# Simple Voice Chat server config v1.19.3-2.3.28 # The range where the voice chat should broadcast audio to # A value <0 means 'max_voice_distance' broadcast_range=-1.0 # If spectators are allowed to talk to other players spectator_interaction=false # If players without the mod should get kicked from the server force_voice_chat=false # The IP address to bind the voice chat server on # Leave empty to bind to an IP address chosen by the kernel bind_address= # If players in group chats can be heard locally open_groups=false # The multiplier the voice distance will be reduced by when whispering whisper_distance_multiplier=0.5 # The opus codec codec=VOIP # If players are allowed to record the voice chat allow_recording=true # The distance to where the voice can be heard max_voice_distance=48.0 # The port of the voice chat server # Setting this to "-1" sets the port to the Minecraft servers port port=24454 # The multiplier the voice distance will be reduced by when sneaking crouch_distance_multiplier=1.0 # The maximum size in bytes in a voice packet # Set this to a lower value if your voice packets don't arrive mtu_size=1024 # The host name that clients should use to connect to the voice chat # Don't change this value if you don't know what you are doing voice_host= # The frequency in which keep alive packets are sent # Setting this to a higher value may result in timeouts keep_alive=1000 # The amount of milliseconds, the server should wait to check if the player has the mod installed # Only active when force_voice_chat is set to true login_timeout=10000 # If spectators can talk to players they are spectating spectator_player_possession=false # If group chats are allowed enable_groups=true