# To use translations in Lib's Disguises, you must have the purchased plugin # %s is where text is inserted, look up printf format codes if you're interested # Reference: BLOWN_DISGUISE "&cYour disguise was blown!": "&cYour disguise was blown!" # Reference: EXPIRED_DISGUISE "&cYour disguise has expired!": "&cYour disguise has expired!" # Reference: CAN_USE_DISGS "&2You can use the disguises: %s": "&2You can use the disguises: %s" # Reference: CANNOT_FIND_PLAYER "&cCannot find the player/uuid '%s'": "&cCannot find the player/uuid '%s'" # Reference: CLICK_TIMER "&cRight click a entity in the next %s seconds to grab the disguise reference!": "&cRight click a entity in the next %s seconds to grab the disguise reference!" # Reference: CLONE_HELP1 "&2Right click a entity to get a disguise reference you can pass to other disguise commands!": "&2Right click a entity to get a disguise reference you can pass to other disguise commands!" # Reference: CLONE_HELP2 "&2Security note: Any references you create will be available to all players able to use disguise references.": "&2Security note: Any references you create will be available to all players able to use disguise references." # Reference: CLONE_HELP3 "&2/disguiseclone IgnoreEquipment&2(&aOptional&2)": "&2/disguiseclone IgnoreEquipment&2(&aOptional&2)" # Reference: D_HELP1 "&2Disguise another player!": "&2Disguise another player!" # Reference: D_HELP3 "&2/disguiseplayer player ": "&2/disguiseplayer player " # Reference: D_HELP4 "&2/disguiseplayer ": "&2/disguiseplayer " # Reference: D_HELP5 "&2/disguiseplayer ": "&2/disguiseplayer " # Reference: D_PARSE_NOPERM "&cYou do not have permission to use the option %s": "&cYou do not have permission to use the option %s" # Reference: DHELP_CANTFIND "&cCannot find the disguise %s": "&cCannot find the disguise %s" # Reference: DHELP_HELP1 "&c/disguisehelp &a- View the options you can set on a disguise. Add 'show' to reveal the options you don't have permission to use": "&c/disguisehelp &a- View the options you can set on a disguise. Add 'show' to reveal the options you don't have permission to use" # Reference: DHELP_HELP2 "&c/disguisehelp &a- View information about the disguise options such as 'RabbitType'": "&c/disguisehelp &a- View information about the disguise options such as 'RabbitType'" # Reference: DHELP_HELP3 "&c/disguisehelp &2%s&a - %s": "&c/disguisehelp &2%s&a - %s" # Reference: DHELP_HELP4 "&c%s: &a%s": "&c%s: &a%s" # Reference: DHELP_HELP4_SEPERATOR "&c, &a": "&c, &a" # Reference: DHELP_HELP6 "&c%s: &2%s &a%s": "&c%s: &2%s &a%s" # Reference: DHELP_OPTIONS "%s options: %s": "%s options: %s" # Reference: DISABLED_LIVING_TO_MISC "&cCan't disguise a living entity as a misc disguise. This has been disabled in the config!": "&cCan't disguise a living entity as a misc disguise. This has been disabled in the config!" # Reference: DISG_ENT_CLICK "&cRight click an entity in the next %s seconds to disguise it as a %s!": "&cRight click an entity in the next %s seconds to disguise it as a %s!" # Reference: DISG_ENT_HELP1 "&2Choose a disguise then right click an entity to disguise it!": "&2Choose a disguise then right click an entity to disguise it!" # Reference: DISG_ENT_HELP3 "&2/disguiseentity player ": "&2/disguiseentity player " # Reference: DISG_ENT_HELP4 "&2/disguiseentity ": "&2/disguiseentity " # Reference: