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https://github.com/WinampDesktop/winamp.git
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116 lines
No EOL
2.9 KiB
C++
116 lines
No EOL
2.9 KiB
C++
#include "AVIAACDecoder.h"
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#include <math.h>
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#include "../nsutil/pcm.h"
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int AVIDecoder::CreateAudioDecoder(const nsavi::AVIH *avi_header,
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const nsavi::STRH *stream_header, const nsavi::STRF *stream_format, const nsavi::STRD *stream_data,
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unsigned int preferred_bits, unsigned int max_channels, bool floating_point,
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ifc_aviaudiodecoder **decoder)
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{
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nsavi::audio_format *waveformat = (nsavi::audio_format *)stream_format;
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if (waveformat->format == nsavi::audio_format_aac)
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{
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AVIAACDecoder *aac_decoder = AVIAACDecoder::Create(waveformat, preferred_bits, max_channels, floating_point);
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if (aac_decoder)
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{
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*decoder = aac_decoder;
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return CREATEDECODER_SUCCESS;
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}
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return CREATEDECODER_SUCCESS;
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}
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return CREATEDECODER_NOT_MINE;
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}
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#define CBCLASS AVIDecoder
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START_DISPATCH;
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CB(CREATE_AUDIO_DECODER, CreateAudioDecoder)
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END_DISPATCH;
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#undef CBCLASS
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AVIAACDecoder *AVIAACDecoder::Create(const nsavi::audio_format *waveformat, unsigned int preferred_bits, unsigned int max_channels, bool floating_point)
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{
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if (!floating_point)
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{
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if (preferred_bits >= 24)
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preferred_bits=24;
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else
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preferred_bits=16;
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}
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/*if (!max_channels)
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max_channels = 8;*/
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if (waveformat->extra_size_bytes)
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{
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AVIAACDecoder * decoder = new AVIAACDecoder(preferred_bits, floating_point);
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if (decoder && SUCCEEDED(decoder->decoder.Open((const unsigned char *)(waveformat + 1), waveformat->extra_size_bytes))) {
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return decoder;
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}
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delete decoder;
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}
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return 0;
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}
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AVIAACDecoder::AVIAACDecoder(unsigned int bps, bool floating_point)
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: bps(bps), floating_point(floating_point)
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{
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}
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int AVIAACDecoder::OutputFrameSize(size_t *frame_size)
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{
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size_t local_frame_size;
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if (FAILED(decoder.OutputBlockSizeSamples(&local_frame_size))) {
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return AVI_FAILURE;
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}
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*frame_size = local_frame_size;
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return AVI_SUCCESS;
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}
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int AVIAACDecoder::GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample, bool *isFloat)
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{
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uint32_t local_sample_rate, local_channels;
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HRESULT hr = decoder.GetOutputProperties(&local_sample_rate, &local_channels);
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if (FAILED(hr)) {
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return AVI_FAILURE;
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}
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*sampleRate = local_sample_rate;
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*channels = local_channels;
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*bitsPerSample = bps;
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*isFloat = floating_point;
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return AVI_SUCCESS;
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}
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int AVIAACDecoder::DecodeChunk(uint16_t type, void **inputBuffer, size_t *inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes)
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{
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if (SUCCEEDED(decoder.Feed(*inputBuffer, *inputBufferBytes))
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&& SUCCEEDED(decoder.Decode(outputBuffer, outputBufferBytes, bps, false, 1.0))) {
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*inputBufferBytes = 0;
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return AVI_SUCCESS;
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}
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return AVI_FAILURE;
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}
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void AVIAACDecoder::Flush()
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{
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decoder.Flush();
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}
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void AVIAACDecoder::Close()
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{
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delete this;
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}
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#define CBCLASS AVIAACDecoder
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START_DISPATCH;
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CB(OUTPUT_FRAME_SIZE, OutputFrameSize)
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CB(GET_OUTPUT_PROPERTIES, GetOutputProperties)
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CB(DECODE_CHUNK, DecodeChunk)
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VCB(FLUSH, Flush)
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VCB(CLOSE, Close)
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END_DISPATCH;
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#undef CBCLASS |