refactor: cleanup everything

chore: bump all plugins
This commit is contained in:
amyavi 2024-11-01 23:14:17 -03:00
parent 527a200983
commit d4a02695d8
No known key found for this signature in database
21 changed files with 219 additions and 74 deletions

12
.gitignore vendored
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@ -1,10 +1,13 @@
archive.zip
archive
/fetched_*/ /fetched_*/
/scripts/fetched_*/ /scripts/fetched_*/
# Server files # Server files
cache/ cache/
/libraries/ libraries/
/logs/ logs/
/plugins/CommandSpy/state.bin
/plugins/Essentials/userdata /plugins/Essentials/userdata
/plugins/Essentials/warps/* /plugins/Essentials/warps/*
/plugins/Essentials/custom_items.yml /plugins/Essentials/custom_items.yml
@ -15,8 +18,9 @@ cache/
/plugins/Essentials/worth.yml /plugins/Essentials/worth.yml
/plugins/FastAsyncWorldEdit/lang/ /plugins/FastAsyncWorldEdit/lang/
/plugins/Geyser-Spigot/locales/ /plugins/Geyser-Spigot/locales/
/versions/ /plugins/Vivecraft-Spigot-Extensions/config-instructions.yml
/worlds/ versions/
worlds/
/banned-ips.json /banned-ips.json
/banned-players.json /banned-players.json
/help.yml /help.yml

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@ -127,7 +127,7 @@ spam-limiter:
tab-spam-increment: 1 tab-spam-increment: 1
tab-spam-limit: 500 tab-spam-limit: 500
timings: timings:
enabled: true enabled: false
hidden-config-entries: hidden-config-entries:
- database - database
- proxies.velocity.secret - proxies.velocity.secret

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@ -1,9 +1,9 @@
# These first 6 aren't configurable # These first 6 aren't configurable
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues" issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/" wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/"
date: "Sat Jul 20 00:00:00 UTC 2024" date: "Thu Nov 28 00:00:00 GMT-03:00 2024"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/812" build: "https://ci.athion.net/job/FastAsyncWorldEdit/952"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f2962369" commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f26a6888"
platform: "Bukkit" platform: "Bukkit"
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard). # Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate # To be allowed to WorldEdit in a region, users need the appropriate
@ -38,7 +38,7 @@ clipboard:
# Number of days to keep history on disk before deleting it # Number of days to keep history on disk before deleting it
delete-after-days: 1 delete-after-days: 1
# If a player's clipboard should be deleted upon logout # If a player's clipboard should be deleted upon logout
delete-on-logout: false delete-on-logout: true
# Allows NBT stored in a clipboard to be written to disk # Allows NBT stored in a clipboard to be written to disk
# - Requires clipboard.use-disk to be enabled # - Requires clipboard.use-disk to be enabled
save-clipboard-nbt-to-disk: false save-clipboard-nbt-to-disk: false
@ -111,6 +111,11 @@ extent:
# - UNSAFE = Can cause permanent damage to the server # - UNSAFE = Can cause permanent damage to the server
# - SAFE = Can be buggy but unlikely to cause any damage # - SAFE = Can be buggy but unlikely to cause any damage
experimental: experimental:
# Undo operation batch size
# - The size defines the number of changes read at once.
# - Larger numbers might reduce overhead but increase latency for edits with only few changes.
# - 0 means undo operations are not batched.
undo-batch-size: 128
# [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS) # [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS)
# - IMPROPER USE CAN CAUSE WORLD CORRUPTION! # - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
anvil-queue-mode: false anvil-queue-mode: false
@ -138,6 +143,8 @@ experimental:
# This has no effect on existing blocks one way or the other. # This has no effect on existing blocks one way or the other.
# Changes due to fluid flow will not be tracked by history, thus may have unintended consequences # Changes due to fluid flow will not be tracked by history, thus may have unintended consequences
allow-tick-fluids: false allow-tick-fluids: false
# Whether FAWE should use the incubator Vector API to accelerate some operations
use-vector-api: false
# This relates to how FAWE places chunks # This relates to how FAWE places chunks
queue: queue:
@ -189,7 +196,7 @@ history:
# Use a database to store disk storage summaries: # Use a database to store disk storage summaries:
# - Enables inspection and rollback # - Enables inspection and rollback
# - Does not impact performance # - Does not impact performance
use-database: true use-database: false
# Record history with dispatching: # Record history with dispatching:
# - Much faster as it avoids duplicate block checks # - Much faster as it avoids duplicate block checks
# - Slightly worse compression since dispatch order is different # - Slightly worse compression since dispatch order is different
@ -220,6 +227,8 @@ history:
delete-after-days: 1 delete-after-days: 1
# Delete history in memory on logout (does not effect disk) # Delete history in memory on logout (does not effect disk)
delete-on-logout: true delete-on-logout: true
# Delete history on disk on logout
delete-disk-on-logout: true
# If history should be enabled by default for plugins using WorldEdit: # If history should be enabled by default for plugins using WorldEdit:
# - It is faster to have disabled # - It is faster to have disabled
# - It is faster to have disabled # - It is faster to have disabled
@ -346,6 +355,8 @@ limits:
# - Can prevent blocks being pasted from clipboards, etc. # - Can prevent blocks being pasted from clipboards, etc.
# - If fast-placement is disabled, this may cause edits to be slower. # - If fast-placement is disabled, this may cause edits to be slower.
universal-disallowed-blocks: true universal-disallowed-blocks: true
# If legacy, mumerical, blocks IDs should be able to be used (i.e. 12:2),
allow-legacy: true
# List of blocks to deny use of. Can be either an entire block type or a block with a specific property value. # List of blocks to deny use of. Can be either an entire block type or a block with a specific property value.
# Where block properties are specified, any blockstate with the property will be disallowed (e.g. all directions # Where block properties are specified, any blockstate with the property will be disallowed (e.g. all directions
# of a waterlogged fence). For blocking/remapping of all occurrences of a property like waterlogged, see # of a waterlogged fence). For blocking/remapping of all occurrences of a property like waterlogged, see

