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mathiascode 2020-04-11 01:16:14 +03:00
parent 9f6a014248
commit 2283a32fc1
7 changed files with 46 additions and 14 deletions

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@ -33,6 +33,10 @@ aliases:
- minecraft:kill $1- - minecraft:kill $1-
list: list:
- minecraft:list $1- - minecraft:list $1-
minecraft:locate:
- []
locate:
- []
me: me:
- minecraft:me $1- - minecraft:me $1-
msg: msg:
@ -77,16 +81,12 @@ aliases:
- bcv Stopping the server - bcv Stopping the server
tag: tag:
- minecraft:tag $1- - minecraft:tag $1-
teleport:
- minecraft:teleport $1-
tell: tell:
- minecraft:tell $1- - minecraft:tell $1-
tellraw: tellraw:
- minecraft:tellraw $1- - minecraft:tellraw $1-
time: time:
- minecraft:time $1- - minecraft:time $1-
tp:
- minecraft:tp $1-
weather: weather:
- minecraft:weather $1- - minecraft:weather $1-
xp: xp:

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@ -65,7 +65,7 @@ timings:
server-name: Unknown Server server-name: Unknown Server
world-settings: world-settings:
default: default:
queue-light-updates: false queue-light-updates: true
count-all-mobs-for-spawning: false count-all-mobs-for-spawning: false
fire-physics-event-for-redstone: false fire-physics-event-for-redstone: false
delay-chunk-unloads-by: 10s delay-chunk-unloads-by: 10s
@ -74,10 +74,10 @@ world-settings:
max-chunk-gens-per-tick: 10 max-chunk-gens-per-tick: 10
skip-entity-ticking-in-chunks-scheduled-for-unload: true skip-entity-ticking-in-chunks-scheduled-for-unload: true
prevent-moving-into-unloaded-chunks: true prevent-moving-into-unloaded-chunks: true
max-auto-save-chunks-per-tick: 12 max-auto-save-chunks-per-tick: 6
falling-block-height-nerf: 0 falling-block-height-nerf: 0
tnt-entity-height-nerf: 0 tnt-entity-height-nerf: 0
filter-nbt-data-from-spawn-eggs-and-related: false filter-nbt-data-from-spawn-eggs-and-related: true
max-entity-collisions: 1 max-entity-collisions: 1
disable-creeper-lingering-effect: false disable-creeper-lingering-effect: false
duplicate-uuid-resolver: saferegen duplicate-uuid-resolver: saferegen

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@ -5,6 +5,7 @@ op:
essentials.ban.exempt: false essentials.ban.exempt: false
essentials.commandcooldowns.bypass: false essentials.commandcooldowns.bypass: false
essentials.fly.safelogin: false
essentials.invsee.preventmodify: false essentials.invsee.preventmodify: false
essentials.jail.exempt: false essentials.jail.exempt: false
essentials.joinfullserver: false essentials.joinfullserver: false

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@ -14,6 +14,27 @@ Permissions:
# negate with your permissions plugin # negate with your permissions plugin
ExplicitDisguises: false ExplicitDisguises: false
# What should the default permissions be for seeing commands?
# This is a config option because I can't verify if they should be able to see commands normally due to my
# permissions system. My system is complex, but its a ton of control.
# This isn't an issue normally, but I recently received complaints from someone who doesn't believe in permissions...
# Some of you may also wish to hide these commands!
# The permissions for commands are a simple 'libsdisguises.seecmd.command' where 'command' can be
# 'disguise', 'undisguise' etc. A simple 'libsdisguises.seecmd' permission may also work for children
# If you change this while the server is running, players may need to rejoin for it to take effect
# Remember that command blocks need 'TRUE' or 'OP' to use the commands.
# TRUE = Everyone can see this, the default. Can be negated with permissions
# FALSE = No one can see this without permissions to allow it
# OP = Only operators can see this
# NOT_OP = Only non operators can see this
SeeCommands: TRUE
# You can also get this information through /libsdisguises config
# Should the plugin output missing config options instead of just counting them
VerboseConfig: false
# Should the plugin output changed config options? Will also list unknown extra options
ChangedConfig: false
# Disables commands with the exception of /libsdisguises. Useful if you don't want the plugin to be used by anything # Disables commands with the exception of /libsdisguises. Useful if you don't want the plugin to be used by anything
# but a plugin # but a plugin
# Useful if you didn't purchase the plugin. # Useful if you didn't purchase the plugin.
@ -43,7 +64,12 @@ SaveDisguises:
Entities: false Entities: false
# Do names go beyond the 16 char limit for player disguises? # Do names go beyond the 16 char limit for player disguises?
ExtendedNames: true ExtendedNames: false
# Do names resolve into scoreboard teams so changing the player name is flawless?
# This will only work properly for names 28 chars or less in length.
# Notch [DragonSlayer lvl: 28]
# It's recommended to leave this on unless you need it off
ScoreboardNames: true
# Does the player keep their disguise after they die? # Does the player keep their disguise after they die?
KeepDisguises: KeepDisguises:
@ -100,9 +126,16 @@ DisguiseSounds: true
# I disable this as it can be a little confusing when not used with self disguises # I disable this as it can be a little confusing when not used with self disguises
HearSelfDisguise: true HearSelfDisguise: true
# When disguised, should a message be displayed to the player in action bar? # When disguised, should a message be displayed to the player? If so, where?
# The message can be customized in translations # The message can be customized in translations
NotifyPlayerDisguised: true # BOSS_BAR is not supported in 1.12!
# NONE, BOSS_BAR, ACTION_BAR
NotifyBar: ACTION_BAR
# If using boss bar, these two options come into play
# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/boss/BarColor.html
BossBarColor: GREEN
# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/boss/BarStyle.html
BossBarStyle: SOLID
# Shall I send the velocity packets? I REALLY recommend you don't disable. # Shall I send the velocity packets? I REALLY recommend you don't disable.
# This is the only thing allowing the mobs to fly without glitching out. # This is the only thing allowing the mobs to fly without glitching out.
@ -221,11 +254,9 @@ HideDisguisedPlayersFromTab: false
ShowPlayerDisguisesInTab: false ShowPlayerDisguisesInTab: false
# On player disguise, a fake player is added to tablist so the skin can load properly. # On player disguise, a fake player is added to tablist so the skin can load properly.
# If the viewer sees the player disguise but there's no tablist name, they won't see a skin.
# 2 seconds is normally long enough to load the skin properly, but sometimes the server needs longer
# This is in ticks, there are 20 ticks in every second. 40 ticks = 2 seconds. 200 ticks = 10 seconds.
# This option is ignored if 'ShowPlayerDisguisesInTab' is enabled. # This option is ignored if 'ShowPlayerDisguisesInTab' is enabled.
PlayerDisguisesTablistExpires: 40 # 2 ticks should easily be enough.
PlayerDisguisesTablistExpires: 2
# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however. # Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
DisableInvisibility: false DisableInvisibility: false

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