mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-04 20:41:01 -05:00
257 lines
7 KiB
Text
257 lines
7 KiB
Text
[preset00]
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fRating=3.000000
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fGammaAdj=2.000000
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fDecay=0.980000
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fVideoEchoZoom=2.000000
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=2
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=3.221673
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fWaveScale=0.685151
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fWaveSmoothing=0.750000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=100.000000
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fShader=1.000000
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zoom=0.999998
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=1.000000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.000000
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ob_r=0.200000
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ob_g=0.400000
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ob_b=0.220000
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ob_a=1.000000
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ib_size=0.005000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=1.000000
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nMotionVectorsX=64.000000
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nMotionVectorsY=48.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=0.000000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=1.000000
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wavecode_0_enabled=0
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wavecode_0_samples=512
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wavecode_0_sep=0
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wavecode_0_bSpectrum=0
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wavecode_0_bUseDots=0
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wavecode_0_bDrawThick=0
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wavecode_0_bAdditive=0
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wavecode_0_scaling=1.000000
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wavecode_0_smoothing=0.500000
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wavecode_0_r=1.000000
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wavecode_0_g=1.000000
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wavecode_0_b=1.000000
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wavecode_0_a=1.000000
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wavecode_1_enabled=0
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wavecode_1_samples=512
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wavecode_1_sep=0
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wavecode_1_bSpectrum=0
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wavecode_1_bUseDots=0
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wavecode_1_bDrawThick=0
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wavecode_1_bAdditive=0
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wavecode_1_scaling=1.000000
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wavecode_1_smoothing=0.500000
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wavecode_1_r=1.000000
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wavecode_1_g=1.000000
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wavecode_1_b=1.000000
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wavecode_1_a=1.000000
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wavecode_2_enabled=0
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wavecode_2_samples=512
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wavecode_2_sep=0
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wavecode_2_bSpectrum=0
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wavecode_2_bUseDots=0
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wavecode_2_bDrawThick=0
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wavecode_2_bAdditive=0
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wavecode_2_scaling=1.000000
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wavecode_2_smoothing=0.500000
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wavecode_2_r=1.000000
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wavecode_2_g=1.000000
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wavecode_2_b=1.000000
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wavecode_2_a=1.000000
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wavecode_3_enabled=0
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wavecode_3_samples=512
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wavecode_3_sep=0
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wavecode_3_bSpectrum=0
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wavecode_3_bUseDots=0
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wavecode_3_bDrawThick=0
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wavecode_3_bAdditive=0
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wavecode_3_scaling=1.000000
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wavecode_3_smoothing=0.500000
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wavecode_3_r=1.000000
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wavecode_3_g=1.000000
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wavecode_3_b=1.000000
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wavecode_3_a=1.000000
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shapecode_0_enabled=1
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shapecode_0_sides=100
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shapecode_0_additive=1
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shapecode_0_thickOutline=0
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shapecode_0_textured=1
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shapecode_0_x=0.500000
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shapecode_0_y=0.500000
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shapecode_0_rad=1.791418
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shapecode_0_ang=0.000000
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shapecode_0_tex_ang=0.062832
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shapecode_0_tex_zoom=1.000000
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shapecode_0_r=1.000000
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shapecode_0_g=1.000000
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shapecode_0_b=1.000000
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shapecode_0_a=0.080000
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shapecode_0_r2=1.000000
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shapecode_0_g2=1.000000
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shapecode_0_b2=1.000000
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shapecode_0_a2=0.080000
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shapecode_0_border_r=1.000000
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shapecode_0_border_g=1.000000
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shapecode_0_border_b=1.000000
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shapecode_0_border_a=0.000000
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shape_0_per_frame1=additive = q1;
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shape_0_per_frame2=a = if(q1,1,a);
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shape_0_per_frame3=a2 = a;
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shape_0_per_frame4=r = q1;
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shape_0_per_frame5=r2 =q1;
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shape_0_per_frame6=tex_zoom = 3 - 3*bass;
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shapecode_1_enabled=1
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shapecode_1_sides=100
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shapecode_1_additive=1
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shapecode_1_thickOutline=0
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shapecode_1_textured=1
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shapecode_1_x=0.500000
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shapecode_1_y=0.500000
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shapecode_1_rad=1.791418
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shapecode_1_ang=0.000000
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shapecode_1_tex_ang=0.062832
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shapecode_1_tex_zoom=1.000000
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shapecode_1_r=1.000000
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shapecode_1_g=0.000000