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@ -105,11 +105,11 @@ general-thread-pool: 32
# Allow third party capes to be visible. Currently allowing: # Allow third party capes to be visible. Currently allowing:
# OptiFine capes, LabyMod capes, 5Zig capes and MinecraftCapes # OptiFine capes, LabyMod capes, 5Zig capes and MinecraftCapes
allow-third-party-capes: true allow-third-party-capes: false # Removed from Geyser
# Allow third party deadmau5 ears to be visible. Currently allowing: # Allow third party deadmau5 ears to be visible. Currently allowing:
# MinecraftCapes # MinecraftCapes
allow-third-party-ears: true allow-third-party-ears: false # Removed from Geyser
# Allow a fake cooldown indicator to be sent. Bedrock players do not see a cooldown as they still use 1.8 combat # Allow a fake cooldown indicator to be sent. Bedrock players do not see a cooldown as they still use 1.8 combat
show-cooldown: true show-cooldown: true

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@ -21,5 +21,12 @@ fix-formatted-inventory-titles: true
# This only takes effect for ids in the short range. Useful for anticheat compatibility. # This only takes effect for ids in the short range. Useful for anticheat compatibility.
handle-pings-as-inv-acknowledgements: false handle-pings-as-inv-acknowledgements: false
# #
# Adds bedrock blocks at y=0 for sub 1.17 clients. This may allow for weird interactions due to sending fake blocks.
bedrock-at-y-0: false
#
# Shows sculk shriekers as crying obsidian for 1.18.2 clients on 1.19+ servers. This fixes collision and block breaking issues.
# If disabled, the client will see them as end portal frames.
sculk-shriekers-to-crying-obsidian: true
#
# Suppresses warnings of missing emulations for certain features that are not supported (e.g. world height in 1.17+). # Suppresses warnings of missing emulations for certain features that are not supported (e.g. world height in 1.17+).
suppress-emulation-warnings: false suppress-emulation-warnings: true

