mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-14 02:11:02 -05:00
765 lines
19 KiB
C++
Vendored
765 lines
19 KiB
C++
Vendored
// We use it instead of direct PPM.DecodeChar call to be sure that
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// we reset PPM structures in case of corrupt data. It is important,
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// because these structures can be invalid after PPM.DecodeChar returned -1.
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inline int Unpack::SafePPMDecodeChar()
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{
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int Ch=PPM.DecodeChar();
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if (Ch==-1) // Corrupt PPM data found.
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{
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PPM.CleanUp(); // Reset possibly corrupt PPM data structures.
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UnpBlockType=BLOCK_LZ; // Set faster and more fail proof LZ mode.
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}
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return(Ch);
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}
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void Unpack::Unpack29(bool Solid)
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{
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static unsigned char LDecode[]={0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224};
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static unsigned char LBits[]= {0,0,0,0,0,0,0,0,1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5};
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static int DDecode[DC];
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static byte DBits[DC];
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static int DBitLengthCounts[]= {4,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,14,0,12};
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static unsigned char SDDecode[]={0,4,8,16,32,64,128,192};
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static unsigned char SDBits[]= {2,2,3, 4, 5, 6, 6, 6};
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unsigned int Bits;
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if (DDecode[1]==0)
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{
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int Dist=0,BitLength=0,Slot=0;
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for (int I=0;I<ASIZE(DBitLengthCounts);I++,BitLength++)
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for (int J=0;J<DBitLengthCounts[I];J++,Slot++,Dist+=(1<<BitLength))
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{
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DDecode[Slot]=Dist;
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DBits[Slot]=BitLength;
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}
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}
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FileExtracted=true;
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if (!Suspended)
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{
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UnpInitData(Solid);
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if (!UnpReadBuf30())
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return;
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if ((!Solid || !TablesRead3) && !ReadTables30())
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return;
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}
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while (true)
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{
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UnpPtr&=MaxWinMask;
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if (Inp.InAddr>ReadBorder)
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{
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if (!UnpReadBuf30())
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break;
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}
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if (((WrPtr-UnpPtr) & MaxWinMask)<260 && WrPtr!=UnpPtr)
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{
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UnpWriteBuf30();
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if (WrittenFileSize>DestUnpSize)
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return;
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if (Suspended)
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{
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FileExtracted=false;
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return;
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}
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}
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if (UnpBlockType==BLOCK_PPM)
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{
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// Here speed is critical, so we do not use SafePPMDecodeChar,
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// because sometimes even the inline function can introduce
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// some additional penalty.
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int Ch=PPM.DecodeChar();
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if (Ch==-1) // Corrupt PPM data found.
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{
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PPM.CleanUp(); // Reset possibly corrupt PPM data structures.
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UnpBlockType=BLOCK_LZ; // Set faster and more fail proof LZ mode.
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break;
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}
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if (Ch==PPMEscChar)
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{
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int NextCh=SafePPMDecodeChar();
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if (NextCh==0) // End of PPM encoding.
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{
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if (!ReadTables30())
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break;
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continue;
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}
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if (NextCh==-1) // Corrupt PPM data found.
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break;
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if (NextCh==2) // End of file in PPM mode.
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break;
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if (NextCh==3) // Read VM code.
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{
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if (!ReadVMCodePPM())
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break;
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continue;
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}
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if (NextCh==4) // LZ inside of PPM.
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{
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unsigned int Distance=0,Length;
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bool Failed=false;
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for (int I=0;I<4 && !Failed;I++)
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{
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int Ch=SafePPMDecodeChar();
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if (Ch==-1)
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Failed=true;
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else
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if (I==3)
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Length=(byte)Ch;
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else
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Distance=(Distance<<8)+(byte)Ch;
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}
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if (Failed)
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break;
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CopyString(Length+32,Distance+2);
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continue;
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}
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if (NextCh==5) // One byte distance match (RLE) inside of PPM.
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{
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int Length=SafePPMDecodeChar();
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if (Length==-1)
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break;
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CopyString(Length+4,1);
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continue;
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}
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// If we are here, NextCh must be 1, what means that current byte
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// is equal to our 'escape' byte, so we just store it to Window.
