:00 |
imconfig.h
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui.cpp
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui.h
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Added SDL game controller DB.
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2024-02-28 08:16:36 +03:00 |
imgui_demo.cpp
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui_draw.cpp
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Added SDL game controller DB.
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2024-02-28 08:16:36 +03:00 |
imgui_impl_sdl.cpp
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui_impl_sdl.h
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui_impl_sdlrenderer.cpp
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Added hardware ImGui renderer.
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2022-12-11 09:32:40 +03:00 |
imgui_impl_sdlrenderer.h
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Added hardware ImGui renderer.
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2022-12-11 09:32:40 +03:00 |
imgui_internal.h
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui_sdl.cpp
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui_sdl.h
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Added GUI, some menus dont work yet.
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2021-09-05 10:47:05 +03:00 |
imgui_tables.cpp
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imgui_widgets.cpp
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imstb_rectpack.h
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imstb_textedit.h
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
imstb_truetype.h
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Updated ImGui to v1.89.2 WIP.
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2022-12-11 07:57:49 +03:00 |
loader.cpp
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Improved console output: added version constants and message box texts.
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2022-12-02 08:21:08 +03:00 |
loader.h
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Render tweaks part 3: bitmap/zMap pairs.
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2022-09-29 14:45:14 +03:00 |
maths.cpp
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FT collision part6: fixes and cleanup.
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2023-03-13 10:54:33 +03:00 |
maths.h
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FT collision part6: fixes and cleanup.
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2023-03-13 10:54:33 +03:00 |
midi.cpp
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Moved SDL mixer initialization out of partial restart loop.
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2022-12-02 14:46:22 +03:00 |
midi.h
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Moved SDL mixer initialization out of partial restart loop.
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2022-12-02 14:46:22 +03:00 |
NatvisFile.natvis
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Cleaning up maths: part 3.
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2022-05-13 11:15:30 +03:00 |
nudge.cpp
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Renamed some collision variables.
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2022-05-20 11:51:00 +03:00 |
nudge.h
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TBall, nudge v1, ready.
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2020-12-27 18:19:36 +03:00 |
options.cpp
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Added hide mouse cursor option.
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2023-07-11 15:34:51 +03:00 |
options.h
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Added hide mouse cursor option.
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2023-07-11 15:34:51 +03:00 |
partman.cpp
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Added FT demo data support.
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2021-11-24 17:25:23 +03:00 |
partman.h
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Replaced objlist_class with std::vector.
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2021-10-01 18:55:44 +03:00 |
pb.cpp
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Fixed initial input focus for hidden menu.
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2024-01-27 14:23:42 +03:00 |
pb.h
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Added in-game credits from Full Tilt.
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2023-03-17 16:38:08 +03:00 |
PB_MSGFT.bin
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Added icon, textbox font.
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2020-12-11 19:03:13 +03:00 |
pch.h
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Options refactor part 2: input bindings.
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2023-01-27 16:25:47 +03:00 |
proj.cpp
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Render tweaks part 1: refactored sprite struct.
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2022-09-21 16:43:45 +03:00 |
proj.h
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Render tweaks part 1: refactored sprite struct.
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2022-09-21 16:43:45 +03:00 |
render.cpp
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Optimized table restart, external font loading.
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2022-11-17 15:43:59 +03:00 |
render.h
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
score.cpp
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Score: inject 3DPB msg font into dat struct.
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2021-10-10 12:22:21 +03:00 |
score.h
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Score: inject 3DPB msg font into dat struct.
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2021-10-10 12:22:21 +03:00 |
Sound.cpp
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Fixed MSVC warnings, added Windows build script.
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2023-09-05 10:51:19 +03:00 |
Sound.h
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Moved SDL mixer initialization out of partial restart loop.
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2022-12-02 14:46:22 +03:00 |
SpaceCadetPinball.cpp
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Moved SDL mixer initialization out of partial restart loop.
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2022-12-02 14:46:22 +03:00 |
SpaceCadetPinball.rc
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Mingw cross compilation (#24)
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2021-10-07 12:53:56 +03:00 |
splash_bitmap.bmp
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splash ready.
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2021-01-29 14:24:49 +03:00 |
TBall.cpp
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FT collision part6: fixes and cleanup.
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2023-03-13 10:54:33 +03:00 |
TBall.h
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FT collision part6: fixes and cleanup.
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2023-03-13 10:54:33 +03:00 |
TBlocker.cpp
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Added “easy mode” cheat, aka frustration-free mode.
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2022-11-21 09:49:15 +03:00 |
TBlocker.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TBumper.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TBumper.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TCircle.cpp
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TCircle.h
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TCollisionComponent.cpp
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FT collision part1: AABB.
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2022-12-28 08:47:44 +03:00 |
TCollisionComponent.h
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FT collision part1: AABB.
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2022-12-28 08:47:44 +03:00 |
TComponentGroup.cpp
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Message code enum part 5: control codes.
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2022-09-07 16:01:38 +03:00 |
TComponentGroup.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TDemo.cpp
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FT collision part6: fixes and cleanup.
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2023-03-13 10:54:33 +03:00 |
TDemo.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TDrain.cpp
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Message code enum part 5: control codes.
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2022-09-07 16:01:38 +03:00 |
TDrain.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TEdgeBox.h
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Replaced objlist_class with std::vector.
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2021-10-01 18:55:44 +03:00 |
TEdgeManager.cpp
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FT collision part5: cleanup.
