mirror of
https://github.com/Miasmusa/Shadow.git
synced 2024-11-14 19:04:54 -05:00
aaaaaaaaaa
This commit is contained in:
parent
5174d265ab
commit
f081006aca
3 changed files with 14 additions and 2 deletions
|
@ -27,6 +27,6 @@ public class Vclip extends Command {
|
|||
|
||||
ClientPlayerEntity player = ShadowMain.client.player;
|
||||
player.updatePosition(player.getX(),
|
||||
player.getY() + new DoubleArgumentParser().parse(args[1]), player.getZ());
|
||||
player.getY() + new DoubleArgumentParser().parse(args[0]), player.getZ());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,10 +23,12 @@ public class AirPlace extends Module {
|
|||
public AirPlace() {
|
||||
super("AirPlace", "template", ModuleType.MISC);
|
||||
Events.registerEventHandler(EventType.MOUSE_EVENT, event -> {
|
||||
if(enabled && ((MouseEvent)event).getButton() == 0 && ((MouseEvent)event).getAction() == 1){
|
||||
if(enabled && ((MouseEvent)event).getButton() == 1 && ((MouseEvent)event).getAction() == 1){
|
||||
if(ShadowMain.client.currentScreen != null) return;
|
||||
try {
|
||||
ShadowMain.client.player.networkHandler.sendPacket(new PlayerInteractBlockC2SPacket(Hand.MAIN_HAND, (BlockHitResult) ShadowMain.client.crosshairTarget));
|
||||
ShadowMain.client.player.swingHand(Hand.MAIN_HAND);
|
||||
event.setCancelled(true);
|
||||
} catch (Exception ignored) {}
|
||||
}
|
||||
});
|
||||
|
|
|
@ -13,10 +13,14 @@ import net.minecraft.entity.Entity;
|
|||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.StringNbtReader;
|
||||
import net.minecraft.network.packet.c2s.play.PlayerInteractBlockC2SPacket;
|
||||
import net.minecraft.screen.slot.SlotActionType;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.TextColor;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.RaycastContext;
|
||||
|
@ -193,6 +197,12 @@ public class Utils {
|
|||
}
|
||||
}
|
||||
|
||||
public static class Packet {
|
||||
public static void placeBlock(BlockPos block){
|
||||
ShadowMain.client.player.networkHandler.sendPacket(new PlayerInteractBlockC2SPacket(Hand.MAIN_HAND, new BlockHitResult(new Vec3d(block.getX() + 0.5, block.getY() + 0.5, block.getZ() + 0.5), Direction.UP, block, false)));
|
||||
}
|
||||
}
|
||||
|
||||
public static class Math {
|
||||
|
||||
public static boolean isNumber(String in) {
|
||||
|
|
Loading…
Reference in a new issue