Moved SDL mixer initialization out of partial restart loop.

This might help with issue #167.
This commit is contained in:
Muzychenko Andrey 2022-12-02 14:46:22 +03:00
parent 8e43d06e84
commit 2162cac977
6 changed files with 68 additions and 24 deletions

View file

@ -7,44 +7,44 @@ int Sound::num_channels;
bool Sound::enabled_flag = false; bool Sound::enabled_flag = false;
std::vector<ChannelInfo> Sound::Channels{}; std::vector<ChannelInfo> Sound::Channels{};
int Sound::Volume = MIX_MAX_VOLUME; int Sound::Volume = MIX_MAX_VOLUME;
bool Sound::MixOpen = false;
bool Sound::Init(int channels, bool enableFlag, int volume) void Sound::Init(bool mixOpen, int channels, bool enableFlag, int volume)
{ {
MixOpen = mixOpen;
Volume = volume; Volume = volume;
Mix_Init(MIX_INIT_MID_Proxy);
auto result = Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024);
SetChannels(channels); SetChannels(channels);
Enable(enableFlag); Enable(enableFlag);
return !result;
} }
void Sound::Enable(bool enableFlag) void Sound::Enable(bool enableFlag)
{ {
enabled_flag = enableFlag; enabled_flag = enableFlag;
if (!enableFlag) if (MixOpen && !enableFlag)
Mix_HaltChannel(-1); Mix_HaltChannel(-1);
} }
void Sound::Activate() void Sound::Activate()
{ {
Mix_Resume(-1); if (MixOpen)
Mix_Resume(-1);
} }
void Sound::Deactivate() void Sound::Deactivate()
{ {
Mix_Pause(-1); if (MixOpen)
Mix_Pause(-1);
} }
void Sound::Close() void Sound::Close()
{ {
Enable(false);
Channels.clear(); Channels.clear();
Mix_CloseAudio();
Mix_Quit();
} }
void Sound::PlaySound(Mix_Chunk* wavePtr, int time, TPinballComponent* soundSource, const char* info) void Sound::PlaySound(Mix_Chunk* wavePtr, int time, TPinballComponent* soundSource, const char* info)
{ {
if (wavePtr && enabled_flag) if (MixOpen && wavePtr && enabled_flag)
{ {
if (Mix_Playing(-1) == num_channels) if (Mix_Playing(-1) == num_channels)
{ {
@ -117,6 +117,9 @@ void Sound::PlaySound(Mix_Chunk* wavePtr, int time, TPinballComponent* soundSour
Mix_Chunk* Sound::LoadWaveFile(const std::string& lpName) Mix_Chunk* Sound::LoadWaveFile(const std::string& lpName)
{ {
if (!MixOpen)
return nullptr;
auto wavFile = fopenu(lpName.c_str(), "r"); auto wavFile = fopenu(lpName.c_str(), "r");
if (!wavFile) if (!wavFile)
return nullptr; return nullptr;
@ -127,7 +130,7 @@ Mix_Chunk* Sound::LoadWaveFile(const std::string& lpName)
void Sound::FreeSound(Mix_Chunk* wave) void Sound::FreeSound(Mix_Chunk* wave)
{ {
if (wave) if (MixOpen && wave)
Mix_FreeChunk(wave); Mix_FreeChunk(wave);
} }
@ -138,12 +141,14 @@ void Sound::SetChannels(int channels)
num_channels = channels; num_channels = channels;
Channels.resize(num_channels); Channels.resize(num_channels);
Mix_AllocateChannels(num_channels); if (MixOpen)
Mix_AllocateChannels(num_channels);
SetVolume(Volume); SetVolume(Volume);
} }
void Sound::SetVolume(int volume) void Sound::SetVolume(int volume)
{ {
Volume = volume; Volume = volume;
Mix_Volume(-1, volume); if (MixOpen)
Mix_Volume(-1, volume);
} }