DISG_ENT_HELP5 "&2/disguiseentity ": "&2/disguiseentity " # Reference: DISG_HELP1 "&2Choose a disguise to become the disguise!": "&2Choose a disguise to become the disguise!" # Reference: DISG_HELP2 "&2/disguise player ": "&2/disguise player " # Reference: DISG_HELP3 "&2/disguise ": "&2/disguise " # Reference: DISG_HELP4 "&2/disguise ": "&2/disguise " # Reference: DISG_PLAYER_AS_DISG "&cSuccessfully disguised %s as a %s!": "&cSuccessfully disguised %s as a %s!" # Reference: DISG_PLAYER_AS_DISG_FAIL "&cFailed to disguise %s as a %s!": "&cFailed to disguise %s as a %s!" # Reference: DISGUISED "&cNow disguised as a %s": "&cNow disguised as a %s" # Reference: DISRADIUS "&cSuccessfully disguised %s entities!": "&cSuccessfully disguised %s entities!" # Reference: DISRADIUS_FAIL "&cCouldn't find any entities to disguise!": "&cCouldn't find any entities to disguise!" # Reference: DMODENT_HELP1 "&2Choose the options for a disguise then right click a entity to modify it!": "&2Choose the options for a disguise then right click a entity to modify it!" # Reference: DMODIFY_HELP1 "&2Modify your own disguise as you wear it!": "&2Modify your own disguise as you wear it!" # Reference: DMODIFY_HELP2 "&2/disguisemodify setBaby true setSprinting true": "&2/disguisemodify setBaby true setSprinting true" # Reference: DMODIFY_HELP3 "&2You can modify the disguises: %s": "&2You can modify the disguises: %s" # Reference: DMODIFY_MODIFIED "&cYour disguise has been modified!": "&cYour disguise has been modified!" # Reference: DMODIFY_NO_PERM "&cNo permission to modify your disguise!": "&cNo permission to modify your disguise!" # Reference: DMODIFYENT_CLICK "&cRight click a disguised entity in the next %s seconds to modify their disguise!": "&cRight click a disguised entity in the next %s seconds to modify their disguise!" # Reference: DMODPLAYER_HELP1 "&2Modify the disguise of another player!": "&2Modify the disguise of another player!" # Reference: DMODPLAYER_MODIFIED "&cModified the disguise of %s!": "&cModified the disguise of %s!" # Reference: DMODPLAYER_NODISGUISE "&cThe player '%s' is not disguised": "&cThe player '%s' is not disguised" # Reference: DMODPLAYER_NOPERM "&cYou do not have permission to modify this disguise": "&cYou do not have permission to modify this disguise" # Reference: DMODRADIUS "&cSuccessfully modified the disguises of %s entities!": "&cSuccessfully modified the disguises of %s entities!" # Reference: DMODRADIUS_HELP1 "&2Modify the disguises in a radius! Caps at %s blocks!": "&2Modify the disguises in a radius! Caps at %s blocks!" # Reference: DHELP_SHOW "Show": "Show" # Reference: DHELP_NO_OPTIONS "&cNo options with permission to use": "&cNo options with permission to use" # Reference: DCLONE_EQUIP "ignoreEquip": "ignoreEquip" # Reference: DCLONE_SNEAKSPRINT "doSneakSprint": "doSneakSprint" # Reference: DCLONE_SNEAK "doSneak": "doSneak" # Reference: DCLONE_SPRINT "doSprint": "doSprint" # Reference: DMODRADIUS_HELP2 "&2/disguisemodifyradius <&aDisguiseType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguise Options&2>": "&2/disguisemodifyradius <&aDisguiseType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguise Options&2>" # Reference: DMODRADIUS_HELP3 "&2See the DisguiseType's usable by &a/disguisemodifyradius DisguiseType": "&2See the DisguiseType's usable by &a/disguisemodifyradius