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@ -3,7 +3,8 @@
# Specifies how 1.8.x clients should see the cooldown indicator # Specifies how 1.8.x clients should see the cooldown indicator
# You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED # You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED
# ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER # ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER
# 1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE # 1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE.
# REQUIRES A SERVER RESTART TO TAKE EFFECT
cooldown-indicator: TITLE cooldown-indicator: TITLE
# #
# Replaces Adventure mode with Survival mode for 1.7.x clients # Replaces Adventure mode with Survival mode for 1.7.x clients
@ -11,14 +12,14 @@ cooldown-indicator: TITLE
# or 'CanPlaceOn' flags on items # or 'CanPlaceOn' flags on items
replace-adventure: false replace-adventure: false
# #
# Whether 1.9 particles should be replaced by similar ones in # Whether similar ones should replace 1.9 particles in
# 1.8 and lower # 1.8 and lower
replace-particles: false replace-particles: false
# #
# Max amount of pages for written books before a client gets kicked # Max number of pages for written books before a client gets kicked
max-book-pages: 100 max-book-pages: 100
# #
# Max amount of characters in the json (!) string of a book page before a client gets kicked # Max number of characters in the json (!) string of a book page before a client gets kicked
max-book-page-length: 5000 max-book-page-length: 5000
# #
# Whether to emulate the 1.8+ world border for 1.7.x clients # Whether to emulate the 1.8+ world border for 1.7.x clients
@ -28,11 +29,17 @@ emulate-world-border: true
always-show-original-mob-name: true always-show-original-mob-name: true
# #
# The particle to show the world border for the 1.8+ world border for 1.7.x clients # The particle to show the world border for the 1.8+ world border for 1.7.x clients
# see https://wiki.vg/index.php?title=Protocol&oldid=7368#Particle_2 # sees https://wiki.vg/index.php?title=Protocol&oldid=7368#Particle_2
world-border-particle: fireworksSpark world-border-particle: fireworksSpark
# #
# If enabled, 1.8 players on 1.9+ servers can use /offhand to switch items between their main hand and offhand. # If enabled, 1.8 players on 1.9+ servers can use /offhand to switch items between their main hand and offhand.
enable-offhand: true enable-offhand: true
# #
# Allows to define the offhand command # Allows defining the offhand command
offhand-command: /offhand offhand-command: /offhand
#
# If enabled, 1.8 players on 1.9+ servers will also experience the levitation effect by sending velocity packets.
emulate-levitation-effect: true
#
# If enabled, 1.8 players will handle the player combat packet added in 1.9 by showing the custom death message above the hotbar.
handle-player-combat-packet: true

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@ -25,7 +25,7 @@ block-disconnect-msg: You are using an unsupported Minecraft version!
# (We don't suggest using reload either, use a plugin manager) # (We don't suggest using reload either, use a plugin manager)
# You can customize the message we kick people with if you use ProtocolLib here. # You can customize the message we kick people with if you use ProtocolLib here.
reload-disconnect-msg: Server reload, please rejoin! reload-disconnect-msg: Server reload, please rejoin!
# We warn when there's an error converting item and block data over versions, should we suppress these? (Only suggested if spamming) # We warn when there's an error converting item/block or component/nbt data over versions, should we suppress these? (Only suggested if spamming)
suppress-conversion-warnings: true suppress-conversion-warnings: true
# #
#----------------------------------------------------------# #----------------------------------------------------------#
@ -142,6 +142,12 @@ enforce-secure-chat: false
# Handles items with invalid count values (higher than max stack size) on 1.20.3 servers. # Handles items with invalid count values (higher than max stack size) on 1.20.3 servers.
handle-invalid-item-count: false handle-invalid-item-count: false
# #
# Hides scoreboard numbers for 1.20.3+ clients on older server versions.
hide-scoreboard-numbers: false
#
# Fixes 1.21+ clients on 1.20.5 servers placing water/lava buckets at the wrong location when moving fast, NOTE: This may cause issues with anti-cheat plugins.
fix-1_21-placement-rotation: false
#
#----------------------------------------------------------# #----------------------------------------------------------#
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS # # 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
#----------------------------------------------------------# #----------------------------------------------------------#
@ -151,7 +157,7 @@ handle-invalid-item-count: false
prevent-collision: false prevent-collision: false
# If the above is true, should we automatically team players until you do? # If the above is true, should we automatically team players until you do?
auto-team: false auto-team: false
# When enabled if certain metadata can't be read, we won't tell you about it # When enabled if certain entity data can't be read, we won't tell you about it
suppress-metadata-errors: true suppress-metadata-errors: true
# When enabled, 1.9+ will be able to block by using shields # When enabled, 1.9+ will be able to block by using shields
shield-blocking: false shield-blocking: false
@ -183,7 +189,7 @@ replace-pistons: false
replacement-piston-id: 0 replacement-piston-id: 0
# Fix 1.9+ clients not rendering the far away chunks and improve chunk rendering when moving fast (Increases network usage and decreases client fps slightly) # Fix 1.9+ clients not rendering the far away chunks and improve chunk rendering when moving fast (Increases network usage and decreases client fps slightly)
chunk-border-fix: false chunk-border-fix: false
# Minimize the cooldown animation in 1.8 servers
minimize-cooldown: false
# Allows 1.9+ left-handedness (main hand) on 1.8 servers # Allows 1.9+ left-handedness (main hand) on 1.8 servers
left-handed-handling: false left-handed-handling: false
# Tries to cancel block break/place sounds sent by 1.8 servers to 1.9+ clients to prevent them from playing twice
cancel-block-sounds: true