View file

@ -13,7 +13,7 @@ class Sound
public: public:
static std::vector<ChannelInfo> Channels; static std::vector<ChannelInfo> Channels;
static bool Init(int channels, bool enableFlag, int volume); static void Init(bool mixOpen, int channels, bool enableFlag, int volume);
static void Enable(bool enableFlag); static void Enable(bool enableFlag);
static void Activate(); static void Activate();
static void Deactivate(); static void Deactivate();
@ -27,4 +27,5 @@ private:
static int num_channels; static int num_channels;
static bool enabled_flag; static bool enabled_flag;
static int Volume; static int Volume;
static bool MixOpen;
}; };

View file

@ -5,7 +5,11 @@ int main(int argc, char* argv[])
{ {
std::string cmdLine; std::string cmdLine;
for (int i = 1; i < argc; i++) for (int i = 1; i < argc; i++)
{
if (i > 1)
cmdLine += " ";
cmdLine += argv[i]; cmdLine += argv[i];
}
return winmain::WinMain(cmdLine.c_str()); return winmain::WinMain(cmdLine.c_str());
} }

View file

@ -9,7 +9,7 @@ std::vector<Mix_Music*> midi::LoadedTracks{};
Mix_Music* midi::track1, * midi::track2, * midi::track3; Mix_Music* midi::track1, * midi::track2, * midi::track3;
MidiTracks midi::active_track, midi::NextTrack; MidiTracks midi::active_track, midi::NextTrack;
int midi::Volume = MIX_MAX_VOLUME; int midi::Volume = MIX_MAX_VOLUME;
bool midi::IsPlaying = false; bool midi::IsPlaying = false, midi::MixOpen = false;
constexpr uint32_t FOURCC(uint8_t a, uint8_t b, uint8_t c, uint8_t d) constexpr uint32_t FOURCC(uint8_t a, uint8_t b, uint8_t c, uint8_t d)
{ {
@ -55,13 +55,15 @@ void midi::StopPlayback()
{ {
if (active_track != MidiTracks::None) if (active_track != MidiTracks::None)
{ {
Mix_HaltMusic(); if (MixOpen)
Mix_HaltMusic();
active_track = MidiTracks::None; active_track = MidiTracks::None;
} }
} }
int midi::music_init(int volume) int midi::music_init(bool mixOpen, int volume)
{ {
MixOpen = mixOpen;
SetVolume(volume); SetVolume(volume);
active_track = MidiTracks::None; active_track = MidiTracks::None;
NextTrack = MidiTracks::None; NextTrack = MidiTracks::None;
@ -102,11 +104,15 @@ void midi::music_shutdown()
void midi::SetVolume(int volume) void midi::SetVolume(int volume)
{ {
Volume = volume; Volume = volume;
Mix_VolumeMusic(volume); if (MixOpen)
Mix_VolumeMusic(volume);
} }
Mix_Music* midi::load_track(std::string fileName) Mix_Music* midi::load_track(std::string fileName)
{ {
if (!MixOpen || pb::quickFlag)
return nullptr;
if (pb::FullTiltMode) if (pb::FullTiltMode)
{ {
// FT sounds are in SOUND subfolder // FT sounds are in SOUND subfolder
@ -184,7 +190,7 @@ bool midi::play_track(MidiTracks track, bool replay)
return false; return false;
} }
if (Mix_PlayMusic(midi, -1)) if (MixOpen && Mix_PlayMusic(midi, -1))
{ {
active_track = MidiTracks::None; active_track = MidiTracks::None;
return false; return false;

View file

@ -94,7 +94,7 @@ enum class MidiTracks
class midi class midi
{ {
public: public:
static int music_init(int volume); static int music_init(bool mixOpen, int volume);
static void music_shutdown(); static void music_shutdown();
static void music_play(); static void music_play();
static void music_stop(); static void music_stop();
@ -106,7 +106,7 @@ private:
static Mix_Music* track1, * track2, * track3; static Mix_Music* track1, * track2, * track3;
static MidiTracks active_track, NextTrack; static MidiTracks active_track, NextTrack;
static int Volume; static int Volume;
static bool IsPlaying; static bool IsPlaying, MixOpen;
static void StopPlayback(); static void StopPlayback();
static Mix_Music* load_track(std::string fileName); static Mix_Music* load_track(std::string fileName);

