mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-12-18 20:02:40 -05:00
Sound ready.
This commit is contained in:
parent
7d15427dd9
commit
b0080fd80a
11 changed files with 363 additions and 21 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -262,3 +262,4 @@ __pycache__/
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/Ida
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/Export
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/DrMem
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/Doc private
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Binary file not shown.
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@ -1,33 +1,146 @@
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#include "pch.h"
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#include "Sound.h"
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int Sound::Init(HINSTANCE hInstance, int voices, void (__stdcall* someFuncPtr)(int, int, int))
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#include "pinball.h"
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#include "WaveMix.h"
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#include "winmain.h"
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int Sound::num_channels;
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HWND Sound::wavemix_window;
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HANDLE Sound::pMem;
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unsigned int Sound::enabled_flag;
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int Sound::channel_time[8];
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MIXWAVE* Sound::channel_wavePtr[8];
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void (*Sound::callback_ptr)(int, MIXWAVE*, int);
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HMODULE Sound::HInstance;
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int Sound::Init(HINSTANCE hInstance, int voices, void (* someFuncPtr)(int, MIXWAVE*, int))
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{
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WNDCLASSA WndClass;
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char FileName[300];
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int channelCount = voices;
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if (voices > 8)
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channelCount = 8;
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num_channels = channelCount;
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if (wavemix_window || pMem)
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return 0;
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enabled_flag = -1;
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for (int i = 0; i < channelCount; ++i)
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{
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channel_time[i] = 0;
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channel_wavePtr[i] = nullptr;
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}
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callback_ptr = someFuncPtr;
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if (!someFuncPtr)
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callback_ptr = NullCallback;
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pinball::make_path_name(FileName, "wavemix.inf", 300);
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FILE* wavemixIniFile = nullptr;
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fopen_s(&wavemixIniFile, FileName, "r");
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if (wavemixIniFile)
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{
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fclose(wavemixIniFile);
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}
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else
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{
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MessageBoxA(winmain::hwnd_frame, pinball::get_rc_string(42, 0), pinball::WindowName, 0x2000u);
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}
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WndClass.style = 0;
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WndClass.lpfnWndProc = SoundCallBackWndProc;
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WndClass.cbClsExtra = 0;
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WndClass.cbWndExtra = 0;
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WndClass.hInstance = hInstance;
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WndClass.hIcon = nullptr;
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WndClass.hCursor = nullptr;
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WndClass.hbrBackground = nullptr;
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WndClass.lpszMenuName = nullptr;
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WndClass.lpszClassName = "WaveMixSoundGuy";
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RegisterClassA(&WndClass);
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wavemix_window = CreateWindowExA(
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0,
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"WaveMixSoundGuy",
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nullptr,
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0x80000000,
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0x80000000,
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0,
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0x80000000,
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0,
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nullptr,
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nullptr,
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hInstance,
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nullptr);
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if (!wavemix_window)
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return 0;
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HInstance = hInstance;
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HANDLE hMixSession = WaveMix::Init();
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pMem = hMixSession;
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if (!hMixSession)
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return 0;
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WaveMix::OpenChannel(hMixSession, num_channels, 2u);
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return 1;
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}
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void Sound::Enable(int a1, int a2, int a3)
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void Sound::Enable(int channelFrom, int channelTo, int enableFlag)
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{
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}
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if (pMem)
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{
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if (channelTo >= num_channels)
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channelTo = num_channels - 1;
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void Sound::nullsub_1(int a1, int a2, int a3)
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{
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if (channelFrom >= 0 && channelTo < num_channels)
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{
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for (int index = channelFrom; index <= channelTo; ++index)
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{
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int channelFlag = 1 << index;
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if (enableFlag)
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{
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enabled_flag |= channelFlag;
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}
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else
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{
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enabled_flag &= ~channelFlag;
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Flush(index, index);
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}
