mirror of
https://github.com/Miasmusa/Shadow.git
synced 2024-11-14 19:04:54 -05:00
a little more rendering and a font change omg
This commit is contained in:
parent
af9f95dc9e
commit
46cfb7fe5d
6 changed files with 62 additions and 165 deletions
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@ -1055,7 +1055,7 @@ public class AltManagerScreen extends ClientScreen implements FastTickable {
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}
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PropEntry[] props = new PropEntry[]{
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new PropEntry(this.storage.type == AddScreenOverlay.AccountType.CRACKED ? this.storage.email : this.storage.cachedName, FontRenderers.getCustomSize(22), storage.valid ? 0xFFFFFF : 0xFF3333),
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new PropEntry("Email: " + mail, FontRenderers.getRenderer(), 0xAAAAAA), new PropEntry("Type: " + this.storage.type.s, FontRenderers.getRenderer(), 0xAAAAAA)};
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new PropEntry("Email: " + mail, FontRenderers.getRenderer(), 0xAAAAAA)/*, new PropEntry("Type: " + this.storage.type.s, FontRenderers.getRenderer(), 0xAAAAAA)*/};
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float propsOffset = (float) (getHeight() - (texHeight)) / 2f;
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for (PropEntry prop : props) {
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prop.cfr.drawString(stack, prop.name, (float) (originX + padding + texWidth + padding), (float) (originY + propsOffset), prop.color, false);
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@ -1066,21 +1066,19 @@ public class AltManagerScreen extends ClientScreen implements FastTickable {
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Renderer.R2D.renderLoadingSpinner(stack, 1f, originX + width - fromTop, originY + fromTop, 10, 1, 10);
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}
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double xOff = 0;
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if (!storage.tags.isEmpty()) {
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for (String s : storage.tags.split(",")) {
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String v = s.trim();
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if (v.isEmpty()) {
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continue;
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}
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float w = FontRenderers.getRenderer().getStringWidth(v) + 2;
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float h = FontRenderers.getRenderer().getMarginHeight();
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float pad = 2;
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w += pad * 2;
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Renderer.R2D.renderRoundedQuad(stack, RoundButton.STANDARD, originX + padding + texWidth + padding + xOff, originY + getHeight() - h - pad * 2 - padding, originX + padding + texWidth + padding + xOff + w, originY + getHeight() - padding, 5, 10);
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FontRenderers.getRenderer()
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.drawString(stack, v, originX + padding + texWidth + padding + xOff + pad, originY + getHeight() - pad - FontRenderers.getRenderer().getMarginHeight() - padding, 0xFFFFFF);
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xOff += w + 2;
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for (String s : (storage.tags.isEmpty()?"No tags":storage.tags).split(",")) {
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String v = s.trim();
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if (v.isEmpty()) {
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continue;
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}
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float w = FontRenderers.getRenderer().getStringWidth(v);
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float h = FontRenderers.getRenderer().getMarginHeight();
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float pad = 2;
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w += pad * 2;
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Renderer.R2D.renderRoundedQuad(stack, RoundButton.STANDARD, originX + padding + texWidth + padding + xOff, originY + getHeight() - h - pad * 2 - padding, originX + padding + texWidth + padding + xOff + w, originY + getHeight() - padding, 5, 10);
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FontRenderers.getRenderer()
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.drawString(stack, v, originX + padding + texWidth + padding + xOff + pad, originY + getHeight() - pad - FontRenderers.getRenderer().getMarginHeight() - padding, 0xFFFFFF);
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xOff += w + 2;
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}
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stack.pop();
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@ -4,6 +4,7 @@
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package net.shadow.client.feature.gui.screen;
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import com.google.common.collect.Lists;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
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@ -15,9 +16,7 @@ import net.minecraft.client.texture.NativeImage;
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import net.minecraft.client.texture.NativeImageBackedTexture;
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import net.minecraft.client.util.DefaultSkinHelper;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.util.math.MathHelper;
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import net.shadow.client.ShadowMain;
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import net.shadow.client.feature.gui.FastTickable;
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import net.shadow.client.feature.gui.clickgui.ParticleRenderer;
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import net.shadow.client.feature.gui.widget.RoundButton;
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import net.shadow.client.helper.GameTexture;
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@ -49,27 +48,22 @@ import java.util.Map;
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import java.util.Objects;