View file

@ -52,6 +52,7 @@ int winmain::WinMain(LPCSTR lpCmdLine)
std::set_new_handler(memalloc_failure); std::set_new_handler(memalloc_failure);
printf("Game version: %s\n", Version); printf("Game version: %s\n", Version);
printf("Command line: %s\n", lpCmdLine);
printf("Compiled with: SDL %d.%d.%d;", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL); printf("Compiled with: SDL %d.%d.%d;", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
printf(" SDL_mixer %d.%d.%d;", SDL_MIXER_MAJOR_VERSION, SDL_MIXER_MINOR_VERSION, SDL_MIXER_PATCHLEVEL); printf(" SDL_mixer %d.%d.%d;", SDL_MIXER_MAJOR_VERSION, SDL_MIXER_MINOR_VERSION, SDL_MIXER_PATCHLEVEL);
printf(" ImGui %s\n", IMGUI_VERSION); printf(" ImGui %s\n", IMGUI_VERSION);
@ -107,6 +108,25 @@ int winmain::WinMain(LPCSTR lpCmdLine)
auto prefPath = SDL_GetPrefPath("", "SpaceCadetPinball"); auto prefPath = SDL_GetPrefPath("", "SpaceCadetPinball");
auto basePath = SDL_GetBasePath(); auto basePath = SDL_GetBasePath();
// SDL mixer init
bool mixOpened = false, noAudio = strstr(lpCmdLine, "-noaudio") != nullptr;
if (!noAudio)
{
if ((Mix_Init(MIX_INIT_MID_Proxy) & MIX_INIT_MID_Proxy) == 0)
{
printf("Could not initialize SDL MIDI, music might not work.\nSDL Error: %s\n", SDL_GetError());
SDL_ClearError();
}
if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024) != 0)
{
printf("Could not open audio device, continuing without audio.\nSDL Error: %s\n", SDL_GetError());
SDL_ClearError();
}
else
mixOpened = true;
}
do do
{ {
restart = false; restart = false;
@ -171,10 +191,11 @@ int winmain::WinMain(LPCSTR lpCmdLine)
// Second step: run updates that depend on .DAT file selection // Second step: run updates that depend on .DAT file selection
options::InitSecondary(); options::InitSecondary();
if (!Sound::Init(Options.SoundChannels, Options.Sounds, Options.SoundVolume)) Sound::Init(mixOpened, Options.SoundChannels, Options.Sounds, Options.SoundVolume);
if (!mixOpened)
Options.Sounds = false; Options.Sounds = false;
if (!pb::quickFlag && !midi::music_init(Options.MusicVolume)) if (!midi::music_init(mixOpened, Options.MusicVolume))
Options.Music = false; Options.Music = false;
if (pb::init()) if (pb::init())
@ -219,8 +240,8 @@ int winmain::WinMain(LPCSTR lpCmdLine)
options::uninit(); options::uninit();
midi::music_shutdown(); midi::music_shutdown();
pb::uninit();
Sound::Close(); Sound::Close();
pb::uninit();
ImGuiSDL::Deinitialize(); ImGuiSDL::Deinitialize();
ImGui_ImplSDL2_Shutdown(); ImGui_ImplSDL2_Shutdown();
@ -228,6 +249,13 @@ int winmain::WinMain(LPCSTR lpCmdLine)
} }
while (restart); while (restart);
if (!noAudio)
{
if (mixOpened)
Mix_CloseAudio();
Mix_Quit();
}
SDL_free(basePath); SDL_free(basePath);
SDL_free(prefPath); SDL_free(prefPath);
delete gfr_display; delete gfr_display;