remove shid

This commit is contained in:
Saturn5Vfive 2022-04-22 11:50:53 -05:00
parent 2cf9e285ce
commit 67579cbde2
2 changed files with 0 additions and 59 deletions

View file

@ -51,7 +51,6 @@ import net.shadow.client.feature.module.impl.misc.AllowFormatCodes;
import net.shadow.client.feature.module.impl.misc.AntiCrash;
import net.shadow.client.feature.module.impl.misc.AntiPacketKick;
import net.shadow.client.feature.module.impl.misc.ClientSettings;
import net.shadow.client.feature.module.impl.misc.DauntedAutoClaim;
import net.shadow.client.feature.module.impl.misc.DiscordRPC;
import net.shadow.client.feature.module.impl.misc.InfChatLength;
import net.shadow.client.feature.module.impl.misc.MoreChatHistory;
@ -320,7 +319,6 @@ public class ModuleRegistry {
registerModule(new FlightCrash());
registerModule(new ClickTP());
registerModule(new ChestHighlighter());
registerModule(new DauntedAutoClaim());
registerModule(new MoreChatHistory());
rebuildSharedModuleList();

View file

@ -1,57 +0,0 @@
/*
* Copyright (c) Shadow client, 0x150, Saturn5VFive 2022. All rights reserved.
*/
package net.shadow.client.feature.module.impl.misc;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.network.packet.c2s.play.PlayerInteractItemC2SPacket;
import net.minecraft.network.packet.c2s.play.UpdateSelectedSlotC2SPacket;
import net.minecraft.util.Hand;
import net.shadow.client.feature.module.Module;
import net.shadow.client.feature.module.ModuleType;
public class DauntedAutoClaim extends Module {
public DauntedAutoClaim() {
super("DauntedAutoClaim", "Daunted auto claim", ModuleType.MISC);
}
@Override
public void tick() {
for (int i = 0; i < 8; i++) {
ItemStack selected = client.player.getInventory().getStack(i);
if (selected.getItem().equals(Items.PAPER)) {
int before = client.player.getInventory().selectedSlot;
client.getNetworkHandler().sendPacket(new UpdateSelectedSlotC2SPacket(i));
client.getNetworkHandler().sendPacket(new PlayerInteractItemC2SPacket(Hand.MAIN_HAND));
client.getNetworkHandler().sendPacket(new UpdateSelectedSlotC2SPacket(before));
}
}
}
@Override
public void enable() {
}
@Override
public void disable() {
}
@Override
public String getContext() {
return null;
}
@Override
public void onWorldRender(MatrixStack matrices) {
}
@Override
public void onHudRender() {
}
}