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62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
#ifndef NULLSOFT_VIDEOLAYERH
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#define NULLSOFT_VIDEOLAYERH
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#include "WMHandler.h"
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#include "OutputStream.h"
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#include <wmsdk.h>
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#include "VideoDataConverter.h"
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#include "Config.h"
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#include "VideoThread.h"
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#define VIDEO_ACCEPTABLE_JITTER (config_video_jitter*10000)
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#define VIDEO_ACCEPTABLE_JITTER_MS (config_video_jitter)
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class VideoLayer : public WMHandler
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{
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public:
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VideoLayer(IWMReader *_reader);
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~VideoLayer();
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bool IsOpen();
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void Kill();
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private:
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// WMHandler
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void VideoFrameDrop(DWORD lateness);
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void SampleReceived(QWORD &timeStamp, QWORD &duration, unsigned long &outputNum, unsigned long &flags, INSSBuffer *&sample);
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void Opened();
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void AudioBufferMilliseconds(long ms);
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void Closed();
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void Started();
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void Stopped();
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void HasVideo(bool &video);
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// utility methods
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bool AttemptOpenVideo(VideoOutputStream *attempt);
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bool OpenVideo();
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// other people's data
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IWMReader *reader;
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// our data
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IWMReaderAdvanced2 *reader2;
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IWMHeaderInfo *header;
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int videoOutputNum;
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DWORD offset;
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long nextRest;
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VideoDataConverter *converter;
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VideoOutputStream *videoStream;
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bool videoOpened;
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QWORD catchupTime;
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double aspect;
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int fourcc;
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bool flip;
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int videoWidth, videoHeight;
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HANDLE killSwitch;
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DWORD earlyDelivery;
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bool drmProtected;
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bool video_output_opened;
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VideoThread videoThread;
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};
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#endif
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