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}
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Window[UnpPtr++]=Ch;
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continue;
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}
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uint Number=DecodeNumber(Inp,&BlockTables.LD);
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if (Number<256)
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{
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Window[UnpPtr++]=(byte)Number;
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continue;
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}
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if (Number>=271)
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{
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uint Length=LDecode[Number-=271]+3;
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if ((Bits=LBits[Number])>0)
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{
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Length+=Inp.getbits()>>(16-Bits);
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Inp.addbits(Bits);
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}
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uint DistNumber=DecodeNumber(Inp,&BlockTables.DD);
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uint Distance=DDecode[DistNumber]+1;
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if ((Bits=DBits[DistNumber])>0)
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{
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if (DistNumber>9)
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{
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if (Bits>4)
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{
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Distance+=((Inp.getbits()>>(20-Bits))<<4);
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Inp.addbits(Bits-4);
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}
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if (LowDistRepCount>0)
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{
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LowDistRepCount--;
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Distance+=PrevLowDist;
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}
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else
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{
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uint LowDist=DecodeNumber(Inp,&BlockTables.LDD);
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if (LowDist==16)
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{
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LowDistRepCount=LOW_DIST_REP_COUNT-1;
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Distance+=PrevLowDist;
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}
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else
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{
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Distance+=LowDist;
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PrevLowDist=LowDist;
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}
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}
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}
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else
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{
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Distance+=Inp.getbits()>>(16-Bits);
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Inp.addbits(Bits);
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}
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}
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if (Distance>=0x2000)
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{
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Length++;
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if (Distance>=0x40000)
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Length++;
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}
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InsertOldDist(Distance);
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LastLength=Length;
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CopyString(Length,Distance);
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continue;
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}
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if (Number==256)
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{
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if (!ReadEndOfBlock())
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break;
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continue;
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}
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if (Number==257)
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{
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if (!ReadVMCode())
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break;
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continue;
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}
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if (Number==258)
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{
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if (LastLength!=0)
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CopyString(LastLength,OldDist[0]);
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continue;
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}
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if (Number<263)
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{
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uint DistNum=Number-259;
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uint Distance=OldDist[DistNum];
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for (uint I=DistNum;I>0;I--)
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OldDist[I]=OldDist[I-1];
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OldDist[0]=Distance;
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uint LengthNumber=DecodeNumber(Inp,&BlockTables.RD);
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int Length=LDecode[LengthNumber]+2;
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if ((Bits=LBits[LengthNumber])>0)
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{
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Length+=Inp.getbits()>>(16-Bits);
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Inp.addbits(Bits);
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}
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LastLength=Length;
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CopyString(Length,Distance);
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continue;
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}
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if (Number<272)
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{
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uint Distance=SDDecode[Number-=263]+1;
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if ((Bits=SDBits[Number])>0)
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{
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Distance+=Inp.getbits()>>(16-Bits);
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Inp.addbits(Bits);
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}
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InsertOldDist(Distance);
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LastLength=2;
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CopyString(2,Distance);
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continue;
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}
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}
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UnpWriteBuf30();
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}
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// Return 'false' to quit unpacking the current file or 'true' to continue.
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bool Unpack::ReadEndOfBlock()
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{
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uint BitField=Inp.getbits();
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bool NewTable,NewFile=false;
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// "1" - no new file, new table just here.
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// "00" - new file, no new table.
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// "01" - new file, new table (in beginning of next file).
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if ((BitField & 0x8000)!=0)
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{
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NewTable=true;
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Inp.addbits(1);
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}
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else
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{
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NewFile=true;
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NewTable=(BitField & 0x4000)!=0;
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Inp.addbits(2);
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}
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TablesRead3=!NewTable;
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// Quit immediately if "new file" flag is set. If "new table" flag
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// is present, we'll read the table in beginning of next file
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// based on 'TablesRead3' 'false' value.
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if (NewFile)
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return false;
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return ReadTables30(); // Quit only if we failed to read tables.
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}
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bool Unpack::ReadVMCode()
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{
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// Entire VM code is guaranteed to fully present in block defined
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// by current Huffman table. Compressor checks that VM code does not cross
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// Huffman block boundaries.