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}
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}
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}
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}
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void Sound::Idle()
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{
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if (pMem)
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WaveMix::Pump();
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}
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void Sound::Activate()
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{
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if (pMem)
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WaveMix::Activate(pMem, true);
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}
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void Sound::Deactivate()
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{
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if (pMem)
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WaveMix::Activate(pMem, false);
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}
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void Sound::Close()
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{
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if (wavemix_window)
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{
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DestroyWindow(wavemix_window);
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wavemix_window = nullptr;
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}
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if (pMem)
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{
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WaveMix::CloseChannel(pMem, 0, 1);
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WaveMix::CloseSession(pMem);
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pMem = nullptr;
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}
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}
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int Sound::SubFactor(int a1, int a2)
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@ -40,16 +153,124 @@ int Sound::AddFactor(int a1, int a2)
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return a1 + a2;
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}
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void Sound::PlaySoundA(int a1, int a2, int a3, unsigned short a4, short a5)
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void Sound::PlaySound(MIXWAVE* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, __int16 loops)
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{
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MIXPLAYPARAMS mixParams{};
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if (!pMem)
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return;
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if (maxChannel >= num_channels)
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maxChannel = num_channels - 1;
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if (!wavePtr || minChannel < 0 || maxChannel >= num_channels)
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return;
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if ((dwFlags & 0x8000) != 0 && num_channels > 0)
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{
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int index2 = 0;
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bool ok = false;
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while (channel_wavePtr[index2] != wavePtr)
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{
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if (++index2 >= num_channels)
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{
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ok = true;
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break;
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}
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}
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if (!ok)
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return;
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}
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int playChannel = minChannel;
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if (minChannel < maxChannel)
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{
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int curChannel = minChannel;
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do
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{
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++curChannel;
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if ((1 << curChannel) & enabled_flag &&
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channel_time[curChannel] < channel_time[playChannel])
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{
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playChannel = curChannel;
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}
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}
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while (curChannel < maxChannel);
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}
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if ((1 << playChannel) & enabled_flag)
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{
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mixParams.hMixSession = pMem;
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mixParams.hWndNotify = wavemix_window;
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mixParams.dwFlags = dwFlags;
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mixParams.wSize = 28;
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mixParams.wLoops = loops;
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mixParams.iChannel = playChannel;
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mixParams.lpMixWave = wavePtr;
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callback_ptr(1, wavePtr, playChannel);
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channel_time[playChannel] = timeGetTime();
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channel_wavePtr[playChannel] = wavePtr;
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WaveMix::Play(&mixParams);
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}
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}
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MIXWAVE* Sound::LoadWaveFile(LPCSTR lpName)
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{
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return pMem ? WaveMix::OpenWave(pMem, lpName, HInstance, 1u) : nullptr;
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}
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void Sound::FreeSound(MIXWAVE* wave)
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{
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if (wave && pMem)
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WaveMix::FreeWave(pMem, wave);
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}
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void Sound::Flush(int channelFrom, int channelTo)
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{
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if (pMem)
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{
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if (channelTo >= num_channels)
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channelTo = num_channels - 1;
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if (channelFrom >= 0 && channelTo < num_channels)
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{
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for (auto index = channelFrom; index <= channelTo; index++)
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{
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WaveMix::FlushChannel(pMem, index, 0);
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channel_time[index] = 0;
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channel_wavePtr[index] = nullptr;
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}
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}
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}