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shapecode_1_b=1.000000
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shapecode_1_a=0.080000
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shapecode_1_r2=1.000000
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shapecode_1_g2=1.000000
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shapecode_1_b2=0.000000
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shapecode_1_a2=0.080000
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shapecode_1_border_r=1.000000
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shapecode_1_border_g=1.000000
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shapecode_1_border_b=1.000000
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shapecode_1_border_a=0.000000
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shape_1_per_frame1=additive = q1;
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shape_1_per_frame2=a = if(q1,1,a);
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shape_1_per_frame3=a2 = a;
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shape_1_per_frame4=r = q1;
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shape_1_per_frame5=r2 =q1;
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shape_1_per_frame6=tex_zoom = 3 - 2*bass;
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shapecode_2_enabled=1
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shapecode_2_sides=100
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shapecode_2_additive=0
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shapecode_2_thickOutline=0
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shapecode_2_textured=1
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shapecode_2_x=0.500000
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shapecode_2_y=0.500000
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shapecode_2_rad=0.919739
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shapecode_2_ang=0.000000
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shapecode_2_tex_ang=1.696460
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shapecode_2_tex_zoom=1.030299
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shapecode_2_r=1.000000
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shapecode_2_g=1.000000
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shapecode_2_b=1.000000
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shapecode_2_a=1.000000
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shapecode_2_r2=1.000000
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shapecode_2_g2=1.000000
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shapecode_2_b2=1.000000
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shapecode_2_a2=0.000000
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shapecode_2_border_r=1.000000
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shapecode_2_border_g=1.000000
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shapecode_2_border_b=1.000000
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shapecode_2_border_a=0.000000
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shape_2_per_frame1=tex_zoom = q1+tex_zoom - 0.01*q2;
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shape_2_per_frame2=a2 = 1;
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shape_2_per_frame3=tex_ang = 0.2*q2 + sin(0.4*time);
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shapecode_3_enabled=0
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shapecode_3_sides=4
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shapecode_3_additive=0
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shapecode_3_thickOutline=0
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shapecode_3_textured=0
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shapecode_3_x=0.500000
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shapecode_3_y=0.500000
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shapecode_3_rad=0.100000
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shapecode_3_ang=0.000000
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shapecode_3_tex_ang=0.000000
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shapecode_3_tex_zoom=1.000000
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shapecode_3_r=1.000000
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shapecode_3_g=0.000000
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shapecode_3_b=0.000000
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shapecode_3_a=1.000000
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shapecode_3_r2=0.000000
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shapecode_3_g2=1.000000
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shapecode_3_b2=0.000000
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shapecode_3_a2=0.000000
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shapecode_3_border_r=1.000000
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shapecode_3_border_g=1.000000
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shapecode_3_border_b=1.000000
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shapecode_3_border_a=0.100000
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per_frame_init_1=beatcounter =0;
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per_frame_1=warp = 0;
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per_frame_2=wave_r = wave_r + .15*sin(time*.222);
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per_frame_3=wave_g = wave_g + .15*sin(time*.333);
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per_frame_4=wave_b = wave_b + .15*sin(time*.444);
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per_frame_5=zoom = zoom+.01 - bass_att*.01;
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per_frame_6=volume = 0.3*(bass+mid);
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per_frame_7=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
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per_frame_8=lastbeat = if(equal(lastbeat,0),time,lastbeat);
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per_frame_9=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
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per_frame_10=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
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per_frame_11=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
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per_frame_12=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
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per_frame_13=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
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per_frame_14=lastbeat = if(beat,time,lastbeat);
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per_frame_15=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att);
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per_frame_16=beatcounter = if(above(beat,0),beatcounter +1, beatcounter);
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per_frame_17=beatcounter = if(above(beatcounter,5), 0, beatcounter);
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per_frame_18=beateven = beatcounter%2;
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per_frame_19=mycounter = if(beateven,if(beat,if(above(mycounter,4),0,mycounter+1),mycounter),mycounter);
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per_frame_20=q2 = if(beat,if(beateven,2,mycounter+3),oldq2);
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per_frame_21=oldq2 = q2;
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per_frame_22=//ib_r = ib_r + 0.25*sin(time*0.965);
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per_frame_23=//ib_g = ib_g +0.25*sin(time*1.123);
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per_frame_24=//ib_b = ib_b + 0.25*sin(time*1.046);
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per_frame_25=ob_r = ob_r + 0.15*sin(time*0.865);
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per_frame_26=ob_g = ob_g +0.15*sin(time*1.103);
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per_frame_27=ob_b = ob_b + 0.15*sin(time*1.086);
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per_frame_28=wave_a =0;
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per_frame_29=ob_size =0.05*beat;
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per_frame_30=q1 = beat;
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per_frame_31=monitor = q2;
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per_pixel_1=rot = .3*tan(.1*sin(pow(rad,4)*20+time)+sin(time*.222)*.1);
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per_pixel_2=zoom = zoom + .1*sin((ang)*q2+time);
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per_pixel_3=zoomexp = 100*(sqrt(2)-rad);
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