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uint FirstByte=Inp.getbits()>>8;
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Inp.addbits(8);
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uint Length=(FirstByte & 7)+1;
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if (Length==7)
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{
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Length=(Inp.getbits()>>8)+7;
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Inp.addbits(8);
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}
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else
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if (Length==8)
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{
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Length=Inp.getbits();
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Inp.addbits(16);
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}
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if (Length==0)
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return false;
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Array<byte> VMCode(Length);
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for (uint I=0;I<Length;I++)
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{
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// Try to read the new buffer if only one byte is left.
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// But if we read all bytes except the last, one byte is enough.
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if (Inp.InAddr>=ReadTop-1 && !UnpReadBuf30() && I<Length-1)
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return false;
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VMCode[I]=Inp.getbits()>>8;
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Inp.addbits(8);
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}
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return AddVMCode(FirstByte,&VMCode[0],Length);
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}
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bool Unpack::ReadVMCodePPM()
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{
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uint FirstByte=SafePPMDecodeChar();
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if ((int)FirstByte==-1)
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return false;
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uint Length=(FirstByte & 7)+1;
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if (Length==7)
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{
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int B1=SafePPMDecodeChar();
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if (B1==-1)
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return false;
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Length=B1+7;
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}
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else
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if (Length==8)
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{
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int B1=SafePPMDecodeChar();
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if (B1==-1)
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return false;
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int B2=SafePPMDecodeChar();
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if (B2==-1)
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return false;
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Length=B1*256+B2;
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}
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if (Length==0)
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return false;
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Array<byte> VMCode(Length);
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for (uint I=0;I<Length;I++)
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{
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int Ch=SafePPMDecodeChar();
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if (Ch==-1)
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return false;
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VMCode[I]=Ch;
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}
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return AddVMCode(FirstByte,&VMCode[0],Length);
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}
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bool Unpack::AddVMCode(uint FirstByte,byte *Code,uint CodeSize)
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{
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VMCodeInp.InitBitInput();
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memcpy(VMCodeInp.InBuf,Code,Min(BitInput::MAX_SIZE,CodeSize));
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VM.Init();
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uint FiltPos;
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if ((FirstByte & 0x80)!=0)
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{
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FiltPos=RarVM::ReadData(VMCodeInp);
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if (FiltPos==0)
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InitFilters30(false);
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else
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FiltPos--;
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}
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else
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FiltPos=LastFilter; // Use the same filter as last time.
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if (FiltPos>Filters30.Size() || FiltPos>OldFilterLengths.Size())
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return false;
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LastFilter=FiltPos;
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bool NewFilter=(FiltPos==Filters30.Size());
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UnpackFilter30 *StackFilter=new UnpackFilter30; // New filter for PrgStack.
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UnpackFilter30 *Filter;
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if (NewFilter) // New filter code, never used before since VM reset.
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{
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if (FiltPos>MAX3_UNPACK_FILTERS)
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{
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// Too many different filters, corrupt archive.
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delete StackFilter;
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return false;
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}
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Filters30.Add(1);
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Filters30[Filters30.Size()-1]=Filter=new UnpackFilter30;
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StackFilter->ParentFilter=(uint)(Filters30.Size()-1);
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// Reserve one item to store the data block length of our new filter
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// entry. We'll set it to real block length below, after reading it.
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// But we need to initialize it now, because when processing corrupt
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// data, we can access this item even before we set it to real value.
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OldFilterLengths.Push(0);
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}
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else // Filter was used in the past.
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{
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Filter=Filters30[FiltPos];
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StackFilter->ParentFilter=FiltPos;
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}
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uint EmptyCount=0;
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for (uint I=0;I<PrgStack.Size();I++)
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{
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PrgStack[I-EmptyCount]=PrgStack[I];
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if (PrgStack[I]==NULL)
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EmptyCount++;
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if (EmptyCount>0)
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PrgStack[I]=NULL;
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}
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if (EmptyCount==0)
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{
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if (PrgStack.Size()>MAX3_UNPACK_FILTERS)
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{
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delete StackFilter;
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return false;
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}
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PrgStack.Add(1);
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EmptyCount=1;
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}
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size_t StackPos=PrgStack.Size()-EmptyCount;
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PrgStack[StackPos]=StackFilter;
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uint BlockStart=RarVM::ReadData(VMCodeInp);
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if ((FirstByte & 0x40)!=0)
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BlockStart+=258;
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StackFilter->BlockStart=(uint)((BlockStart+UnpPtr)&MaxWinMask);
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if ((FirstByte & 0x20)!=0)
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{
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StackFilter->BlockLength=RarVM::ReadData(VMCodeInp);
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// Store the last data block length for current filter.