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import java.util.UUID;
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public class HomeScreen extends ClientScreen implements FastTickable {
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static final double padding = 5;
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public class HomeScreen extends ClientScreen {
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static final double padding = 6;
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static final Texture background = GameTexture.TEXTURE_BACKGROUND.getWhere();
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static final HttpClient downloader = HttpClient.newBuilder().connectTimeout(Duration.ofSeconds(3)).build();
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static boolean isDev = false;
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static String version = "unknown";
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static String changelog = "";
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private static HomeScreen instance;
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final ParticleRenderer prend = new ParticleRenderer(300);
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final FontAdapter smaller = FontRenderers.getCustomSize(30);
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final ParticleRenderer prend = new ParticleRenderer(600);
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final FontAdapter propFr = FontRenderers.getCustomSize(22);
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final Texture currentAccountTexture = new Texture("dynamic/tex_currentaccount_home");
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final double widgetsWidth = 60;
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boolean loaded = false;
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long initTime = System.currentTimeMillis();
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double prog = 0;
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boolean fadeOut = false;
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double initProg = 0;
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boolean currentAccountTextureLoaded = false;
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UUID previousChecked = null;
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double widgetsHeight = 0;
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private HomeScreen() {
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super(MSAAFramebuffer.MAX_SAMPLES);
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@ -110,46 +104,44 @@ public class HomeScreen extends ClientScreen implements FastTickable {
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}
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void initWidgets() {
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double widPad = 6;
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double widgetHeight = 20;
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List<Map.Entry<String, Runnable>> buttonsMap = new ArrayList<>();
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buttonsMap.add(new AbstractMap.SimpleEntry<>("Singleplayer", () -> ShadowMain.client.setScreen(new SelectWorldScreen(this))));
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buttonsMap.add(new AbstractMap.SimpleEntry<>("Multiplayer", () -> ShadowMain.client.setScreen(new MultiplayerScreen(this))));
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buttonsMap.add(new AbstractMap.SimpleEntry<>("Realms", () -> ShadowMain.client.setScreen(new RealmsMainScreen(this))));
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buttonsMap.add(new AbstractMap.SimpleEntry<>("Alts", () -> ShadowMain.client.setScreen(
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AltManagerScreen.instance()
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// new TestScreen()
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)));
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buttonsMap.add(new AbstractMap.SimpleEntry<>("Alts", () -> ShadowMain.client.setScreen(AltManagerScreen.instance())));
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buttonsMap.add(new AbstractMap.SimpleEntry<>("Settings", () -> ShadowMain.client.setScreen(new OptionsScreen(this, ShadowMain.client.options))));
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widgetsHeight = buttonsMap.size() * (widgetHeight + widPad) - widPad;
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double xOffset = -innerBottomPadding(); // dont question it
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Color bg = new Color(30, 30, 30);
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for (Map.Entry<String, Runnable> stringRunnableEntry : buttonsMap) {
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xOffset += widgetsWidth + innerBottomPadding();
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RoundButton rb = new RoundButton(bg, width - bottomPadding() - innerBottomPadding() - xOffset, height - bottomPadding() - innerBottomPadding() - widgetHeight, widgetsWidth, widgetHeight, stringRunnableEntry.getKey(), stringRunnableEntry.getValue());
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addDrawableChild(rb);
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buttonsMap.add(new AbstractMap.SimpleEntry<>("Quit", ShadowMain.client::scheduleStop));
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// buttonsMap.add(new AbstractMap.SimpleEntry<>("reinit", this::init));
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double rowWidth = 150;
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double rowHeight = 30;
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double padding = 5;
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int entriesPerRow = 2;
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double rootX = width/2d;
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double rootY = height/2d;
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List<List<Map.Entry<String, Runnable>>> part = Lists.partition(buttonsMap, entriesPerRow);
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for (int ii = 0; ii < part.size(); ii++) {
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double currentY = ii*(rowHeight+padding);
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List<Map.Entry<String, Runnable>> entries = part.get(ii);