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}
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void Sound::NullCallback(int a1, MIXWAVE* a2, int a3)
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{
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}
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CHAR* Sound::LoadWaveFile(LPCSTR lpName)
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LRESULT Sound::SoundCallBackWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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return nullptr;
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}
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if (Msg != 957)
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return DefWindowProcA(hWnd, Msg, wParam, lParam);
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LPCVOID Sound::FreeSound(LPCVOID pMem)
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{
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return nullptr;
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auto wavePtr = reinterpret_cast<MIXWAVE*>(lParam);
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int channel = -1;
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for (auto index = 0; index < num_channels; ++index)
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{
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if (channel_wavePtr[index] == wavePtr &&
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(channel < 0 || channel_time[index] < channel_time[channel]))
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{
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channel = index;
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}
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}
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if (channel >= 0)
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{
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channel_time[channel] = 0;
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channel_wavePtr[channel] = nullptr;
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}
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callback_ptr(2, wavePtr, channel);
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return 0;
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}
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@ -1,17 +1,30 @@
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#pragma once
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#include "WaveMix.h"
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class Sound
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{
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public:
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static int Init(HINSTANCE hInstance, int voices, void (__stdcall* someFuncPtr)(int, int, int));
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static void Enable(int a1, int a2, int a3);
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static void nullsub_1(int a1, int a2, int a3);
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static int Init(HINSTANCE hInstance, int voices, void (* someFuncPtr)(int, MIXWAVE*, int));
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static void Enable(int channelFrom, int channelTo, int enableFlag);
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static void Idle();
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static void Activate();
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static void Deactivate();
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static void Close();
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static int SubFactor(int a1, int a2);
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static int AddFactor(int a1, int a2);
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static void PlaySound(int a1, int a2, int a3, unsigned __int16 a4, __int16 a5);
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static CHAR* LoadWaveFile(LPCSTR lpName);
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static LPCVOID FreeSound(LPCVOID pMem);
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static void PlaySound(MIXWAVE* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, __int16 loops);
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static MIXWAVE* LoadWaveFile(LPCSTR lpName);
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static void FreeSound(MIXWAVE* wave);
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static void Flush(int channelFrom, int channelTo);
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static void NullCallback(int a1, MIXWAVE* a2, int a3);
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static LRESULT __stdcall SoundCallBackWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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private:
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static int num_channels;
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static HWND wavemix_window;
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static HANDLE pMem;
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static unsigned int enabled_flag;
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static int channel_time[8];
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static MIXWAVE* channel_wavePtr[8];
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static void (* callback_ptr)(int, MIXWAVE*, int);
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static HMODULE HInstance;
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};
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@ -217,6 +217,7 @@
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<ClInclude Include="TTripwire.h" />
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<ClInclude Include="TWall.h" />
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<ClInclude Include="TZmapList.h" />
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<ClInclude Include="WaveMix.h" />
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<ClInclude Include="winmain.h" />
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<ClInclude Include="zdrv.h" />
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</ItemGroup>
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@ -286,6 +287,7 @@
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<ClCompile Include="TTimer.cpp" />
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<ClCompile Include="TTripwire.cpp" />
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<ClCompile Include="TWall.cpp" />
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<ClCompile Include="WaveMix.cpp" />
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<ClCompile Include="winmain.cpp" />
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<ClCompile Include="zdrv.cpp" />
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</ItemGroup>
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@ -222,6 +222,9 @@
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<ClInclude Include="TFlipperEdge.h">
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<Filter>Header Files\TEdgeSegment</Filter>
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</ClInclude>
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<ClInclude Include="WaveMix.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="pch.cpp">
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<ClCompile Include="TFlipperEdge.cpp">
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<Filter>Source Files\TEdgeSegment</Filter>
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</ClCompile>
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<ClCompile Include="WaveMix.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="NatvisFile.natvis" />
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51
SpaceCadetPinball/WaveMix.cpp
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51
SpaceCadetPinball/WaveMix.cpp
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#include "pch.h"
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#include "WaveMix.h"
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HANDLE WaveMix::Init()
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{
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return (HANDLE)1;
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}
