Scissors/patches/server/0029-Fix-negative-death-times.patch
Allink 6f32742d79
Fix a few of my patches being formatted incorrectly & fix the Minecart/Boat lag/crash exploit (#13)
* Fix a few of my patches being formatted incorrectly

* Limit amount of vehicle collision checks to 3 and discard vehicles if they collide with more than 15 other entities
2022-04-28 01:55:02 -06:00

19 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Business Goose <arclicious@vivaldi.net>
Date: Mon, 18 Apr 2022 16:55:19 +0100
Subject: [PATCH] Fix negative death times
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 99a5074adbe2a254ae6115b3548f1fcd30ba2489..68ae4dfe3f4a77605b19607b5f04a2a6d07d6fc8 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -623,7 +623,7 @@ public abstract class LivingEntity extends Entity {
protected void tickDeath() {
++this.deathTime;
- if (this.deathTime >= 20 && !this.isRemoved() && !this.level.isClientSide()) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
+ if ((this.deathTime >= 20 || this.deathTime <= 0) && !this.isRemoved() && !this.level.isClientSide()) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
this.level.broadcastEntityEvent(this, (byte) 60);
this.remove(Entity.RemovalReason.KILLED);
}