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2023-03-13 08:25:49 +03:00 |
TEdgeManager.h
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Switched positional audio to collision coordinate system.
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2022-06-01 16:19:27 +03:00 |
TEdgeSegment.cpp
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TEdgeSegment.h
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TFlagSpinner.cpp
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Fixed MSVC warnings, added Windows build script.
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2023-09-05 10:51:19 +03:00 |
TFlagSpinner.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TFlipper.cpp
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Fixed MSVC warnings, added Windows build script.
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2023-09-05 10:51:19 +03:00 |
TFlipper.h
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FT collision part3: cleanup.
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2023-03-05 14:16:07 +03:00 |
TFlipperEdge.cpp
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TFlipperEdge.h
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TGate.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TGate.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
THole.cpp
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FT collision part5: cleanup.
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2023-03-13 08:25:49 +03:00 |
THole.h
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FT collision part5: cleanup.
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2023-03-13 08:25:49 +03:00 |
timer.cpp
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Multiball part 1: control and component changes from FT.
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2022-08-25 17:09:17 +03:00 |
timer.h
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Multiball part 1: control and component changes from FT.
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2022-08-25 17:09:17 +03:00 |
TKickback.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TKickback.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TKickout.cpp
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FT collision part5: cleanup.
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2023-03-13 08:25:49 +03:00 |
TKickout.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TLight.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TLight.h
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TLightBargraph.cpp
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Message code enum part 5: control codes.
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2022-09-07 16:01:38 +03:00 |
TLightBargraph.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TLightGroup.cpp
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Message code enum part 6: final touches + control light cleanup.
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2022-09-08 10:51:33 +03:00 |
TLightGroup.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TLightRollover.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TLightRollover.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TLine.cpp
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TLine.h
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FT collision part4: ball to ball collision.
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2023-03-12 11:12:41 +03:00 |
TOneway.cpp
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FT collision part1: AABB.
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2022-12-28 08:47:44 +03:00 |
TOneway.h
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Code from FT: simplified score access in TPinballComponent.
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2022-08-18 16:23:29 +03:00 |
TPinballComponent.cpp
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Render tweaks part 3: bitmap/zMap pairs.
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2022-09-29 14:45:14 +03:00 |
TPinballComponent.h
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Render tweaks part 3: bitmap/zMap pairs.
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2022-09-29 14:45:14 +03:00 |
TPinballTable.cpp
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FT control part1: mission and control scores, jackpot handling, hyperspace.
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2023-06-25 10:35:04 +03:00 |
TPinballTable.h
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FT control part1: mission and control scores, jackpot handling, hyperspace.
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2023-06-25 10:35:04 +03:00 |
TPlunger.cpp
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Fixed plunger pullback speed in 3DPB mode.
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2023-10-18 08:37:54 +03:00 |
TPlunger.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TPopupTarget.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TPopupTarget.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TRamp.cpp
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FT collision part3: cleanup.
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2023-03-05 14:16:07 +03:00 |
TRamp.h
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Code from FT: simplified score access in TPinballComponent.
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2022-08-18 16:23:29 +03:00 |
translations.cpp
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FT control part1: mission and control scores, jackpot handling, hyperspace.
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2023-06-25 10:35:04 +03:00 |
translations.h
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FT control part1: mission and control scores, jackpot handling, hyperspace.
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2023-06-25 10:35:04 +03:00 |
TRollover.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TRollover.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TSink.cpp
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FT collision part5: cleanup.
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2023-03-13 08:25:49 +03:00 |
TSink.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TSoloTarget.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TSoloTarget.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TSound.cpp
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Implement stereo sound. (#138)
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2022-05-30 10:35:29 +03:00 |
TSound.h
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Cleaned up positional sound.
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2022-05-30 11:23:47 +03:00 |
TTableLayer.cpp
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FT collision part1: AABB.
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2022-12-28 08:47:44 +03:00 |
TTableLayer.h
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Switched positional audio to collision coordinate system.
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2022-06-01 16:19:27 +03:00 |
TTextBox.cpp
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Added in-game credits from Full Tilt.
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2023-03-17 16:38:08 +03:00 |
TTextBox.h
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Added in-game credits from Full Tilt.
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2023-03-17 16:38:08 +03:00 |
TTextBoxMessage.cpp
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Added in-game credits from Full Tilt.
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2023-03-17 16:38:08 +03:00 |
TTextBoxMessage.h
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Added in-game credits from Full Tilt.
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2023-03-17 16:38:08 +03:00 |
TTimer.cpp
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Message code enum part 5: control codes.
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2022-09-07 16:01:38 +03:00 |
TTimer.h
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Message code enum part 4: finalized transition of Message to enum class.
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2022-09-06 16:57:56 +03:00 |
TTripwire.cpp
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Message code enum part 5: control codes.
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2022-09-07 16:01:38 +03:00 |
TTripwire.h
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Renamed some collision variables.
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2022-05-20 11:51:00 +03:00 |
TWall.cpp
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
TWall.h
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Render tweaks part 2: sprite set by index.
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2022-09-22 17:46:00 +03:00 |
winmain.cpp
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Added SDL game controller DB.
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2024-02-28 08:16:36 +03:00 |
winmain.h
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Fixed plunger pullback speed in 3DPB mode.
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2023-10-18 08:37:54 +03:00 |
zdrv.cpp
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ColorRgba: replaced union with bit shifts.
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2021-11-13 09:00:58 +03:00 |
zdrv.h
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Replaced memory with new.
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2021-10-02 17:45:31 +03:00 |