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int WaveMix::CloseSession(HANDLE hMixSession)
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{
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return 0;
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}
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int WaveMix::OpenChannel(HANDLE hMixSession, int iChannel, unsigned dwFlags)
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{
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return 0;
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}
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int WaveMix::CloseChannel(HANDLE hMixSession, int iChannel, unsigned dwFlags)
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{
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return 0;
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}
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int WaveMix::FlushChannel(HANDLE hMixSession, int iChannel, unsigned dwFlags)
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{
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return 0;
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}
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MIXWAVE* WaveMix::OpenWave(HANDLE hMixSession, LPCSTR szWaveFilename, HINSTANCE hInst, unsigned dwFlags)
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{
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return new MIXWAVE{};
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}
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int WaveMix::FreeWave(HANDLE hMixSession, MIXWAVE* lpMixWave)
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{
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return 0;
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}
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int WaveMix::Activate(HANDLE hMixSession, bool fActivate)
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{
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return 0;
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}
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void WaveMix::Pump()
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{
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}
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int WaveMix::Play(MIXPLAYPARAMS* lpMixPlayParams)
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{
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return 0;
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}
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44
SpaceCadetPinball/WaveMix.h
Normal file
44
SpaceCadetPinball/WaveMix.h
Normal file
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#pragma once
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/* flag values for play params */
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#define WMIX_QUEUEWAVE 0x00
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#define WMIX_CLEARQUEUE 0x01
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#define WMIX_USELRUCHANNEL 0x02
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#define WMIX_HIPRIORITY 0x04
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#define WMIX_WAIT 0x08
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#define MAXCHANNELS 16
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struct MIXWAVE
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{
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PCMWAVEFORMAT pcm;
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WAVEHDR wh;
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char szWaveFilename[16];
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short Unknown0;
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};
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struct MIXPLAYPARAMS
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{
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WORD wSize;
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HANDLE hMixSession;
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int iChannel;
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MIXWAVE* lpMixWave;
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HWND hWndNotify;
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DWORD dwFlags;
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WORD wLoops;
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};
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class WaveMix
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{
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public:
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static HANDLE Init();
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static int CloseSession(HANDLE hMixSession);
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static int OpenChannel(HANDLE hMixSession, int iChannel, unsigned int dwFlags);
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static int CloseChannel(HANDLE hMixSession, int iChannel, unsigned int dwFlags);
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static int FlushChannel(HANDLE hMixSession, int iChannel, unsigned int dwFlags);
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static MIXWAVE* OpenWave(HANDLE hMixSession, LPCSTR szWaveFilename, HINSTANCE hInst, unsigned int dwFlags);
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static int FreeWave(HANDLE hMixSession, MIXWAVE* lpMixWave);
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static int Activate(HANDLE hMixSession, bool fActivate);
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static void Pump();
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static int Play(MIXPLAYPARAMS* lpMixPlayParams);
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};
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@ -325,7 +325,7 @@ float loader::play_sound(int soundIndex)
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{
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if (soundIndex <= 0)
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return 0.0;
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Sound::PlaySound((int)sound_list[soundIndex].WavePtr, 0, 7, 5, 0);
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Sound::PlaySound(sound_list[soundIndex].WavePtr, 0, 7, WMIX_HIPRIORITY | WMIX_CLEARQUEUE, 0);
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return sound_list[soundIndex].Duration;
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}
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|
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@ -1,6 +1,7 @@
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#pragma once
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#include "gdrv.h"
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#include "maths.h"
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#include "WaveMix.h"
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#include "zdrv.h"
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|
@ -14,7 +15,7 @@ struct errorMsg
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struct soundListStruct
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{
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char* WavePtr;
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MIXWAVE* WavePtr;
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int GroupIndex;
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int Loaded;
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float Duration;
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|
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@ -19,7 +19,10 @@
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#include <type_traits> /*For control template*/
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//#include <cstdlib>
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// Use (void) to silent unused warnings.
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/*Use (void) to silent unused warnings.*/
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#define assertm(exp, msg) assert(((void)msg, exp))
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/*Sound uses PlaySound*/
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#undef PlaySound
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#endif //PCH_H
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