DisguiseType" # Reference: DMODRADIUS_NEEDOPTIONS "&cYou need to supply the disguise options as well as the radius": "&cYou need to supply the disguise options as well as the radius" # Reference: DMODRADIUS_NEEDOPTIONS_ENTITY "&cYou need to supply the disguise options as well as the radius and EntityType": "&cYou need to supply the disguise options as well as the radius and EntityType" # Reference: DMODRADIUS_NOENTS "&cCouldn't find any disguised entities!": "&cCouldn't find any disguised entities!" # Reference: DMODRADIUS_NOPERM "&cNo permission to modify %s disguises!": "&cNo permission to modify %s disguises!" # Reference: DMODRADIUS_UNRECOGNIZED "&cUnrecognised DisguiseType %s": "&cUnrecognised DisguiseType %s" # Reference: DMODRADIUS_USABLE "&2DisguiseTypes usable are: %s&2.": "&2DisguiseTypes usable are: %s&2." # Reference: DPLAYER_SUPPLY "&cYou need to supply a disguise as well as the player/uuid": "&cYou need to supply a disguise as well as the player/uuid" # Reference: DRADIUS_ENTITIES "&2EntityTypes usable are: %s": "&2EntityTypes usable are: %s" # Reference: DRADIUS_HELP1 "&2Disguise all entities in a radius! Caps at %s blocks!": "&2Disguise all entities in a radius! Caps at %s blocks!" # Reference: DRADIUS_HELP3 "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> player <&aName&2>": "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> player <&aName&2>" # Reference: DRADIUS_HELP4 "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguiseType&2> <&aBaby&2(&aOptional&2)&2>": "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDisguiseType&2> <&aBaby&2(&aOptional&2)&2>" # Reference: DRADIUS_HELP5 "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDropped_Item/Falling_Block&2> <&aId&2> <&aDurability&2(&aOptional&2)&2>": "&2/disguiseradius <&aEntityType&2(&aOptional&2)&2> <&aRadius&2> <&aDropped_Item/Falling_Block&2> <&aId&2> <&aDurability&2(&aOptional&2)&2>" # Reference: DRADIUS_HELP6 "&2See the EntityType's usable by &a/disguiseradius EntityTypes": "&2See the EntityType's usable by &a/disguiseradius EntityTypes" # Reference: DRADIUS_MISCDISG "&cFailed to disguise %s entities because the option to disguise a living entity as a non-living has been disabled in the config": "&cFailed to disguise %s entities because the option to disguise a living entity as a non-living has been disabled in the config" # Reference: DRADIUS_NEEDOPTIONS "&cYou need to supply a disguise as well as the radius": "&cYou need to supply a disguise as well as the radius" # Reference: DRADIUS_NEEDOPTIONS_ENTITY "&cYou need to supply a disguise as well as the radius and EntityType": "&cYou need to supply a disguise as well as the radius and EntityType" # Reference: FAILED_DISGIUSE "&cFailed to disguise as a %s": "&cFailed to disguise as a %s" # Reference: INVALID_CLONE "&4Unknown option '%s' - Valid options are 'IgnoreEquipment' 'DoSneakSprint' 'DoSneak' 'DoSprint'": "&4Unknown option '%s' - Valid options are 'IgnoreEquipment' 'DoSneakSprint' 'DoSneak' 'DoSprint'" # Reference: LIBS_RELOAD_WRONG "&c[LibsDisguises] Did you mean 'reload'?": "&c[LibsDisguises] Did you mean 'reload'?" # Reference: LIMITED_RADIUS "&cLimited radius to %s! Don't want to make too much lag right?": "&cLimited radius to %s! Don't want to make too much lag right?" # Reference: LISTEN_ENTITY_ENTITY_DISG_ENTITY "&cDisguised %s as a %s!": "&cDisguised %s as a %s!" # Reference: LISTEN_ENTITY_ENTITY_DISG_PLAYER "&cDisguised %s as the player %s!": "&cDisguised %s as the player %s!" # Reference: LISTEN_ENTITY_ENTITY_DISG_PLAYER_FAIL "&cFailed to disguise %s as the player %s!": "&cFailed to disguise %s as the player %s!" # Reference: LISTEN_ENTITY_PLAYER_DISG_ENTITY "&cDisguised the player %s as a %s!": "&cDisguised the player %s as a %s!" # Reference: LISTEN_ENTITY_PLAYER_DISG_ENTITY_FAIL "&cFailed to disguise the player %s as a %s!": "&cFailed to disguise the player %s as a %s!" # Reference: LISTEN_ENTITY_PLAYER_DISG_PLAYER "&cDisguised the player %s as the player %s!": "&cDisguised the player %s as the player %s!" # Reference: LISTEN_ENTITY_PLAYER_DISG_PLAYER_FAIL "&cFailed to disguise the player %s as the player %s!": "&cFailed to disguise the player %s as the player %s!" # Reference: LISTEN_UNDISG_ENT "&cUndisguised the %s": "&cUndisguised the %s" # Reference: LISTEN_UNDISG_ENT_FAIL "&c%s isn't disguised!": "&c%s isn't disguised!" # Reference: LISTEN_UNDISG_PLAYER "&cUndisguised %s": "&cUndisguised %s" # Reference: LISTEN_UNDISG_PLAYER_FAIL "&cThe %s isn't disguised!": "&cThe %s isn't disguised!" # Reference: LISTENER_MODIFIED_DISG "&cModified the disguise!": "&cModified the disguise!" # Reference: MADE_REF "&cConstructed a %s disguise! Your reference is %s": "&cConstructed a %s disguise! Your reference is %s" # Reference: MADE_REF_EXAMPLE "&cExample usage: /disguise %s": "&cExample usage: /disguise %s" # Reference: NO_CONSOLE "&cYou may not use this command from the console!": "&cYou may not use this command from the console!" # Reference: NO_PERM "&cYou are forbidden to use this command.": "&cYou are forbidden to use this command." # Reference: NO_PERM_DISGUISE "&cYou do not have permission for that disguise!": "&cYou do not have permission for that disguise!" # Reference: NO_PERMS_USE_OPTIONS "&cIgnored %s options you do not have permission to use. Add 'show' to view unusable options.": "&cIgnored %s options you do not have permission to use. Add 'show' to view unusable options." # Reference: NOT_DISGUISED "&cYou are not disguised!": "&cYou are not disguised!" # Reference: NOT_NUMBER "&cError! %s is not a number": "&cError! %s is not a number" # Reference: PARSE_CANT_DISG_UNKNOWN "&cError! You cannot disguise as &aUnknown!": "&cError! You cannot disguise as &aUnknown!" # Reference: PARSE_CANT_LOAD "&cError! This disguise couldn't be loaded!": "&cError! This disguise couldn't be loaded!" # Reference: PARSE_DISG_NO_EXIST "&cError! The disguise &a%s&c doesn't exist!": "&cError! The disguise &a%s&c doesn't exist!" # Reference: PARSE_EXPECTED_RECEIVED "&cExpected &a%s&c, received &a%s&c instead for &a%s": "&cExpected &a%s&c, received &a%s&c instead for &a%s" # Reference: PARSE_PARTICLE_BLOCK "&cExpected &a%s:Material&c, received &a%s&c instead": "&cExpected &a%s:Material&c, received &a%s&c instead" # Reference: PARSE_PARTICLE_ITEM "&cExpected &a%s:Material,Amount?,Glow?&c, received &a%s&c instead": "&cExpected &a%s:Material,Amount?,Glow?&c, received &a%s&c instead" # Reference: PARSE_PARTICLE_REDSTONE "&cExpected &a%s:Color,Size.0?&c, received &a%s&c instead": "&cExpected &a%s:Color,Size.0?