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@ -0,0 +1,96 @@
general:
debug: false
# will check for a newer version and alert any OP when they login to the server
checkforupdate: false
# Set to true to only allow VR players to play.
vive-only: false
# If true, creates an exclusion for vive-only for opped players. No effect if vive-only is false.
allow-op: false
# The message to show kicked non-vive players.
vive-only-kickmessage: ''
# Ticks to wait before kicking a player. The player's client must send a Vivecraft VERSION info in that time.
vive-only-kickwaittime: 0
# Set to false to disable registering Vivecraft-specific crafting recipes.
vive-crafting: false
SendPlayerData:
# Send player data to all clients with Vivecraft
enabled: true
CreeperRadius:
# Distance from a Vivecraft player before creeper starts to swell up (vanilla is 3)
enabled: true
radius: 1.75
setSpigotConfig:
enabled: true
# Increase these if you get rubber banding when teleporting.
movedWronglyThreshold: 15
movedTooQuickly: 64
pvp:
# Allows Standing VR players to Attack other Standing VR Players
VRvsVR: true
# Allows Standing VR Players to attack Non VR players
VRvsNONVR: true
# Allows Seated VR Players to attack normal players.
SEATEDVRvsNONVR: true
# Allows Standing VR Players to attack Seated VR Players
VRvsSEATEDVR: true
bow:
# Archery damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingmultiplier: 2
# Archery damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedmultiplier: 1
# Headshot damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingheadshotmultiplier: 3
# Headshot damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedheadshotmultiplier: 2
# Set if players can headshot mobs (only horizontal mobs)
headshotmobs: true
permissions:
# enable setting player groups for vive users.
enabled: false
# Permission group for Vive users
vivegroup: vive.vivegroup
# Permission group for non-Vive users
non-vivegroup: vive.non-vivegroup
# Permission group for vive users in free move mode.
freemovegroup: vive.freemovegroup
# Permission to override climb limitations.
climbperm: vive.climbanywhere
welcomemsg:
enabled: false
# Remove message to not send or set to nothing. ex: leaveMessage:
welcomeVR: '&player has joined with standing VR!'
welcomenonVR: '&player has joined with Non-VR companion!'
welcomeSeated: '&player has joined with seated VR!'
welcomeVanilla: '&player has joined as a Muggle!'
leaveMessage: '&player has disconnected from the server!'
climbey:
# Allows use of jump_boots and climb_claws. Provide with /give (player) climb_claws | jump_boots
enabled: false
# Sets which blocks are climb-able. Options are 'None': List ignored. All blocks are climbable. 'Include': Only blocks on the list are climbable. 'Exclude': All blocks are climbable except those on the list
blockmode: None
# The list of block names for use with include/exclude block mode.
blocklist:
- white_wool
- dirt
- grass_block
crawling:
# Allows use of roomscale crawling. Disabling does not prevent vanilla crawling.
enabled: false
teleport:
# Whether direct teleport is enabled. It is recommended to leave this enabled for players prone to VR sickness.
enable: true
# Enforce limited teleport range and frequency in survival
limitedsurvival: false
# Maximum blocks players can teleport up. Set to 0 to disable. Max: 4
uplimit: 1
# Maximum blocks players can teleport down. Set to 0 to disable. Max: 16
downlimit: 4
# Maximum blocks players can teleport horizontally. Set to 0 to disable. Max: 32
horizontallimit: 16
worldscale:
# Limit the range of world scale players can use
limitrange: false
# Upper limit of range
max: 2
# Lower limit of range
min: 0.5