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double oneButtonWidth = (rowWidth-padding)/entries.size();
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for (int i = 0; i < entries.size(); i++) {
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Map.Entry<String, Runnable> e = entries.get(i);
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double currentX = i*oneButtonWidth+i*padding;
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RoundButton btn = new RoundButton(RoundButton.STANDARD,rootX-rowWidth/2d+currentX,rootY+currentY,oneButtonWidth,rowHeight,e.getKey(),e.getValue());
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addDrawableChild(btn);
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}
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}
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}
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double innerBottomPadding() {
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return 3d;
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}
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double bottomPadding() {
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return 5d;
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}
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@Override
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protected void init() {
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super.init();
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initTime = System.currentTimeMillis();
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initWidgets();
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if (loaded) {
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updateCurrentAccount(() -> {
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}); // already loaded this instance, refresh on the fly
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}
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} else load();
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}
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void complete() {
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@ -192,146 +184,50 @@ public class HomeScreen extends ClientScreen implements FastTickable {
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@Override
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public void renderInternal(MatrixStack stack, int mouseX, int mouseY, float delta) {
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double initProg = this.initProg * 2;
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Renderer.R2D.renderQuad(stack, new Color(20, 20, 20), 0, 0, width, height);
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RenderSystem.setShaderTexture(0, background);
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Renderer.R2D.renderTexture(stack, 0, 0, width, height, 0, 0, width, height, width, height);
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RenderSystem.defaultBlendFunc();
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prend.render(stack);
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stack.push();
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double ap = 1 - easeOutBack(MathHelper.clamp(initProg, .5, 1.5) - .5);
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double h = padding + propFr.getMarginHeight() + 2 + changelog.split("\n").length * FontRenderers.getRenderer().getMarginHeight() + padding;
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double w = 100;
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for (String s : changelog.split("\n")) {
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w = Math.max(w, 10 + FontRenderers.getRenderer().getStringWidth(s.strip()));
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}
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stack.translate(0, ap * -(padding + h + 1), 0);
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Renderer.R2D.renderRoundedQuad(stack, new Color(20, 20, 20, 170), padding, padding, padding + w + padding * 2, padding + h, 10, 14);
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propFr.drawString(stack, "Changelog", (float) (padding * 2f), (float) (padding * 2f), 0xFFFFFF, false);
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double yoff = padding * 2 + propFr.getMarginHeight() + 2;
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propFr.drawString(stack, "Changelog", 6, 6, 0xFFFFFF, false);
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double yoff = 6 + propFr.getMarginHeight();
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for (String s : changelog.split("\n")) {
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FontRenderers.getRenderer().drawString(stack, s, (float) (padding * 2 + padding), (float) yoff, 0xAAAAAA, false);
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FontRenderers.getRenderer().drawString(stack, s, 6, (float) yoff, 0xAAAAAA, false);
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yoff += FontRenderers.getRenderer().getMarginHeight();
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}
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stack.pop();
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stack.push();
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double widRHeight = 50 + padding * 2;
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double ap1 = 1 - easeOutBack(MathHelper.clamp(initProg, 1, 2) - 1);
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stack.translate(0, ap1 * -(padding + widRHeight + 1), 0);
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double fromX = width - (200 + padding);
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double toX = width - padding;
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double fromY;
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double toY;
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toY = padding + widRHeight;
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fromY = toY - widRHeight;
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Renderer.R2D.renderRoundedQuad(stack, new Color(20, 20, 20, 170), fromX, fromY, toX, toY, 10, 10);
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double texDim = widRHeight - padding * 2;
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double originalWidth = 2888;
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double originalHeight = 1000;
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double newWidth = 150;