&c, received &a%s&c instead" # Reference: PARSE_NO_ARGS "No arguments defined": "No arguments defined" # Reference: PARSE_NO_OPTION_VALUE "&cNo value was given for the option %s": "&cNo value was given for the option %s" # Reference: PARSE_NO_PERM_NAME "&cError! You don't have permission to use that name!": "&cError! You don't have permission to use that name!" # Reference: PARSE_NO_PERM_PARAM "&cError! You do not have permission to use the parameter %s on the %s disguise!": "&cError! You do not have permission to use the parameter %s on the %s disguise!" # Reference: PARSE_NO_PERM_REF "&cYou do not have permission to use disguise references!": "&cYou do not have permission to use disguise references!" # Reference: PARSE_NO_REF "&cCannot find a disguise under the reference %s": "&cCannot find a disguise under the reference %s" # Reference: PARSE_OPTION_NA "&cCannot find the option %s": "&cCannot find the option %s" # Reference: PARSE_SUPPLY_PLAYER "&cError! You need to give a player name!": "&cError! You need to give a player name!" # Reference: PARSE_TOO_MANY_ARGS "&cError! %s doesn't know what to do with %s!": "&cError! %s doesn't know what to do with %s!" # Reference: PARSE_INVALID_TIME "&cError! %s is not a valid time! Use s,m,h,d or secs,mins,hours,days": "&cError! %s is not a valid time! Use s,m,h,d or secs,mins,hours,days" # Reference: PARSE_INVALID_TIME_SEQUENCE "&cError! %s is not a valid time! Do amount then time, eg. 4min10sec": "&cError! %s is not a valid time! Do amount then time, eg. 4min10sec" # Reference: PARSE_USE_SECOND_NUM "&cError! Only the disguises %s and %s uses a second number!": "&cError! Only the disguises %s and %s uses a second number!" # Reference: REF_TOO_MANY "&cFailed to store the reference, too many cloned disguises. Please raise the maximum cloned disguises, or lower the time they last": "&cFailed to store the reference, too many cloned disguises. Please raise the maximum cloned disguises, or lower the time they last" # Reference: RELOADED_CONFIG "&a[LibsDisguises] Reloaded config.": "&a[LibsDisguises] Reloaded config." # Reference: UND_ENTITY "&cRight click a disguised entity to undisguise them!": "&cRight click a disguised entity to undisguise them!" # Reference: UNDISG "&cYou are no longer disguised": "&cYou are no longer disguised" # Reference: UNDISG_PLAYER "&c%s is no longer disguised": "&c%s is no longer disguised" # Reference: UNDISG_PLAYER_FAIL "&c%s not disguised!": "&c%s not disguised!" # Reference: UNDISG_PLAYER_HELP "&c/undisguiseplayer ": "&c/undisguiseplayer " # Reference: UNDISRADIUS "&cSuccessfully undisguised %s entities!": "&cSuccessfully undisguised %s entities!" # Reference: UPDATE_READY "&c[LibsDisguises] &4There is a update ready to be downloaded! You are using &cv%s&4, the new version is &cv%s&4!": "&c[LibsDisguises] &4There is a update ready to be downloaded! You are using &cv%s&4, the new version is &cv%s&4!" # Reference: UPDATE_READY_SNAPSHOT "&c[LibsDisguises] &4There is a new build of Lib's Disguises! You are using &c#%s&4, the latest build is &c#%s&4!&c\nhttps://ci.md-5.net/job/LibsDisguises/lastSuccessfulBuild/": "&c[LibsDisguises] &4There is a new build of Lib's Disguises! You are using &c#%s&4, the latest build is &c#%s&4!&c\nhttps://ci.md-5.net/job/LibsDisguises/lastSuccessfulBuild/" # Reference: VIEW_SELF_ON "&aToggled viewing own disguise on!": "&aToggled viewing own disguise on!" # Reference: VIEW_SELF_OFF "&aToggled viewing own disguise off!": "&aToggled viewing own disguise off!"