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1d8a78c559
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6 changed files with 17 additions and 19 deletions
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@ -8,6 +8,7 @@ import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.render.BlockBreakingInfo;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Vec3d;
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@ -15,10 +16,6 @@ import net.minecraft.util.shape.VoxelShape;
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import net.shadow.client.ShadowMain;
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import net.shadow.client.feature.module.Module;
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import net.shadow.client.feature.module.ModuleType;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.network.packet.c2s.play.PlayerInteractBlockC2SPacket;
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import net.minecraft.network.packet.s2c.play.BlockEventS2CPacket;
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import net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket;
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import net.shadow.client.helper.event.EventType;
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import net.shadow.client.helper.event.Events;
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import net.shadow.client.helper.event.events.PacketEvent;
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@ -33,11 +30,11 @@ public class BlockHighlighting extends Module {
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public BlockHighlighting() {
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super("BlockHighlighting", "Renders better block breaking animations", ModuleType.RENDER);
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Events.registerEventHandler(EventType.PACKET_RECEIVE, p -> {
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if(!this.isEnabled()) return;
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PacketEvent event = (PacketEvent)p;
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if(event.getPacket() instanceof BlockUpdateS2CPacket packet){
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if (!this.isEnabled()) return;
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PacketEvent event = (PacketEvent) p;
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if (event.getPacket() instanceof BlockUpdateS2CPacket packet) {
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BlockPos real = packet.getPos();
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Renderer.R3D.renderFadingBlock(Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 255),Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 100).darker(),Vec3d.of(real),new Vec3d(1,1,1), 1000);
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Renderer.R3D.renderFadingBlock(Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 255), Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 100).darker(), Vec3d.of(real), new Vec3d(1, 1, 1), 1000);
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}
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});
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}
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@ -21,6 +21,7 @@ public class ItemByteSize extends Module {
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if (!this.isEnabled()) {
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return;
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}
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LoreQueryEvent e = (LoreQueryEvent) event;
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ByteCounter inst = ByteCounter.instance();
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inst.reset();
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@ -9,6 +9,7 @@ import net.minecraft.item.BlockItem;
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import net.minecraft.network.packet.c2s.play.PlayerInteractBlockC2SPacket;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.Vec3d;
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import net.shadow.client.ShadowMain;
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import net.shadow.client.feature.module.Module;
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import net.shadow.client.feature.module.ModuleType;
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@ -17,10 +18,6 @@ import net.shadow.client.helper.event.Events;
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import net.shadow.client.helper.event.events.MouseEvent;
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import net.shadow.client.helper.render.Renderer;
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import net.shadow.client.helper.util.Utils;
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import net.minecraft.network.packet.c2s.play.PlayerInteractBlockC2SPacket;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.Vec3d;
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public class AirPlace extends Module {
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@ -29,13 +26,15 @@ public class AirPlace extends Module {
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public AirPlace() {
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super("AirPlace", "template", ModuleType.MISC);
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Events.registerEventHandler(EventType.MOUSE_EVENT, event -> {
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if(!this.isEnabled()) return;
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if(enabled && ((MouseEvent)event).getButton() == 1 && ((MouseEvent)event).getAction() == 1){
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if(ShadowMain.client.currentScreen != null) return;
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if (!this.isEnabled()) return;
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if (enabled && ((MouseEvent) event).getButton() == 1 && ((MouseEvent) event).getAction() == 1) {
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if (ShadowMain.client.currentScreen != null) return;
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try {
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if(!client.world.getBlockState(((BlockHitResult) ShadowMain.client.crosshairTarget).getBlockPos()).isAir()) return;
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if (!client.world.getBlockState(((BlockHitResult) ShadowMain.client.crosshairTarget).getBlockPos()).isAir())
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return;
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ShadowMain.client.player.networkHandler.sendPacket(new PlayerInteractBlockC2SPacket(Hand.MAIN_HAND, (BlockHitResult) ShadowMain.client.crosshairTarget));
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if((client.player.getMainHandStack().getItem() instanceof BlockItem)) Renderer.R3D.renderFadingBlock(Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 255),Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 100).darker(),Vec3d.of(((BlockHitResult) ShadowMain.client.crosshairTarget).getBlockPos()),new Vec3d(1,1,1), 1000);
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if ((client.player.getMainHandStack().getItem() instanceof BlockItem))
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Renderer.R3D.renderFadingBlock(Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 255), Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 100).darker(), Vec3d.of(((BlockHitResult) ShadowMain.client.crosshairTarget).getBlockPos()), new Vec3d(1, 1, 1), 1000);
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ShadowMain.client.player.swingHand(Hand.MAIN_HAND);
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event.setCancelled(true);
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} catch (Exception ignored) {
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@ -38,6 +38,7 @@ public class Nuker extends Module {
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.name("Mode")
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.description("How to break block")
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.get());
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public Nuker() {
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super("Nuker", "The nuke", ModuleType.WORLD);
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}
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@ -118,7 +118,7 @@ public class Scaffold extends Module {
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int c = Objects.requireNonNull(client.player).getInventory().selectedSlot;
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client.player.getInventory().selectedSlot = s;
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BlockHitResult bhr = new BlockHitResult(new Vec3d(bp.getX(), bp.getY(), bp.getZ()), Direction.DOWN, bp, false);
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Renderer.R3D.renderFadingBlock(Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 255),Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 100).darker(),Vec3d.of(bp),new Vec3d(1,1,1), 1000);
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Renderer.R3D.renderFadingBlock(Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 255), Renderer.Util.modify(Utils.getCurrentRGB(), -1, -1, -1, 100).darker(), Vec3d.of(bp), new Vec3d(1, 1, 1), 1000);
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Objects.requireNonNull(client.interactionManager).interactBlock(client.player, client.world, Hand.MAIN_HAND, bhr);
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client.player.getInventory().selectedSlot = c;
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}
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@ -39,7 +39,7 @@ public class Renderer {
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public static void renderFadingBlocks(MatrixStack stack) {
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fades.removeIf(FadingBlock::isDead);
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for (FadingBlock fade : fades) {
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for (FadingBlock fade : new ArrayList<>(fades)) {
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long lifetimeLeft = fade.getLifeTimeLeft();
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double progress = lifetimeLeft / (double) fade.lifeTime;
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Color out = Util.modify(fade.outline, -1, -1, -1, (int) (fade.outline.getAlpha() * progress));
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