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OldFilterLengths[FiltPos]=StackFilter->BlockLength;
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}
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else
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{
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// Set the data block size to same value as the previous block size
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// for same filter. It is possible for corrupt data to access a new
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// and not filled yet item of OldFilterLengths array here. This is why
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// we set new OldFilterLengths items to zero above.
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StackFilter->BlockLength=FiltPos<OldFilterLengths.Size() ? OldFilterLengths[FiltPos]:0;
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}
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StackFilter->NextWindow=WrPtr!=UnpPtr && ((WrPtr-UnpPtr)&MaxWinMask)<=BlockStart;
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// DebugLog("\nNextWindow: UnpPtr=%08x WrPtr=%08x BlockStart=%08x",UnpPtr,WrPtr,BlockStart);
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memset(StackFilter->Prg.InitR,0,sizeof(StackFilter->Prg.InitR));
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StackFilter->Prg.InitR[4]=StackFilter->BlockLength;
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if ((FirstByte & 0x10)!=0) // Set registers to optional parameters if any.
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{
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uint InitMask=VMCodeInp.fgetbits()>>9;
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VMCodeInp.faddbits(7);
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for (uint I=0;I<7;I++)
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if (InitMask & (1<<I))
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StackFilter->Prg.InitR[I]=RarVM::ReadData(VMCodeInp);
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}
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if (NewFilter)
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{
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uint VMCodeSize=RarVM::ReadData(VMCodeInp);
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if (VMCodeSize>=0x10000 || VMCodeSize==0 || VMCodeInp.InAddr+VMCodeSize>CodeSize)
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return false;
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Array<byte> VMCode(VMCodeSize);
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for (uint I=0;I<VMCodeSize;I++)
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{
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if (VMCodeInp.Overflow(3))
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return false;
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VMCode[I]=VMCodeInp.fgetbits()>>8;
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VMCodeInp.faddbits(8);
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}
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VM.Prepare(&VMCode[0],VMCodeSize,&Filter->Prg);
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}
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StackFilter->Prg.Type=Filter->Prg.Type;
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return true;
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}
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bool Unpack::UnpReadBuf30()
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{
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int DataSize=ReadTop-Inp.InAddr; // Data left to process.
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if (DataSize<0)
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return false;
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if (Inp.InAddr>BitInput::MAX_SIZE/2)
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{
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// If we already processed more than half of buffer, let's move
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// remaining data into beginning to free more space for new data
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// and ensure that calling function does not cross the buffer border
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// even if we did not read anything here. Also it ensures that read size
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// is not less than CRYPT_BLOCK_SIZE, so we can align it without risk
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// to make it zero.
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if (DataSize>0)
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memmove(Inp.InBuf,Inp.InBuf+Inp.InAddr,DataSize);
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Inp.InAddr=0;
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ReadTop=DataSize;
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}
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else
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DataSize=ReadTop;
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int ReadCode=UnpIO->UnpRead(Inp.InBuf+DataSize,BitInput::MAX_SIZE-DataSize);
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if (ReadCode>0)
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ReadTop+=ReadCode;
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ReadBorder=ReadTop-30;
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return ReadCode!=-1;
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}
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void Unpack::UnpWriteBuf30()
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{
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uint WrittenBorder=(uint)WrPtr;
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uint WriteSize=(uint)((UnpPtr-WrittenBorder)&MaxWinMask);
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for (size_t I=0;I<PrgStack.Size();I++)
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{
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// Here we apply filters to data which we need to write.
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// We always copy data to virtual machine memory before processing.
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// We cannot process them just in place in Window buffer, because
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// these data can be used for future string matches, so we must
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// preserve them in original form.