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double per = newWidth/originalWidth;
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double newHeight = originalHeight*per;
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RenderSystem.setShaderTexture(0, GameTexture.TEXTURE_LOGO.getWhere());
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Renderer.R2D.renderTexture(stack, width/2d-newWidth/2d, height/2d-newHeight-padding, newWidth, newHeight, 0, 0, newWidth,newHeight,newWidth,newHeight);
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super.renderInternal(stack, mouseX, mouseY, delta); // render bottom row widgets
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double texDim = 20;
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RenderSystem.enableBlend();
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RenderSystem.colorMask(false, false, false, true);
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RenderSystem.clearColor(0.0F, 0.0F, 0.0F, 0.0F);
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RenderSystem.clear(GL40C.GL_COLOR_BUFFER_BIT, false);
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RenderSystem.colorMask(true, true, true, true);
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RenderSystem.setShader(GameRenderer::getPositionColorShader);
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Renderer.R2D.renderRoundedQuadInternal(stack.peek().getPositionMatrix(), 0, 0, 0, 1, fromX + padding, fromY + padding, fromX + padding + texDim, fromY + padding + texDim, 6, 10);
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Renderer.R2D.renderRoundedQuadInternal(stack.peek().getPositionMatrix(), 0, 0, 0, 1, width-padding-texDim, padding, width-padding, padding+texDim, 3, 10);
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RenderSystem.blendFunc(GL40C.GL_DST_ALPHA, GL40C.GL_ONE_MINUS_DST_ALPHA);
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RenderSystem.setShaderTexture(0, currentAccountTextureLoaded ? currentAccountTexture : DefaultSkinHelper.getTexture());
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if (currentAccountTextureLoaded) {
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Renderer.R2D.renderTexture(stack, fromX + padding, fromY + padding, texDim, texDim, 0, 0, 64, 64, 64, 64);
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Renderer.R2D.renderTexture(stack, width-padding-texDim, padding, texDim, texDim, 0, 0, 64, 64, 64, 64);
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} else {
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Renderer.R2D.renderTexture(stack, fromX + padding, fromY + padding, texDim, texDim, 8, 8, 8, 8, 64, 64);
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Renderer.R2D.renderTexture(stack, width-padding-texDim, padding, texDim, texDim, 8, 8, 8, 8, 64, 64);
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}
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FontAdapter fa = FontRenderers.getRenderer();
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RenderSystem.defaultBlendFunc();
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String uuid = ShadowMain.client.getSession().getUuid();
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double uuidWid = FontRenderers.getRenderer().getStringWidth(uuid);
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double maxWid = 200 - texDim - padding * 3;
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if (uuidWid > maxWid) {
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double threeDotWidth = FontRenderers.getRenderer().getStringWidth("...");
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uuid = FontRenderers.getRenderer().trimStringToWidth(uuid, maxWid - 1 - threeDotWidth);
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uuid += "...";
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}
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AltManagerScreen.AltContainer.PropEntry[] props = new AltManagerScreen.AltContainer.PropEntry[]{
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new AltManagerScreen.AltContainer.PropEntry(ShadowMain.client.getSession().getUsername(), FontRenderers.getCustomSize(22), 0xFFFFFF),
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new AltManagerScreen.AltContainer.PropEntry(uuid, FontRenderers.getRenderer(), 0xAAAAAA)};
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float propsOffset = (float) (fromY + padding);
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for (AltManagerScreen.AltContainer.PropEntry prop : props) {
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prop.cfr().drawString(stack, prop.name(), (float) (fromX + padding + texDim + padding), propsOffset, prop.color(), false);
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propsOffset += prop.cfr().getMarginHeight();
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}
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stack.pop();
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double lowerBarHeight = innerBottomPadding() + 20 + innerBottomPadding();
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double iconDimHeight = lowerBarHeight - innerBottomPadding() * 2d;
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double originalIconWidth = 782;
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double originalIconHeight = 1000;
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double del1 = iconDimHeight / originalIconHeight;
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double iconDimWidth = originalIconWidth * del1;
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double fw = iconDimWidth + 5;
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stack.push();
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double heiProg = 1 - easeOutBack(MathHelper.clamp(initProg, 0, 1));
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double totalHeight = 30;
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String verstring = "v" + version + (isDev ? "-dev" : "");
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stack.translate(0, (totalHeight + padding) * heiProg, 0);
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Renderer.R2D.renderRoundedQuad(stack, new Color(20, 20, 20, 170), bottomPadding(), height - bottomPadding() - lowerBarHeight, width - bottomPadding(), height - bottomPadding(), 5, 20);
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RenderSystem.setShaderTexture(0, GameTexture.TEXTURE_ICON.getWhere());