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@ -0,0 +1,20 @@
# Simple Voice Chat translations
# This file contains all server-side translations for the Simple Voice Chat plugin
# The message a player gets when kicked for not having voice chat installed and the server has force_voicechat enabled
# The first parameter is the mod/plugin name and the second parameter is the mod/plugin version
force_voicechat_kick_message=You need %s %s to play on this server
# The message a player gets when joining a server with an incompatible voice chat version
# The first parameter is the mod/plugin version and the second parameter is the mod/plugin name
voicechat_not_compatible_message=Your voice chat client version is not compatible with the server-side version.\\nPlease install version %s of %s.
# The message a player gets when trying to execute a command that requires the voice chat mod installed on the client side.
# The first parameter is the mod/plugin name
voicechat_needed_for_command_message=You need to have %s installed on your client to use this command
# The message a player gets when trying to execute a command that can only be executed as a player
player_command_message=This command can only be executed as a player
# The Placeholder API string for '%voicechat_installed%'
placeholder_api_voicechat_installed=
# The Placeholder API string for '%voicechat_not_installed%'
placeholder_api_voicechat_not_installed=
# The Placeholder API string for '%voicechat_disabled%'
placeholder_api_voicechat_disabled=

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@ -1,10 +0,0 @@
not_compatible: |-
Your voice chat version is not compatible with the servers version.
Please install version %s of %s.
voicechat_needed_command: You need to have %s installed on your client to use this
command
command_as_player: This command can only be executed as a player
placeholder_api_prefix_uses_voicechat: §a
placeholder_api_prefix_no_voicechat: §c
placeholder_api_prefix_disabled: §c