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UnpackFilter30 *flt=PrgStack[I];
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if (flt==NULL)
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continue;
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if (flt->NextWindow)
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{
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flt->NextWindow=false;
|
|
continue;
|
|
}
|
|
unsigned int BlockStart=flt->BlockStart;
|
|
unsigned int BlockLength=flt->BlockLength;
|
|
if (((BlockStart-WrittenBorder)&MaxWinMask)<WriteSize)
|
|
{
|
|
if (WrittenBorder!=BlockStart)
|
|
{
|
|
UnpWriteArea(WrittenBorder,BlockStart);
|
|
WrittenBorder=BlockStart;
|
|
WriteSize=(uint)((UnpPtr-WrittenBorder)&MaxWinMask);
|
|
}
|
|
if (BlockLength<=WriteSize)
|
|
{
|
|
uint BlockEnd=(BlockStart+BlockLength)&MaxWinMask;
|
|
if (BlockStart<BlockEnd || BlockEnd==0)
|
|
VM.SetMemory(0,Window+BlockStart,BlockLength);
|
|
else
|
|
{
|
|
uint FirstPartLength=uint(MaxWinSize-BlockStart);
|
|
VM.SetMemory(0,Window+BlockStart,FirstPartLength);
|
|
VM.SetMemory(FirstPartLength,Window,BlockEnd);
|
|
}
|
|
|
|
VM_PreparedProgram *ParentPrg=&Filters30[flt->ParentFilter]->Prg;
|
|
VM_PreparedProgram *Prg=&flt->Prg;
|
|
|
|
ExecuteCode(Prg);
|
|
|
|
byte *FilteredData=Prg->FilteredData;
|
|
unsigned int FilteredDataSize=Prg->FilteredDataSize;
|
|
|
|
delete PrgStack[I];
|
|
PrgStack[I]=NULL;
|
|
while (I+1<PrgStack.Size())
|
|
{
|
|
UnpackFilter30 *NextFilter=PrgStack[I+1];
|
|
// It is required to check NextWindow here.
|
|
if (NextFilter==NULL || NextFilter->BlockStart!=BlockStart ||
|
|
NextFilter->BlockLength!=FilteredDataSize || NextFilter->NextWindow)
|
|
break;
|
|
|
|
// Apply several filters to same data block.
|
|
|
|
VM.SetMemory(0,FilteredData,FilteredDataSize);
|
|
|
|
VM_PreparedProgram *ParentPrg=&Filters30[NextFilter->ParentFilter]->Prg;
|
|
VM_PreparedProgram *NextPrg=&NextFilter->Prg;
|
|
|
|
ExecuteCode(NextPrg);
|
|
|
|
FilteredData=NextPrg->FilteredData;
|
|
FilteredDataSize=NextPrg->FilteredDataSize;
|
|
I++;
|
|
delete PrgStack[I];
|
|
PrgStack[I]=NULL;
|
|
}
|
|
UnpIO->UnpWrite(FilteredData,FilteredDataSize);
|
|
UnpSomeRead=true;
|
|
WrittenFileSize+=FilteredDataSize;
|
|
WrittenBorder=BlockEnd;
|
|
WriteSize=uint((UnpPtr-WrittenBorder)&MaxWinMask);
|
|
}
|
|
else
|
|
{
|
|
// Current filter intersects the window write border, so we adjust
|
|
// the window border to process this filter next time, not now.
|
|
for (size_t J=I;J<PrgStack.Size();J++)
|
|
{
|
|
UnpackFilter30 *flt=PrgStack[J];
|
|
if (flt!=NULL && flt->NextWindow)
|
|
flt->NextWindow=false;
|
|
}
|
|
WrPtr=WrittenBorder;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
UnpWriteArea(WrittenBorder,UnpPtr);
|
|
WrPtr=UnpPtr;
|
|
}
|
|
|
|
|
|
void Unpack::ExecuteCode(VM_PreparedProgram *Prg)
|
|
{
|
|
Prg->InitR[6]=(uint)WrittenFileSize;
|
|
VM.Execute(Prg);