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Renderer.R2D.renderTexture(stack, bottomPadding() + innerBottomPadding(), height - bottomPadding() - innerBottomPadding() - iconDimHeight, iconDimWidth, iconDimHeight, 0, 0, iconDimWidth, iconDimHeight, iconDimWidth, iconDimHeight);
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smaller.drawString(stack, verstring, (float) (bottomPadding() + innerBottomPadding() + fw), height - bottomPadding() - lowerBarHeight / 2d - smaller.getMarginHeight() / 2d, 0xFFFFFF);
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super.renderInternal(stack, mouseX, mouseY, delta); // render bottom row widgets
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stack.pop();
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double spinnerProg = prog;
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spinnerProg = MathHelper.clamp(spinnerProg, 0, 1); // fucking floating point precision istg
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float fadeProg = fadeOut ? (float) prog : 1f;
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fadeProg = MathHelper.clamp(fadeProg, 0, 1);
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Renderer.R2D.renderQuad(stack, new Color(0, 0, 0, fadeProg * 0.8f), 0, 0, width, height);
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Renderer.R2D.renderLoadingSpinner(stack, (float) spinnerProg, width - 25, height - 25, 20, 1d, 20);
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String uname = ShadowMain.client.getSession().getUsername();
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double unameWidth = fa.getStringWidth(uname);
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fa.drawString(stack,uname,width-padding-texDim-padding-unameWidth,padding+texDim/2d-fa.getFontHeight()/2d,0xFFFFFF);
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}
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@Override
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public void onFastTick() {
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if (ShadowMain.client.getOverlay() == null && ShadowMain.client.currentScreen == this && System.currentTimeMillis() - initTime > 1000 && !loaded) {
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load();
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}
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double delta = 10 / 600d;
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if (fadeOut) {
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delta *= -1;
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}
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prog += delta;
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prog = MathHelper.clamp(prog, 0, 1);
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if (loaded && prog == 0 && fadeOut) {
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double d = 0.01;
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initProg += d;
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initProg = MathHelper.clamp(initProg, 0, 1);
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}
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}
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@Override
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public boolean mouseClicked(double mouseX, double mouseY, int button) {
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if (prog != 0 || !fadeOut) {
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return false;
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}
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return super.mouseClicked(mouseX, mouseY, button);
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}
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double easeOutBack(double x) {
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double c1 = 1.70158;
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double c3 = c1 + 1;
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return 1 + c3 * Math.pow(x - 1, 3) + c1 * Math.pow(x - 1, 2);
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}
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}
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@ -86,7 +86,7 @@ public class LoadingScreen extends ClientScreen implements FastTickable {
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opacity -= 0.01;
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opacity = MathHelper.clamp(opacity, 0.001, 1);
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}
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HomeScreen.instance().onFastTick();
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// HomeScreen.instance().onFastTick();
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}
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void load() {
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@ -167,6 +167,8 @@ public class LoadingScreen extends ClientScreen implements FastTickable {
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return;
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}
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}
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stack.push();
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stack.translate(0,0,5);
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Renderer.R2D.renderQuad(stack, new Color(0, 0, 0, (float) opacity), 0, 0, width, height);
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String shadow = "Loading Shadow...";
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double pad = 5;
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@ -204,6 +206,7 @@ public class LoadingScreen extends ClientScreen implements FastTickable {
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yOffset += FontRenderers.getRenderer().getFontHeight();
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}
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super.renderInternal(stack, mouseX, mouseY, delta);
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stack.pop();
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}
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@Data
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src/main/resources/FontOld.ttf
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src/main/resources/FontOld.ttf
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