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@ -1,43 +1,50 @@
# Simple Voice Chat server config v1.19.3-2.3.28 # Simple Voice Chat server config v2.5.25
# The range where the voice chat should broadcast audio to # The port number to use for the voice chat communication.
# A value <0 means 'max_voice_distance' # Audio packets are always transmitted via the UDP protocol on the port number
broadcast_range=-1.0 # specified here, independently of other networking used for the game server.
# If spectators are allowed to talk to other players # Set this to '-1' to use the same port number that is used by the Minecraft server.
spectator_interaction=false # However, it is strongly recommended NOT to use the same port number because UDP on
# If players without the mod should get kicked from the server # it is also used by default for the server query. Doing so may crash the server!
force_voice_chat=false
# The IP address to bind the voice chat server on
# Leave empty to bind to an IP address chosen by the kernel
bind_address=
# If players in group chats can be heard locally
open_groups=false
# The multiplier the voice distance will be reduced by when whispering
whisper_distance_multiplier=0.5
# The opus codec
codec=VOIP
# If players are allowed to record the voice chat
allow_recording=true
# The distance to where the voice can be heard
max_voice_distance=48.0
# The port of the voice chat server
# Setting this to "-1" sets the port to the Minecraft servers port
port=24454 port=24454
# The multiplier the voice distance will be reduced by when sneaking # The server IP address to bind the voice chat to
# Leave blank to use the 'server-ip' property from the 'server.properties' config file
# To bind to the wildcard IP address, use '*'
bind_address=
# The distance to which the voice can be heard
max_voice_distance=64.0
# The multiplier of the voice distance when crouching
crouch_distance_multiplier=1.0 crouch_distance_multiplier=1.0
# The maximum size in bytes in a voice packet # The multiplier of the voice distance when whispering
# Set this to a lower value if your voice packets don't arrive whisper_distance_multiplier=0.5
# The Opus codec
# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'
codec=VOIP
# The maximum size that audio packets are allowed to have (in bytes)
# Set this to a lower value if audio packets don't arrive
mtu_size=1024 mtu_size=1024
# The host name that clients should use to connect to the voice chat # The frequency at which keep-alive packets are sent (in milliseconds)
# Don't change this value if you don't know what you are doing
voice_host=
# The frequency in which keep alive packets are sent
# Setting this to a higher value may result in timeouts # Setting this to a higher value may result in timeouts
keep_alive=1000 keep_alive=2000
# The amount of milliseconds, the server should wait to check if the player has the mod installed
# Only active when force_voice_chat is set to true
login_timeout=10000
# If spectators can talk to players they are spectating
spectator_player_possession=false
# If group chats are allowed # If group chats are allowed
enable_groups=true enable_groups=true
# The hostname that clients should use to connect to the voice chat
# This may also include a port, e.g. 'example.com:24454'
# Do NOT change this value if you don't know what you're doing
voice_host=
# If players are allowed to record the voice chat audio
allow_recording=false
# If spectators are allowed to talk to other players
spectator_interaction=true
# If spectators can talk to players they are spectating
spectator_player_possession=false
# If players without the voice chat mod should be kicked from the server
force_voice_chat=false
# The amount of time the server should wait to check if a player has the mod installed (in milliseconds)
# Only relevant when 'force_voice_chat' is set to 'true'
login_timeout=10000
# The range in which the voice chat should broadcast audio
# A value less than 0 means 'max_voice_distance'
broadcast_range=-1.0
# If the voice chat server should reply to external pings
allow_pings=true

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@ -17,9 +17,6 @@ do
rm archive.zip rm archive.zip
done done
## voicechat
curl -L https://cdn.modrinth.com/data/9eGKb6K1/versions/nS19YToN/voicechat-bukkit-2.5.20.jar -o voicechat.jar
# Move plugins # Move plugins
mv archive/jars/EssentialsX-*.jar fetched_plugins/Essentials.jar mv archive/jars/EssentialsX-*.jar fetched_plugins/Essentials.jar
mv archive/artifacts/FastAsyncWorldEdit-Bukkit-*.jar fetched_plugins/FastAsyncWorldEdit.jar mv archive/artifacts/FastAsyncWorldEdit-Bukkit-*.jar fetched_plugins/FastAsyncWorldEdit.jar
@ -27,7 +24,6 @@ mv Geyser-Spigot.jar fetched_plugins/Geyser.jar
mv archive/build/libs/ViaVersion-*.jar fetched_plugins/ViaVersion.jar mv archive/build/libs/ViaVersion-*.jar fetched_plugins/ViaVersion.jar
mv archive/build/libs/ViaBackwards-*.jar fetched_plugins/ViaBackwards.jar mv archive/build/libs/ViaBackwards-*.jar fetched_plugins/ViaBackwards.jar
mv archive/build/libs/ViaRewind-*.jar fetched_plugins/ViaRewind.jar mv archive/build/libs/ViaRewind-*.jar fetched_plugins/ViaRewind.jar
mv voicechat.jar fetched_plugins/voicechat.jar
# Clean up # Clean up
rm -rf archive/ rm -rf archive/

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@ -1,5 +1,5 @@
#Minecraft server properties #Minecraft server properties
#Sun Jun 23 19:39:57 UTC 2024 #Fri Nov 01 00:00:00 UTC 2024
allow-flight=true allow-flight=true
allow-nether=true allow-nether=true
broadcast-console-to-ops=true broadcast-console-to-ops=true

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@ -63,6 +63,7 @@ advancements:
- '*' - '*'
world-settings: world-settings:
default: default:
seed-trialchambers: 94251327
below-zero-generation-in-existing-chunks: true below-zero-generation-in-existing-chunks: true
simulation-distance: default simulation-distance: default
thunder-chance: 100000 thunder-chance: 100000