|
|
}
|
|
|
|
|
|
bool Unpack::ReadTables30()
|
|
{
|
|
byte BitLength[BC];
|
|
byte Table[HUFF_TABLE_SIZE30];
|
|
if (Inp.InAddr>ReadTop-25)
|
|
if (!UnpReadBuf30())
|
|
return(false);
|
|
Inp.faddbits((8-Inp.InBit)&7);
|
|
uint BitField=Inp.fgetbits();
|
|
if (BitField & 0x8000)
|
|
{
|
|
UnpBlockType=BLOCK_PPM;
|
|
return(PPM.DecodeInit(this,PPMEscChar));
|
|
}
|
|
UnpBlockType=BLOCK_LZ;
|
|
|
|
PrevLowDist=0;
|
|
LowDistRepCount=0;
|
|
|
|
if (!(BitField & 0x4000))
|
|
memset(UnpOldTable,0,sizeof(UnpOldTable));
|
|
Inp.faddbits(2);
|
|
|
|
for (uint I=0;I<BC;I++)
|
|
{
|
|
uint Length=(byte)(Inp.fgetbits() >> 12);
|
|
Inp.faddbits(4);
|
|
if (Length==15)
|
|
{
|
|
uint ZeroCount=(byte)(Inp.fgetbits() >> 12);
|
|
Inp.faddbits(4);
|
|
if (ZeroCount==0)
|
|
BitLength[I]=15;
|
|
else
|
|
{
|
|
ZeroCount+=2;
|
|
while (ZeroCount-- > 0 && I<ASIZE(BitLength))
|
|
BitLength[I++]=0;
|
|
I--;
|
|
}
|
|
}
|
|
else
|
|
BitLength[I]=Length;
|
|
}
|
|
MakeDecodeTables(BitLength,&BlockTables.BD,BC30);
|
|
|
|
const uint TableSize=HUFF_TABLE_SIZE30;
|
|
for (uint I=0;I<TableSize;)
|
|
{
|
|
if (Inp.InAddr>ReadTop-5)
|
|
if (!UnpReadBuf30())
|
|
return(false);
|
|
uint Number=DecodeNumber(Inp,&BlockTables.BD);
|
|
if (Number<16)
|
|
{
|
|
Table[I]=(Number+UnpOldTable[I]) & 0xf;
|
|
I++;
|
|
}
|
|
else
|
|
if (Number<18)
|
|
{
|
|
uint N;
|
|
if (Number==16)
|
|
{
|
|
N=(Inp.fgetbits() >> 13)+3;
|
|
Inp.faddbits(3);
|
|
}
|
|
else
|
|
{
|
|
N=(Inp.fgetbits() >> 9)+11;
|
|
Inp.faddbits(7);
|
|
}
|
|
if (I==0)
|
|
return false; // We cannot have "repeat previous" code at the first position.
|
|
else
|
|
while (N-- > 0 && I<TableSize)
|
|
{
|
|
Table[I]=Table[I-1];
|
|
I++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint N;
|
|
if (Number==18)
|
|
{
|
|
N=(Inp.fgetbits() >> 13)+3;
|
|
Inp.faddbits(3);
|
|
}
|
|
else
|
|
{
|
|
N=(Inp.fgetbits() >> 9)+11;
|
|
Inp.faddbits(7);
|
|
}
|
|
while (N-- > 0 && I<TableSize)
|
|
Table[I++]=0;
|
|
}
|
|
}
|
|
TablesRead3=true;
|
|
if (Inp.InAddr>ReadTop)
|
|
return false;
|
|
MakeDecodeTables(&Table[0],&BlockTables.LD,NC30);
|
|
MakeDecodeTables(&Table[NC30],&BlockTables.DD,DC30);
|
|
MakeDecodeTables(&Table[NC30+DC30],&BlockTables.LDD,LDC30);
|
|
MakeDecodeTables(&Table[NC30+DC30+LDC30],&BlockTables.RD,RC30);
|
|
memcpy(UnpOldTable,Table,sizeof(UnpOldTable));
|
|
return true;
|
|
}
|
|
|
|
|
|
void Unpack::UnpInitData30(bool Solid)
|
|
{
|
|
if (!Solid)
|
|
{
|
|
TablesRead3=false;
|
|
memset(UnpOldTable,0,sizeof(UnpOldTable));
|
|
PPMEscChar=2;
|
|
UnpBlockType=BLOCK_LZ;
|
|
}
|
|
InitFilters30(Solid);
|
|
}
|
|
|
|
|
|
void Unpack::InitFilters30(bool Solid)
|
|
{
|
|
if (!Solid)
|
|
{
|
|
OldFilterLengths.SoftReset();
|
|
LastFilter=0;
|
|
|
|
for (size_t I=0;I<Filters30.Size();I++)
|
|
delete Filters30[I];
|
|
Filters30.SoftReset();
|
|
}
|
|
for (size_t I=0;I<PrgStack.Size();I++)
|
|
delete PrgStack[I];
|
|
PrgStack.SoftReset();
|
|
}
|